コード例 #1
0
        public override void Read(BinaryReaderExt r)
        {
            base.Read(r);

            r.Skip(1);
            Type = (LVDDamageShapeType)r.ReadInt32();
            if (!Enum.IsDefined(typeof(LVDDamageShapeType), Type))
            {
                throw new NotImplementedException($"Unknown damage shape type {Type} at offset {r.BaseStream.Position - 4}");
            }

            X = r.ReadSingle();
            Y = r.ReadSingle();
            Z = r.ReadSingle();
            if (Type == LVDDamageShapeType.Sphere)
            {
                Radius = r.ReadSingle();
                Dx     = r.ReadSingle();
                Dy     = r.ReadSingle();
                Dz     = r.ReadSingle();
            }
            if (Type == LVDDamageShapeType.Capsule)
            {
                Dx     = r.ReadSingle();
                Dy     = r.ReadSingle();
                Dz     = r.ReadSingle();
                Radius = r.ReadSingle();
            }
            Unknown1 = r.ReadByte();
            Unknown2 = r.ReadInt32();
        }
コード例 #2
0
ファイル: LVDSpawn.cs プロジェクト: youdontown/StudioSB
        public override void Read(BinaryReaderExt r)
        {
            base.Read(r);

            r.ReadByte();
            X = r.ReadSingle();
            Y = r.ReadSingle();
        }
コード例 #3
0
        public static Region[] GetRegions(this Stream s)
        {
            using (BinaryReader br = new BinaryReaderExt(s, Encoding.ASCII, true))
            {
                s.Seek(0xF70, SeekOrigin.Begin);
                bool isDecrypting = br.ReadByte() != 0x44;                // Begins with E or D
                s.Seek(0xF70 + 0xD, SeekOrigin.Begin);
                bool isBuildedISO = br.ReadByte() == 0x42;                // End in BLD
                s.Seek(0xF70 + 0xF, SeekOrigin.Begin);
                bool isValidHash = isBuildedISO && br.ReadByte() != 0x44; // Ends in BLF

                /* Read the game Key */
                s.Seek(0xF80, SeekOrigin.Begin);
                byte[] d1 = br.ReadBytes(0x10);
                byte[] d2 = br.ReadBytes(0x10);

                s.Seek(0, SeekOrigin.Begin);
                uint     plainRegions = br.ReadUInt32().Swap();
                Region[] regions      = new Region[(plainRegions * 2) - 1];

                s.Seek(4, SeekOrigin.Current);
                uint current = br.ReadUInt32().Swap();
                bool isPlain = true;
                for (uint i = 0; i < regions.Length; i++)
                {
                    uint next = br.ReadUInt32().Swap();
                    if (isPlain)
                    {
                        regions[i] = new PlainRegion(i, isDecrypting, isBuildedISO, isValidHash, current, next);
                    }
                    else
                    {
                        regions[i] = isDecrypting
                                         ? (Region) new CryptedRegion(i, d1, d2, current, next, false)
                                         : new DecryptedRegion(i, d1, d2, current, next, false);
                    }
                    isPlain = !isPlain;
                    current = next;
                }
                s.Seek(0, SeekOrigin.Begin);
                return(regions);
            }
        }
コード例 #4
0
        public void Read(BinaryReaderExt r)
        {
            r.ReadByte();
            Type = (LVDShapeType)r.ReadInt32();
            X    = r.ReadSingle();
            Y    = r.ReadSingle();
            Z    = r.ReadSingle();
            W    = r.ReadSingle();

            r.ReadByte();

            r.ReadByte();
            int pointCount = r.ReadInt32();

            for (int i = 0; i < pointCount; i++)
            {
                r.Skip(1);
                Points.Add(new LVDVector2(r.ReadSingle(), r.ReadSingle()));
            }
        }
コード例 #5
0
ファイル: LVDRangeCurve.cs プロジェクト: youdontown/StudioSB
        public override void Read(BinaryReaderExt r)
        {
            base.Read(r);
            r.ReadByte();
            Vector1 = new LVDVector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
            r.ReadByte();
            Vector2 = new LVDVector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle());
            r.ReadByte();

