コード例 #1
0
ファイル: Mask.cs プロジェクト: timdetering/Endogine
        public Mask(BinaryReverseReader reader, Layer layer)
        {
            this._layer = layer;

            int nLength = (int)reader.ReadUInt32();
            if (nLength == 0)
                return;

            long nStart = reader.BaseStream.Position;

            this.Rectangle = new ERectangle();
            this.Rectangle.Y = reader.ReadInt32();
            this.Rectangle.X = reader.ReadInt32();
            this.Rectangle.Height = reader.ReadInt32() - Rectangle.Y;
            this.Rectangle.Width = reader.ReadInt32() - Rectangle.X;

            byte color = reader.ReadByte();

            byte flags = reader.ReadByte();

            if (nLength == 36)
            {
                int someOtherFlags = reader.ReadByte();

                byte maskBg = reader.ReadByte();

                ERectangle rect = new ERectangle();
                rect.Y = reader.ReadInt32();
                rect.X = reader.ReadInt32();
                rect.Height = reader.ReadInt32() - rect.Y;
                rect.Width = reader.ReadInt32() - rect.X;
            }

            reader.BaseStream.Position = nStart + nLength;
        }
コード例 #2
0
ファイル: ImageResource.cs プロジェクト: timdetering/Endogine
 public ImageResource(BinaryReverseReader reader)
 {
     this.ID = reader.ReadUInt16();
     this.Name = reader.ReadPascalString();
     uint settingLength = reader.ReadUInt32();
     this.Data = reader.ReadBytes((int)settingLength);
     if (reader.BaseStream.Position % 2 == 1)
         reader.ReadByte();
 }
コード例 #3
0
        public ImageResource(BinaryReverseReader reader)
        {
            this.ID   = reader.ReadUInt16();
            this.Name = reader.ReadPascalString();
            uint settingLength = reader.ReadUInt32();

            this.Data = reader.ReadBytes((int)settingLength);
            if (reader.BaseStream.Position % 2 == 1)
            {
                reader.ReadByte();
            }
        }
コード例 #4
0
        public Thumbnail(ImageResource imgRes)
        {
            BinaryReverseReader reader = imgRes.GetDataReader();

            //m_bThumbnailFilled = true;

            this.nFormat         = reader.ReadInt32();
            this.nWidth          = reader.ReadInt32();
            this.nHeight         = reader.ReadInt32();
            this.nWidthBytes     = reader.ReadInt32();
            this.nSize           = reader.ReadInt32();
            this.nCompressedSize = reader.ReadInt32();
            this.nBitPerPixel    = reader.ReadInt16();
            this.nPlanes         = reader.ReadInt16();

            int nTotalData = this.nSize - 28;             // header

            byte [] buffer = new byte[nTotalData];
            if (this.ID == 1033)
            {
                // BGR
                for (int n = 0; n < nTotalData; n = n + 3)
                {
                    buffer[n + 2] = reader.ReadByte();
                    buffer[n + 1] = reader.ReadByte();
                    buffer[n + 0] = reader.ReadByte();
                }
            }
            else if (this.ID == 1036)
            {
                // RGB
                for (int n = 0; n < nTotalData; ++n)
                {
                    buffer[n] = reader.ReadByte();
                }
            }
            reader.Close();
        }
コード例 #5
0
        public Mask(BinaryReverseReader reader, Layer layer)
        {
            this._layer = layer;

            int nLength = (int)reader.ReadUInt32();

            if (nLength == 0)
            {
                return;
            }

            long nStart = reader.BaseStream.Position;

            this.Rectangle        = new ERectangle();
            this.Rectangle.Y      = reader.ReadInt32();
            this.Rectangle.X      = reader.ReadInt32();
            this.Rectangle.Height = reader.ReadInt32() - Rectangle.Y;
            this.Rectangle.Width  = reader.ReadInt32() - Rectangle.X;

            byte color = reader.ReadByte();

            byte flags = reader.ReadByte();

            if (nLength == 36)
            {
                int someOtherFlags = reader.ReadByte();

                byte maskBg = reader.ReadByte();

                ERectangle rect = new ERectangle();
                rect.Y      = reader.ReadInt32();
                rect.X      = reader.ReadInt32();
                rect.Height = reader.ReadInt32() - rect.Y;
                rect.Width  = reader.ReadInt32() - rect.X;
            }

            reader.BaseStream.Position = nStart + nLength;
        }
コード例 #6
0
ファイル: PsdTextData.cs プロジェクト: Nindzzya/PSDConvert
 private byte readByte(BinaryReverseReader stream)
 {
     if (useCachedByte)
     {
         Debug.Assert(cachedByte != -1);
         useCachedByte = false;
         return((byte)cachedByte);
     }
     else
     {
         cachedByte = stream.ReadByte();
         return((byte)cachedByte);
     }
 }
コード例 #7
0
ファイル: Effects.cs プロジェクト: timgaunt/resizer
        public Glow(PhotoshopFile.Layer.AdjustmentLayerInfo info)
        {
            this.m_data  = info.Data;
            this.m_key   = info.Key;
            this.m_layer = info.Layer;

            BinaryReverseReader r = this.DataReader;

            //string blendModeSignature = null;
            uint version = r.ReadUInt32(); //two version specifications?!?

            switch (version)
            {
            case 0:
                this.Blur = r.ReadUInt32();
                this.Data = null;
                break;

            case 2:
                this.Blur      = (uint)r.ReadUInt16();
                this.Intensity = r.ReadUInt32();
                ushort something = r.ReadUInt16();
                this.Color = r.ReadPSDColor(16, false);     //Inner color (no alpha)

                this.BlendModeKey = this.ReadBlendKey(r);
                this.Enabled      = r.ReadBoolean();
                this.Opacity      = r.ReadByte();
                //TODO!
                if (this.Inner)
                {
                    this.Unknown = r.ReadByte();
                }
                this.UnknownColor = r.ReadPSDColor(16, false);     //unknown color(no alpha)
                this.Data         = r.ReadBytes((int)r.BytesToEnd);
                break;
            }
        }
コード例 #8
0
        public bool kind;                               // selected = false, protected = true

        public DisplayInfo(ImageResource imgRes)
        {
            BinaryReverseReader reader = imgRes.GetDataReader();

            this.ColorSpace = (ColorModes)reader.ReadInt16();
            for (int i = 0; i < 4; i++)
            {
                this.Color[i] = reader.ReadInt16();
            }

            this.Opacity = (short)Math.Max(0, Math.Min(100, (int)reader.ReadInt16()));
            this.kind    = reader.ReadByte() == 0?false:true;

            reader.Close();
        }
コード例 #9
0
ファイル: AlphaChannels.cs プロジェクト: neilyodamp/PSD2UGUI
        public AlphaChannels(ImageResource imgRes)
            : base(imgRes)
        {
            // 文档 四 - 2 ID 1006
            BinaryReverseReader dataReader = imgRes.DataReader;

            while (dataReader.BaseStream.Length - dataReader.BaseStream.Position > 0L)
            {
                byte length = dataReader.ReadByte();

                dataReader.ReadChars(length);
            }

            dataReader.Close();
        }
コード例 #10
0
        /// <summary>
        /// Initializes a new instance of the <see cref="AlphaChannels" /> class.
        /// </summary>
        /// <param name="imgRes">The image resource.</param>
        public AlphaChannels(ImageResource imgRes)
            : base(imgRes)
        {
            BinaryReverseReader dataReader = imgRes.DataReader;

            while (dataReader.BaseStream.Length - dataReader.BaseStream.Position > 0L)
            {
                // read the length of the string
                byte length = dataReader.ReadByte();

                // read the string
                dataReader.ReadChars(length);
            }

            dataReader.Close();
        }
コード例 #11
0
        /// <summary>
        /// Reads bytes until a unescaped closing parenthesis in found. Unescapes escaped parenthesis.
        /// Leaves reader on the char following the closing parenthesis.
        /// </summary>
        /// <param name="r"></param>
        /// <returns></returns>
        public static byte[] parseBinary(BinaryReverseReader r)
        {
            MemoryStream ms          = new MemoryStream(128); //For writing the decoded binary
            byte         b           = 0;
            byte         lastb       = 0;
            bool         hasLastByte = false;

            //Read bytes, keeping a two-byte shifting buffer so we can decode escaped chars.
            while (r.CanReadByte())
            {
                b = r.ReadByte();

                //Look for closing parenthesis
                if ((char)b == ')')
                {
                    if (hasLastByte && (char)lastb == '\\')
                    {
                        //Escaped parenthesis, skip slash
                        lastb       = 0;
                        hasLastByte = false;
                    }
                    else
                    {
                        //Unescaped closing parenthesis! We hit the end!
                        if (hasLastByte)
                        {
                            ms.WriteByte(lastb); //If we still have a byte in the buffer.
                        }
                        return(ms.ToArray());    //We hit the end, an unescaped closng parenthesis.
                    }
                }

                //Far as I know, nothing else is escaped.

                //Write lastb if present.
                if (hasLastByte)
                {
                    ms.WriteByte(lastb);
                }
                //Shift buffer
                lastb       = b;
                hasLastByte = true;
            }
            throw new TdTaParseException("Hit end of stream without finding closing parenthesis!");
        }
コード例 #12
0
ファイル: Shadow.cs プロジェクト: timdetering/Endogine
        public Shadow(Effect effect) : base(effect)
        {
            BinaryReverseReader reader = base.GetDataReader();

            this.Blur     = reader.ReadUInt32();
            this.Angle    = reader.ReadUInt32();
            this.Distance = reader.ReadUInt32();

            this.Color = this.ReadColor(reader);

            this.BlendModeSignature = reader.ReadUInt32();
            this.BlendModeKey       = reader.ReadUInt32();
            this.Enabled            = reader.ReadBoolean();
            this.UseGlobalAngle     = reader.ReadBoolean();
            this.Opacity            = reader.ReadByte();

            reader.Close();
        }
コード例 #13
0
ファイル: Glow.cs プロジェクト: timdetering/Endogine
        public Glow(Effect effect) : base(effect)
        {
            BinaryReverseReader reader = base.GetDataReader();

            uint version = reader.ReadUInt32();             //two version specifications?!?