            int vec3Count = r.ReadInt32();

            for (int i = 0; i < vec3Count; i++)
            {
                r.ReadByte();
                Vectors.Add(new LVDVector3(r.ReadSingle(), r.ReadSingle(), r.ReadSingle()));
            }

            r.ReadByte();
            Mat4x4_1 = new float[16];
            for (int i = 0; i < 16; i++)
            {
                Mat4x4_1[i] = r.ReadSingle();
            }

            r.ReadByte();
            Mat4x4_2 = new float[16];
            for (int i = 0; i < 16; i++)
            {
                Mat4x4_2[i] = r.ReadSingle();
            }
        }
コード例 #6
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="ramOffset"></param>
        public HSD_String ReadStringAt(uint ramOffset, bool shiftJis = false)
        {
            if (ramOffset == 0 || ramOffset == 0xFFFFFFFF)
            {
                return(null);
            }

            var off = RAMToDOL(ramOffset);

            r.BaseStream.Position = off;

            var str = "";

            if (shiftJis)
            {
                byte[] c = r.ReadBytes(2);
                while (c.Length >= 2 && !(c[0] == 0 && c[1] == 0))
                {
                    str += System.Text.Encoding.GetEncoding(932).GetString(c);
                    c    = r.ReadBytes(2);
                }
            }
            else
            {
                byte c = r.ReadByte();
                while (c != 0)
                {
                    str += (char)c;
                    c    = r.ReadByte();
                }
            }

            return(new HSD_String()
            {
                Value = str
            });
        }
コード例 #7
0
ファイル: RelocELF.cs プロジェクト: akaneia/MexTK
        public static int ReadLEB123(BinaryReaderExt e)
        {
            int result = 0;
            int shift  = 0;

            while (true)
            {
                byte b = e.ReadByte();
                result |= (b & 0x7F) << shift;
                if ((b & 0x80) == 0)
                {
                    break;
                }
                shift += 7;
            }
            return(result);
        }
コード例 #8
0
        public RemoteConPacket(byte[] packetBytes)
        {
            using (var ms = new MemoryStream(packetBytes))
            {
                using (var reader = new BinaryReaderExt(ms))
                {
                    Size = reader.ReadInt32LittleEndian();

                    // The size field (4-Bytes Little Endian Int) is, according to specification, not included.
                    if (Size + 4 != packetBytes.Length)
                    {
                        throw new LengthMismatchException("packet length mismatch");
                    }

                    Id = reader.ReadInt32LittleEndian();

                    var packetType = reader.ReadInt32LittleEndian();
                    if (!Enum.IsDefined(typeof(PacketType), packetType))
                    {
                        throw new InvalidPacketTypeException("Invalid packet type");
                    }
                    Type = (PacketType)Enum.ToObject(typeof(PacketType), packetType);

                    Payload = reader.ReadAscii();

                    // Get payload length by subtracting 9 bytes (ID 4-Bytes, Type 4-Bytes, Null-terminator 1-Byte)
                    if (Encoding.ASCII.GetByteCount(Payload) > Size - 9)
                    {
                        throw new LengthMismatchException("Payload length mismatch");
                    }

                    var nullTerminator = reader.ReadByte();
                    if (nullTerminator != 0x00)
                    {
                        throw new NullTerminatorMissingException("Missing last null-terminator");
                    }

                    if (reader.BaseStream.Position != reader.BaseStream.Length)
                    {
                        throw new Exception("More data to read");
                    }
                }
            }
        }
コード例 #9
0
ファイル: MEXSoundBank.cs プロジェクト: blooz/mexTool
        /// <summary>
        ///
        /// </summary>
        public void LoadFromStream(Stream s)
        {
            using (BinaryReaderExt r = new BinaryReaderExt(s))
            {
                if (s.Length < 0x14)
                {
                    return;
                }

                if (new string(r.ReadChars(4)) != "SPKG")
                {
                    return;
                }