            this.Blur      = reader.ReadUInt32();
            this.Intensity = reader.ReadUInt32();
            this.Color     = this.ReadColorWithAlpha(reader);

            this.BlendModeSignature = reader.ReadUInt32();
            this.BlendModeKey       = reader.ReadUInt32();
            this.Enabled            = reader.ReadBoolean();
            this.UseGlobalAngle     = reader.ReadBoolean();
            this.Opacity            = reader.ReadByte();

            reader.Close();
        }
コード例 #14
0
        public Layer(BinaryReverseReader reader, Document document)
        {
            this._document = document;

            this._rect        = new ERectangle();
            this._rect.Y      = reader.ReadInt32();
            this._rect.X      = reader.ReadInt32();
            this._rect.Height = reader.ReadInt32() - this._rect.Y;
            this._rect.Width  = reader.ReadInt32() - this._rect.X;


            this.NumChannels = reader.ReadUInt16();
            this._channels   = new Dictionary <int, Channel>();
            for (int channelNum = 0; channelNum < this.NumChannels; channelNum++)
            {
                Channel ch = new Channel(reader, this);
                this._channels.Add(ch.Usage, ch);
            }

            string sHeader = new string(reader.ReadChars(4));

            if (sHeader != "8BIM")
            {
                throw(new Exception("Layer Channelheader error!"));
            }

            this.BlendKey = new string(reader.ReadChars(4));
            int nBlend = -1;

            try
            {
                nBlend = (int)Enum.Parse(typeof(_blendKeysPsd), this.BlendKey);
            }
            catch { }
            if (nBlend >= 0)
            {
                BlendKeys key = (BlendKeys)nBlend;
                this.BlendKey = Enum.GetName(typeof(BlendKeys), key);
            }

            this.Opacity = reader.ReadByte(); //(byte)(255 - (int)reader.ReadByte());
            //paLayerInfo[#Opacity] = 256 - m_oReader.readUC() --256-ScaleCharToQuantum(ReadBlobByte(image))
            this.Clipping = reader.ReadByte();
            this.Flags    = reader.ReadByte();

            reader.ReadByte();     //padding


            uint nSize          = reader.ReadUInt32();
            long nChannelEndPos = reader.BaseStream.Position + (long)nSize;

            if (nSize > 0)
            {
                uint nLength;
                //uint nCombinedlength = 0;

                this._mask = new Mask(reader, this);
                if (this._mask.Rectangle == null)
                {
                    this._mask = null;
                }

                //reader.BaseStream.Position+=nLength-16;

                //nCombinedlength+= nLength + 4;

                //blending ranges
                nLength = reader.ReadUInt32();
                for (uint i = 0; i < nLength / 8; i++)
                {
                    uint color1 = reader.ReadUInt32();
                    uint color2 = reader.ReadUInt32();
                }
                //nCombinedlength+= nLength + 4;

                //Name
                nLength = (uint)reader.ReadByte();
                reader.BaseStream.Position -= 1;
                this.Name = reader.ReadPascalString();
                //nCombinedlength+= nLength + 4;


                #region Adjustment etc layers
                //TODO: there's probably a 2-byte padding here
                sHeader = new string(reader.ReadChars(4));
                if (sHeader != "8BIM")
                {
                    reader.BaseStream.Position -= 2;
                    sHeader = new string(reader.ReadChars(4));
                }
                reader.BaseStream.Position -= 4;

                do
                {
                    try
                    {
                        this.ReadPSDChannelTag(reader);
                    }
                    catch
                    {
                        //dunno what the last bytes are for, just skip them:
                        reader.BaseStream.Position = nChannelEndPos;
                    }
                }while(reader.BaseStream.Position < nChannelEndPos);

                #endregion
            }
        }
コード例 #15
0
ファイル: Layer.cs プロジェクト: timdetering/Endogine
        public Layer(BinaryReverseReader reader, Document document)
        {
            this._document = document;

            this._rect = new ERectangle();
            this._rect.Y = reader.ReadInt32();
            this._rect.X = reader.ReadInt32();
            this._rect.Height = reader.ReadInt32() - this._rect.Y;
            this._rect.Width = reader.ReadInt32() - this._rect.X;

            this.NumChannels = reader.ReadUInt16();
            this._channels = new Dictionary<int, Channel>();
            for (int channelNum = 0; channelNum < this.NumChannels; channelNum++)
            {
                Channel ch = new Channel(reader, this);
                this._channels.Add(ch.Usage, ch);
            }

            string sHeader = new string(reader.ReadChars(4));
            if (sHeader != "8BIM")
                throw(new Exception("Layer Channelheader error!"));

            this.BlendKey = new string(reader.ReadChars(4));
            int nBlend = -1;
            try
            {
                nBlend = (int)Enum.Parse(typeof(_blendKeysPsd), this.BlendKey);
            }
            catch { }
            if (nBlend >= 0)
            {
                BlendKeys key = (BlendKeys)nBlend;
                this.BlendKey = Enum.GetName(typeof(BlendKeys), key);
            }

            this.Opacity = reader.ReadByte(); //(byte)(255 - (int)reader.ReadByte());
            //paLayerInfo[#Opacity] = 256 - m_oReader.readUC() --256-ScaleCharToQuantum(ReadBlobByte(image))
            this.Clipping = reader.ReadByte();
            this.Flags = reader.ReadByte();

            reader.ReadByte(); //padding

            uint nSize = reader.ReadUInt32();
            long nChannelEndPos = reader.BaseStream.Position + (long)nSize;
            if (nSize > 0)
            {
                uint nLength;
                //uint nCombinedlength = 0;

                this._mask = new Mask(reader, this);
                if (this._mask.Rectangle == null)
                    this._mask = null;