                GroupFlags = r.ReadUInt32();
                Flags      = r.ReadUInt32();

                var ssmSize = r.ReadInt32();
                ScriptBank         = new SEMBank();
                ScriptBank.Scripts = new SEMBankScript[r.ReadInt32()];

                for (int i = 0; i < ScriptBank.Scripts.Length; i++)
                {
                    ScriptBank.Scripts[i] = new SEMBankScript();
                    ScriptBank.Scripts[i].Decompile(r.GetSection(r.ReadUInt32(), r.ReadInt32()));
                }

                var name = r.ReadString(r.ReadByte());

                if (ssmSize == 0)
                {
                    SoundBank = null;
                }
                else
                {
                    SoundBank = new SSM();
                    using (MemoryStream ssmStream = new MemoryStream(r.ReadBytes(ssmSize)))
                        SoundBank.Open(name, ssmStream);
                }
            }
        }
コード例 #10
0
ファイル: FOBJ_Decoder.cs プロジェクト: UnclePunch/HSDLib
        private static double ParseFloat(BinaryReaderExt d, GXAnimDataFormat Format, float Scale)
        {
            d.BigEndian = false;
            switch (Format)
            {
            case GXAnimDataFormat.HSD_A_FRAC_FLOAT:
                return(d.ReadSingle());

            case GXAnimDataFormat.HSD_A_FRAC_S16:
                return(d.ReadInt16() / (double)Scale);

            case GXAnimDataFormat.HSD_A_FRAC_U16:
                return(d.ReadUInt16() / (double)Scale);

            case GXAnimDataFormat.HSD_A_FRAC_S8:
                return(d.ReadSByte() / (double)Scale);

            case GXAnimDataFormat.HSD_A_FRAC_U8:
                return(d.ReadByte() / (double)Scale);

            default:
                return(0);
            }
        }
コード例 #11
0
ファイル: RelocELF.cs プロジェクト: akaneia/MexTK
        /// <summary>
        ///
        /// </summary>
        /// <param name="elfFile"></param>
        public RelocELF(byte[] elfFile)
        {
            using (MemoryStream mstream = new MemoryStream(elfFile))
                using (BinaryReaderExt r = new BinaryReaderExt(mstream))
                {
                    // Parse Header

                    if (!(r.ReadByte() == 0x7F && r.ReadByte() == 0x45 && r.ReadByte() == 0x4C && r.ReadByte() == 0x46))
                    {
                        throw new InvalidDataException("Not a valid ELF file");
                    }

                    byte bitType = r.ReadByte(); // 1 - 32, 2 - 64
                    if (bitType != 1)
                    {
                        throw new NotSupportedException("Only 32 bit ELF files are currently supported");
                    }

                    r.BigEndian = r.ReadByte() == 2;

                    // I only care about the sections
                    r.Seek(0x20);
                    var sectionOffset = r.ReadUInt32();
                    r.Seek(0x2E);
                    var sectionHeaderSize  = r.ReadUInt16();
                    var numOfSections      = r.ReadInt16();
                    var StringSectionIndex = r.ReadUInt16();

                    List <SectionData> DataSections = new List <SectionData>();

                    // Parse Sections
                    var Sections = new ELFSection[numOfSections];
                    for (uint i = 0; i < numOfSections; i++)
                    {
                        r.Seek(sectionOffset + sectionHeaderSize * i);

                        Sections[i] = new ELFSection()
                        {
                            sh_name      = r.ReadUInt32(),
                            sh_type      = (SectionType)r.ReadInt32(),
                            sh_flags     = r.ReadUInt32(),
                            sh_addr      = r.ReadUInt32(),
                            sh_offset    = r.ReadUInt32(),
                            sh_size      = r.ReadUInt32(),
                            sh_link      = r.ReadUInt32(),
                            sh_info      = r.ReadUInt32(),
                            sh_addralign = r.ReadUInt32(),
                            sh_entsize   = r.ReadUInt32()
                        };