                //reader.BaseStream.Position+=nLength-16;

                //nCombinedlength+= nLength + 4;

                //blending ranges
                nLength = reader.ReadUInt32();
                for (uint i = 0; i < nLength/8; i++)
                {
                    uint color1 = reader.ReadUInt32();
                    uint color2 = reader.ReadUInt32();
                }
                //nCombinedlength+= nLength + 4;

                //Name
                nLength = (uint)reader.ReadByte();
                reader.BaseStream.Position-=1;
                this.Name = reader.ReadPascalString();
                //nCombinedlength+= nLength + 4;

                #region Adjustment etc layers
                //TODO: there's probably a 2-byte padding here
                sHeader = new string(reader.ReadChars(4));
                if (sHeader != "8BIM")
                {
                    reader.BaseStream.Position-=2;
                    sHeader = new string(reader.ReadChars(4));
                }
                reader.BaseStream.Position-=4;

                do
                {
                    try
                    {
                        this.ReadPSDChannelTag(reader);
                    }
                    catch
                    {
                        //dunno what the last bytes are for, just skip them:
                        reader.BaseStream.Position = nChannelEndPos;
                    }
                }
                while(reader.BaseStream.Position < nChannelEndPos);

                #endregion
            }
        }
コード例 #16
0
ファイル: Layer.cs プロジェクト: timdetering/Endogine
        private void ReadPSDChannelTag(BinaryReverseReader reader)
        {
            string sHeader = new string(reader.ReadChars(4));
            if (sHeader != "8BIM")
            {
                reader.BaseStream.Position-=4; //back it up before throwing exception
                throw(new Exception("Effect header incorrect"));
            }

            string sKey = new string(reader.ReadChars(4));
            uint nLength = reader.ReadUInt32();
            long nPosStart = reader.BaseStream.Position;

            switch (sKey)
            {
                case "lyid":
                    this.LayerID = (int)reader.ReadUInt32();
                    break;

                case "fxrp":
                    this.ReferencePoint = new EPointF();
                    this.ReferencePoint.X = reader.ReadPSD8BitSingle();
                    this.ReferencePoint.Y = reader.ReadPSD8BitSingle();
                    break;

                case "clbl":
                    //blend clipping
                    this.BlendClipping = reader.ReadBoolean();
                    reader.BaseStream.Position+=3; //padding
                    break;

                case "infx":
                    //blend interior elements
                    this.Blend = reader.ReadBoolean();
                    reader.BaseStream.Position+=3; //padding
                    break;

                case "knko":
                    //Knockout setting
                    this.Knockout = reader.ReadBoolean();
                    reader.BaseStream.Position+=3; //padding
                    break;

                case "lspf":
                    //Protected settings
                    //TODO:
                    reader.ReadBytes(4); //nLength?
                    //bits 0-2 = Transparency, composite and position
                    break;

                case "lclr":
                    //Sheet Color setting
                    this.SheetColor = System.Drawing.Color.FromArgb(
                        reader.ReadByte(),
                        reader.ReadByte(),
                        reader.ReadByte(),
                        reader.ReadByte());
                    reader.BaseStream.Position+=2; //padding
                    break;

                case "lnsr":
                    //Layer Name Source setting
                    string sWhatIsThis = new string(reader.ReadChars((int)nLength));
                    //this.NameSourceSetting = reader.ReadUInt32();
                    break;

                case "luni":
                    //Unicode Layer name
                    uint nUnicodeLength = reader.ReadUInt32();
                    this.UnicodeName = new string(reader.ReadChars((int)nUnicodeLength*2));
                    break;

                case "lrFX":
                    //Effects Layer info
                    reader.BaseStream.Position+=2; //unused
                    ushort nNumEffects = reader.ReadUInt16();
                    //      aEffectsInfo = []
                    //      paInfo[#EffectsInfo] = aEffectsInfo
                    for (int nEffectNum = 0; nEffectNum < nNumEffects; nEffectNum++)
                    {
                        sHeader = new string(reader.ReadChars(4));
                        if (sHeader != "8BIM")
                            throw(new Exception("Effect header incorrect"));

                        EffectLayers.Effect effectForReading = new Endogine.Serialization.Photoshop.EffectLayers.Effect(reader);
                        //reader.JumpToEvenNthByte(2);
                        EffectLayers.Effect effect = null;
                        //long nEffectEndPos = reader.BaseStream.Position + effect.Size;
                        switch (effectForReading.Name)
                        {
                            case "cmnS": //common state
                                BinaryReverseReader subreader = effectForReading.GetDataReader();
                                bool bVisible = subreader.ReadBoolean();
                                //reader.BaseStream.Position+=2; //unused
                                break;

                            case "dsdw":
                            case "isdw":
                                //drop/inner shadow
                                if (effectForReading.Version == 0)
                                    effect = new Endogine.Serialization.Photoshop.EffectLayers.Shadow(effectForReading);
                                else
                                {
                                    //TODO:
                                }
                                break;

                            case "oglw":
                            case "iglw":
                                //outer/inner glow
                                if (effectForReading.Version == 0)
                                    effect = new Endogine.Serialization.Photoshop.EffectLayers.Glow(effectForReading);
                                else
                                {
                                    //TODO:
                                }

                                break;
                            case "bevl": //bevel
                                if (effectForReading.Version == 0)
                                    effect = new Endogine.Serialization.Photoshop.EffectLayers.Bevel(effectForReading);
                                else
                                {
                                    //TODO:
                                }
                                break;

                            case "sofi": //unknown
                                break;
                        }
                        this.Effects.Add(effect);
                        //reader.BaseStream.Position = nEffectEndPos;
                    }
                    break;

                case "lsct":
                    //TODO: what is this?
                    reader.BaseStream.Position+=4;
                    break;

                case "TySh":
                case "lfx2":
                    //TODO: what are these?
                    break;

                default:
                    string sMsg = "Unknown layer setting: " + sKey + " Length:" + nLength.ToString() + " Pos: "+reader.BaseStream.Position.ToString();
                    //EH.Put(sMsg);
                    break;
            }
            //add to nLength so it's padded to 4
            int nLengthMod = (int)(nLength % (long)4);
            if (nLengthMod > 0)
                nLength+= 4-(uint)nLengthMod;

            reader.BaseStream.Position = nPosStart + nLength;
            reader.JumpToEvenNthByte(2);
        }
コード例 #17
0
ファイル: Token.cs プロジェクト: stukalin/ImageResizer
        /// <summary>
        /// Reads bytes until a unescaped closing parenthesis in found. Unescapes escaped parenthesis.
        /// Leaves reader on the char following the closing parenthesis.
        /// </summary>
        /// <param name="r"></param>
        /// <returns></returns>
        public static byte[] parseBinary(BinaryReverseReader r)
        {
            MemoryStream ms = new MemoryStream(128); //For writing the decoded binary
            byte b = 0;
            byte lastb = 0;
            bool hasLastByte = false;
            //Read bytes, keeping a two-byte shifting buffer so we can decode escaped chars.
            while (r.CanReadByte())
            {
                b = r.ReadByte();

                //Look for closing parenthesis
                if ((char)b == ')')
                {
                    if (hasLastByte && (char)lastb == '\\')
                    {
                        //Escaped parenthesis, skip slash
                        lastb = 0;
                        hasLastByte = false;
                    }
                    else
                    {
                        //Unescaped closing parenthesis! We hit the end!
                        if (hasLastByte) ms.WriteByte(lastb); //If we still have a byte in the buffer.
                        return ms.ToArray();//We hit the end, an unescaped closng parenthesis.
                    }
                }

                //Far as I know, nothing else is escaped.

                //Write lastb if present.
                if (hasLastByte) ms.WriteByte(lastb);
                //Shift buffer
                lastb = b;
                hasLastByte = true;
            }
            throw new TdTaParseException("Hit end of stream without finding closing parenthesis!");
        }
コード例 #18
0
        private void ReadPSDChannelTag(BinaryReverseReader reader)
        {
            string sHeader = new string(reader.ReadChars(4));

            if (sHeader != "8BIM")
            {
                reader.BaseStream.Position -= 4;               //back it up before throwing exception
                throw(new Exception("Effect header incorrect"));
            }

            string sKey      = new string(reader.ReadChars(4));
            uint   nLength   = reader.ReadUInt32();
            long   nPosStart = reader.BaseStream.Position;

            switch (sKey)
            {
            case "lyid":
                this.LayerID = (int)reader.ReadUInt32();
                break;

            case "fxrp":
                this.ReferencePoint   = new EPointF();
                this.ReferencePoint.X = reader.ReadPSD8BitSingle();
                this.ReferencePoint.Y = reader.ReadPSD8BitSingle();
                break;

            case "clbl":
                //blend clipping
                this.BlendClipping          = reader.ReadBoolean();
                reader.BaseStream.Position += 3;                       //padding
                break;

            case "infx":
                //blend interior elements
                this.Blend = reader.ReadBoolean();
                reader.BaseStream.Position += 3;                       //padding
                break;

            case "knko":
                //Knockout setting
                this.Knockout = reader.ReadBoolean();
                reader.BaseStream.Position += 3;                       //padding
                break;

            case "lspf":
                //Protected settings
                //TODO:
                reader.ReadBytes(4);                         //nLength?
                //bits 0-2 = Transparency, composite and position
                break;