                        DataSections.Add(new SectionData());
                    }

                    // Parse Symbols
                    var symbolSection = Array.Find(Sections, e => r.ReadString((int)(Sections[StringSectionIndex].sh_offset + e.sh_name), -1) == ".symtab");

                    var Symbols = new ELFSymbol[symbolSection.sh_size / 0x10];
                    for (uint i = 0; i < Symbols.Length; i++)
                    {
                        r.Seek(symbolSection.sh_offset + 0x10 * i);

                        Symbols[i] = new ELFSymbol()
                        {
                            st_name  = r.ReadUInt32(),
                            st_value = r.ReadUInt32(),
                            st_size  = r.ReadUInt32(),
                            st_info  = r.ReadByte(),
                            st_other = r.ReadByte(),
                            st_shndx = r.ReadInt16()
                        };

                        SymbolSections.Add(new SymbolData());
                    }

                    // Grab Relocation Data

                    for (int i = 0; i < Sections.Length; i++)
                    {
                        var section = Sections[i];

                        var data = DataSections[i];
                        data.Name = r.ReadString((int)(Sections[StringSectionIndex].sh_offset + Sections[i].sh_name), -1);

                        data.Data = r.GetSection(section.sh_offset, (int)section.sh_size);

                        if (section.sh_type == SectionType.SHT_RELA || section.sh_type == SectionType.SHT_REL)
                        {
                            var relocs = ParseRelocationSection(r, section);

                            foreach (var v in relocs)
                            {
                                DataSections[(int)section.sh_info].Relocations.Add(new RelocData()
                                {
                                    Offset      = v.r_offset,
                                    AddEnd      = v.r_addend,
                                    Symbol      = SymbolSections[(int)v.R_SYM],
                                    Type        = (RelocType)v.R_TYP,
                                    SymbolIndex = v.R_SYM
                                });
                            }
                        }
                    }

                    var symbolStringSection = Sections[symbolSection.sh_link];

                    // rip out symbol data

                    for (int i = 0; i < Symbols.Length; i++)
                    {
                        var sym = Symbols[i];

                        var section = sym.st_shndx >= 0 ? DataSections[sym.st_shndx] : null;

                        byte[]           symbolData  = new byte[sym.st_size];
                        List <RelocData> relocations = new List <RelocData>();

                        if (section != null)
                        {
                            SymbolSections[i].SectionName = section.Name;

                            if (Sections[sym.st_shndx].sh_type == SectionType.SHT_NOBITS)
                            {
                                symbolData = new byte[section.Data.Length];
#if DEBUG
                                // Console.WriteLine($"{section.Name} {(Sections[sym.st_shndx].sh_offset + sym.st_value).ToString("X")} {sym.st_size} {sym.st_value} {symbolData.Length} {Sections[sym.st_shndx].sh_type}");
#endif
                            }
                            else
                            {
                                // If size of section is 0, get all data?
                                if (sym.st_size == 0)
                                {
                                    symbolData = section.Data;
                                }
                                //else
                                //if ((sym.st_value & 0x80000000) != 0)
                                //{
                                //    Array.Copy(section.Data, sym.st_value - 0x80000000 - Sections[sym.st_shndx].sh_offset, symbolData, 0, sym.st_size);
                                //    Debug.WriteLine($"LONG CALL {section.Relocations.Count} Off: {(sym.st_value - 0x80000000).ToString("X")} SectionOff: {Sections[sym.st_shndx].sh_offset.ToString("X")} {sym.st_value.ToString("X")} Size: {sym.st_size.ToString("X")} Total Size: {section.Data.Length.ToString("X")}");
                                //}
                                else
                                {
                                    Array.Copy(section.Data, sym.st_value, symbolData, 0, sym.st_size);
                                }

                                // TODO: when to get relocations?
                                relocations = section.Relocations.Where(
                                    e => e.Offset >= sym.st_value &&
                                    (e.Offset < sym.st_value + symbolData.Length)
                                    ).ToList();