            case "lclr":
                //Sheet Color setting
                this.SheetColor = System.Drawing.Color.FromArgb(
                    reader.ReadByte(),
                    reader.ReadByte(),
                    reader.ReadByte(),
                    reader.ReadByte());
                reader.BaseStream.Position += 2;                       //padding
                break;

            case "lnsr":
                //Layer Name Source setting
                string sWhatIsThis = new string(reader.ReadChars((int)nLength));
                //this.NameSourceSetting = reader.ReadUInt32();
                break;

            case "luni":
                //Unicode Layer name
                uint nUnicodeLength = reader.ReadUInt32();
                this.UnicodeName = new string(reader.ReadChars((int)nUnicodeLength * 2));
                break;

            case "lrFX":
                //Effects Layer info
                reader.BaseStream.Position += 2;                       //unused
                ushort nNumEffects = reader.ReadUInt16();
                //      aEffectsInfo = []
                //      paInfo[#EffectsInfo] = aEffectsInfo
                for (int nEffectNum = 0; nEffectNum < nNumEffects; nEffectNum++)
                {
                    sHeader = new string(reader.ReadChars(4));
                    if (sHeader != "8BIM")
                    {
                        throw(new Exception("Effect header incorrect"));
                    }

                    EffectLayers.Effect effectForReading = new Endogine.Serialization.Photoshop.EffectLayers.Effect(reader);
                    //reader.JumpToEvenNthByte(2);
                    EffectLayers.Effect effect = null;
                    //long nEffectEndPos = reader.BaseStream.Position + effect.Size;
                    switch (effectForReading.Name)
                    {
                    case "cmnS":                                     //common state
                        BinaryReverseReader subreader = effectForReading.GetDataReader();
                        bool bVisible = subreader.ReadBoolean();
                        //reader.BaseStream.Position+=2; //unused
                        break;

                    case "dsdw":
                    case "isdw":
                        //drop/inner shadow
                        if (effectForReading.Version == 0)
                        {
                            effect = new Endogine.Serialization.Photoshop.EffectLayers.Shadow(effectForReading);
                        }
                        else
                        {
                            //TODO:
                        }
                        break;

                    case "oglw":
                    case "iglw":
                        //outer/inner glow
                        if (effectForReading.Version == 0)
                        {
                            effect = new Endogine.Serialization.Photoshop.EffectLayers.Glow(effectForReading);
                        }
                        else
                        {
                            //TODO:
                        }

                        break;

                    case "bevl":                                     //bevel
                        if (effectForReading.Version == 0)
                        {
                            effect = new Endogine.Serialization.Photoshop.EffectLayers.Bevel(effectForReading);
                        }
                        else
                        {
                            //TODO:
                        }
                        break;

                    case "sofi":                                     //unknown
                        break;
                    }
                    this.Effects.Add(effect);
                    //reader.BaseStream.Position = nEffectEndPos;
                }
                break;

            case "lsct":
                //TODO: what is this?
                reader.BaseStream.Position += 4;
                break;

            case "TySh":
            case "lfx2":
                //TODO: what are these?
                break;

            default:
                string sMsg = "Unknown layer setting: " + sKey + " Length:" + nLength.ToString() + " Pos: " + reader.BaseStream.Position.ToString();
                //EH.Put(sMsg);
                break;
            }
            //add to nLength so it's padded to 4
            int nLengthMod = (int)(nLength % (long)4);

            if (nLengthMod > 0)
            {
                nLength += 4 - (uint)nLengthMod;
            }

            reader.BaseStream.Position = nPosStart + nLength;
            reader.JumpToEvenNthByte(2);
        }
コード例 #19
0
ファイル: Layer.cs プロジェクト: svarogg/System.Drawing.PSD
		public Layer(BinaryReverseReader reverseReader, PsdFile psdFile)
		{
			AdjustmentInfo = new List<AdjusmentLayerInfo>();
			SortedChannels = new SortedList<Int16, Channel>();
			Channels = new List<Channel>();
			Debug.WriteLine("Layer started at " + reverseReader.BaseStream.Position.ToString(CultureInfo.InvariantCulture));

			PsdFile = psdFile;

			Rectangle localRectangle = new Rectangle
			                           {
				                           Y = reverseReader.ReadInt32(),
										   X = reverseReader.ReadInt32()
			                           };
			localRectangle.Height = reverseReader.ReadInt32() - localRectangle.Y;
			localRectangle.Width = reverseReader.ReadInt32() - localRectangle.X;

			Rect = localRectangle;

			Int32 numberOfChannels = reverseReader.ReadUInt16();
			Channels.Clear();
			for (Int32 channel = 0; channel < numberOfChannels; channel++)
			{
				Channel ch = new Channel(reverseReader, this);
				Channels.Add(ch);
				SortedChannels.Add(ch.ID, ch);
			}

			String signature = new String(reverseReader.ReadChars(4));

			if (signature != "8BIM") throw (new IOException("Layer Channelheader error"));

			_blendModeKeyStr = new String(reverseReader.ReadChars(4));
			Opacity = reverseReader.ReadByte();

			Clipping = reverseReader.ReadByte() > 0;

			Byte flags = reverseReader.ReadByte();
			_flags = new BitVector32(flags);

			reverseReader.ReadByte(); //padding

			Debug.WriteLine("Layer extraDataSize started at " + reverseReader.BaseStream.Position.ToString(CultureInfo.InvariantCulture));

			// this is the total size of the MaskData, the BlendingRangesData, the 
			// Name and the AdjustmenLayerInfo
			UInt32 extraDataSize = reverseReader.ReadUInt32();

			// remember the start position for calculation of the 
			// AdjustmenLayerInfo size
			Int64 extraDataStartPosition = reverseReader.BaseStream.Position;

			MaskData = new Mask(reverseReader, this);
			BlendingRangesData = new BlendingRanges(reverseReader, this);

			Int64 namePosition = reverseReader.BaseStream.Position;

			Name = reverseReader.ReadPascalString();

			Int32 paddingBytes = (Int32)((reverseReader.BaseStream.Position - namePosition) % 4);

			Debug.Print("Layer {0} padding bytes after name", paddingBytes);
			reverseReader.ReadBytes(paddingBytes);

			AdjustmentInfo.Clear();

			Int64 adjustmenLayerEndPos = extraDataStartPosition + extraDataSize;
			while (reverseReader.BaseStream.Position < adjustmenLayerEndPos)
			{
				try
				{
					AdjustmentInfo.Add(new AdjusmentLayerInfo(reverseReader, this));
				}
				catch
				{
					reverseReader.BaseStream.Position = adjustmenLayerEndPos;
				}
			}

			// make shure we are not on a wrong offset, so set the stream position 
			// manually
			reverseReader.BaseStream.Position = adjustmenLayerEndPos;
		}
コード例 #20
0
			internal Mask(BinaryReverseReader reader, Layer layer)
			{
				Debug.WriteLine("Mask started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture));

				Layer = layer;

				uint maskLength = reader.ReadUInt32();

				if (maskLength <= 0)
					return;

				long startPosition = reader.BaseStream.Position;

				Rectangle localRectangle = new Rectangle
				{
					Y = reader.ReadInt32(),
					X = reader.ReadInt32()
				};
				localRectangle.Height = reader.ReadInt32() - localRectangle.Y;
				localRectangle.Width = reader.ReadInt32() - localRectangle.X;

				Rect = localRectangle;

				DefaultColor = reader.ReadByte();

				byte flags = reader.ReadByte();
				_flags = new BitVector32(flags);

				if (maskLength == 36)
				{
#pragma warning disable 168
					BitVector32 realFlags = new BitVector32(reader.ReadByte());

					byte realUserMaskBackground = reader.ReadByte();

					Rectangle rect = new Rectangle
					{
						Y = reader.ReadInt32(),
						X = reader.ReadInt32(),
						Height = reader.ReadInt32() - Rect.Y,
						Width = reader.ReadInt32() - Rect.X
					};
#pragma warning restore 168
                }

				// there is other stuff following, but we will ignore this.
				reader.BaseStream.Position = startPosition + maskLength;
			}
コード例 #21
0
        public TypeTooltySh(BinaryReverseReader areader)
        {
            ushort Version = areader.ReadUInt16(); //1= Photoshop 5.0

            for (int i = 0; i < 6; i++)            //2D transform matrix
            {
                ReadPSDDouble(areader);
            }


            //Font info:
            ushort FontVersion = areader.ReadUInt16(); //6 = Photoshop 5.0
            ushort FaceCount   = areader.ReadUInt16();

            this.FontInfos = new List <FontInfo>();
            for (int i = 0; i < FaceCount; i++)
            {
                this.FontInfos.Add(new FontInfo(areader));
            }

            //TODO: make classes of styles as well...
            ushort StyleCount = areader.ReadUInt16();

            for (int i = 0; i < StyleCount; i++)
            {
                ushort Mark      = areader.ReadUInt16();
                ushort FaceMark  = areader.ReadUInt16();
                uint   Size      = areader.ReadUInt32();
                uint   Tracking  = areader.ReadUInt32();
                uint   Kerning   = areader.ReadUInt32();
                uint   Leading   = areader.ReadUInt32();
                uint   BaseShift = areader.ReadUInt32();

                byte AutoKern = areader.ReadByte();
                byte Extra    = 0;
                if (Version <= 5)
                {
                    Extra = areader.ReadByte();
                }
                byte Rotate = areader.ReadByte();
            }

            //Text information
            ushort Type           = areader.ReadUInt16();
            uint   ScalingFactor  = areader.ReadUInt32();
            uint   CharacterCount = areader.ReadUInt32();

            uint HorizontalPlacement = areader.ReadUInt32();
            uint VerticalPlacement   = areader.ReadUInt32();

            uint SelectStart = areader.ReadUInt32();
            uint SelectEnd   = areader.ReadUInt32();

            ushort LineCount = areader.ReadUInt16();

            for (int i = 0; i < LineCount; i++)
            {
                uint   CharacterCountLine = areader.ReadUInt32();
                ushort Orientation        = areader.ReadUInt16();
                ushort Alignment          = areader.ReadUInt16();

                ushort DoubleByteChar = areader.ReadUInt16();
                ushort Style          = areader.ReadUInt16();
            }

            ushort ColorSpace = areader.ReadUInt16();

            for (int i = 0; i < 4; i++)
            {
                areader.ReadUInt16(); //Color compensation
            }
            byte AntiAlias = areader.ReadByte();
        }
コード例 #22
0
		public ImageResource(BinaryReverseReader reverseReader)
		{
			Name = String.Empty;
			OSType = new String(reverseReader.ReadChars(4));
			if (OSType != "8BIM" && OSType != "MeSa")
			{
				throw new InvalidOperationException("Could not read an image resource");
			}

			ID = reverseReader.ReadInt16();
			Name = reverseReader.ReadPascalString();

			UInt32 settingLength = reverseReader.ReadUInt32();
			Data = reverseReader.ReadBytes((Int32)settingLength);

			if (reverseReader.BaseStream.Position % 2 == 1) reverseReader.ReadByte();
		}
コード例 #23
0
ファイル: PSDFile.cs プロジェクト: svarogg/System.Drawing.PSD
		} //end Load()

		/// <summary>
		/// Loads up the Layers of the supplied PSD file
		/// </summary>      
		private void LoadLayers(BinaryReverseReader reader)
		{
			Debug.WriteLine("LoadLayers started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture));

			UInt32 layersInfoSectionLength = reader.ReadUInt32();

			if (layersInfoSectionLength <= 0)
				return;

			Int64 startPosition = reader.BaseStream.Position;

			Int16 numberOfLayers = reader.ReadInt16();

			// If <0, then number of layers is absolute value,
			// and the first alpha channel contains the transparency data for
			// the merged result.
			if (numberOfLayers < 0)
			{
				AbsoluteAlpha = true;
				numberOfLayers = Math.Abs(numberOfLayers);
			}

            _layers.Clear();

			if (numberOfLayers == 0) return;

			for (Int32 i = 0; i < numberOfLayers; i++)
			{
                _layers.Add(new Layer(reader, this));
			}

			foreach (Layer layer in Layers)
			{
				foreach (Layer.Channel channel in layer.Channels.Where(c => c.ID != -2))
				{
					channel.LoadPixelData(reader);
				}
				layer.MaskData.LoadPixelData(reader);
			}


			if (reader.BaseStream.Position % 2 == 1) reader.ReadByte();

			// make sure we are not on a wrong offset, so set the stream position 
			// manually
			reader.BaseStream.Position = startPosition + layersInfoSectionLength;
		}
コード例 #24
0
ファイル: TypeTool.cs プロジェクト: timgaunt/resizer
        public TypeTool(PhotoshopFile.Layer.AdjustmentLayerInfo info)
        {
            this.m_data  = info.Data;
            this.m_key   = info.Key;
            this.m_layer = info.Layer;

            BinaryReverseReader reader = this.DataReader;
            ushort Version             = reader.ReadUInt16(); //1= Photoshop 5.0


            //2D transform matrix (6 doubles)
            Transform = new Matrix2D(reader);



            //Font info:
            ushort FontVersion = reader.ReadUInt16(); //6 = Photoshop 5.0
            ushort FaceCount   = reader.ReadUInt16();

            this.FontInfos = new List <FontInfo>();
            for (int i = 0; i < FaceCount; i++)
            {
                this.FontInfos.Add(new FontInfo(reader));
            }

            //TODO: make classes of styles as well...
            ushort StyleCount = reader.ReadUInt16();

            for (int i = 0; i < StyleCount; i++)
            {
                ushort Mark      = reader.ReadUInt16();
                ushort FaceMark  = reader.ReadUInt16();
                uint   Size      = reader.ReadUInt32();
                uint   Tracking  = reader.ReadUInt32();
                uint   Kerning   = reader.ReadUInt32();
                uint   Leading   = reader.ReadUInt32();
                uint   BaseShift = reader.ReadUInt32();

                byte AutoKern = reader.ReadByte();
                byte Extra    = 0;
                if (Version <= 5)
                {
                    Extra = reader.ReadByte();
                }
                byte Rotate = reader.ReadByte();
            }

            //Text information
            ushort Type           = reader.ReadUInt16();
            uint   ScalingFactor  = reader.ReadUInt32();
            uint   CharacterCount = reader.ReadUInt32();

            uint HorizontalPlacement = reader.ReadUInt32();
            uint VerticalPlacement   = reader.ReadUInt32();

            uint SelectStart = reader.ReadUInt32();
            uint SelectEnd   = reader.ReadUInt32();

            ushort LineCount = reader.ReadUInt16();

            for (int i = 0; i < LineCount; i++)
            {
                uint   CharacterCountLine = reader.ReadUInt32();
                ushort Orientation        = reader.ReadUInt16();
                ushort Alignment          = reader.ReadUInt16();

                ushort DoubleByteChar = reader.ReadUInt16();
                ushort Style          = reader.ReadUInt16();
            }

            ushort ColorSpace = reader.ReadUInt16();

            for (int i = 0; i < 4; i++)
            {
                reader.ReadUInt16(); //Color compensation
            }
            byte AntiAlias = reader.ReadByte();
        }