                                // make relative
                                foreach (var rel in relocations)
                                {
                                    rel.Offset -= sym.st_value;
                                }
                            }

                            // if the offset is 0 the function is usually in another file
                            SymbolSections[i].External = Sections[sym.st_shndx].sh_offset == 0;
#if DEBUG
                            //Console.WriteLine(section.Name + " " + r.ReadString((int)(symbolStringSection.sh_offset + sym.st_name), -1)
                            //    + " " + Sections[sym.st_shndx].sh_info + " " + Sections[sym.st_shndx].sh_addr + " " + relocations.Count);

                            //Debug.WriteLine($"{section.Name} {r.ReadString((int)(symbolStringSection.sh_offset + sym.st_name), -1)} {(Sections[sym.st_shndx].sh_offset + + sym.st_value).ToString("X")} {sym.st_size.ToString("X")}");


                            if (section.Name == ".debug_line")
                            {
                                //r.Seek(Sections[sym.st_shndx].sh_offset + +sym.st_value);
                                //ParseDebugLine(r);
                            }
#endif
                        }

                        SymbolSections[i].Symbol      = r.ReadString((int)(symbolStringSection.sh_offset + sym.st_name), -1);
                        SymbolSections[i].Data        = symbolData;
                        SymbolSections[i].Relocations = relocations;
                    }
                }
        }
コード例 #12
0
            /// <summary>
            ///
            /// </summary>
            /// <returns></returns>
            public object[] Decode(byte code, BinaryReaderExt r)
            {
                var output = new List <object>(Parameters.Length);

                for (int i = 0; i < Parameters.Length; i++)
                {
                    var k = Parameters[i];

                    switch (k)
                    {
                    case 'e':
                        // extended byte
                        int e = r.ReadByte();

                        if ((e & 0x80) > 0)
                        {
                            e = ((e & 0x7F) << 8 | r.ReadByte());
                        }

                        output.Add((short)e);
                        break;

                    case 'b':
                        output.Add(r.ReadByte());
                        break;

                    case 'f':
                        output.Add(r.ReadSingle());
                        break;

                    case 's':
                        output.Add(r.ReadInt16());
                        break;

                    case 'c':
                    {
                        // custom parameters
                        //var behavior = code >> 4;
                        var param_count = code & 0xF;

                        for (int j = 0; j < 4; j++)
                        {
                            if (((param_count >> i) & 1) == 1)
                            {
                                output.Add(r.ReadByte());
                            }
                        }
                    }
                    break;

                    case 'p':
                    case 'v':
                    {
                        if ((code & 0x01) != 0)
                        {
                            output.Add(r.ReadSingle());
                        }
                        else
                        {
                            output.Add(0);
                        }

                        if ((code & 0x02) != 0)
                        {
                            output.Add(r.ReadSingle());
                        }
                        else
                        {
                            output.Add(0);
                        }

                        if ((code & 0x04) != 0)
                        {
                            output.Add(r.ReadSingle());
                        }
                        else
                        {
                            output.Add(0);
                        }
                    }
                    break;

                    case 'r':
                    {
                        var behavior = r.ReadByte();

                        output.Add((behavior & 0x10) != 0);
                        output.Add((behavior & 0x20) != 0);

                        output.Add(r.ReadByte());

                        if ((behavior & 0x01) != 0)
                        {
                            output.Add(r.ReadByte());
                        }
                        else
                        {
                            output.Add(0);
                        }

                        if ((behavior & 0x02) != 0)
                        {
                            output.Add(r.ReadByte());
                        }
                        else
                        {
                            output.Add(0);
                        }

                        if ((behavior & 0x04) != 0)
                        {
                            output.Add(r.ReadByte());
                        }
                        else
                        {
                            output.Add(0);
                        }

                        if ((behavior & 0x08) != 0)
                        {
                            output.Add(r.ReadByte());
                        }
                        else
                        {
                            output.Add(0);
                        }
                    }
                    break;

                    case 'm':
                    {
                        var behavior = r.ReadByte();

                        if ((behavior & 0x01) != 0)
                        {
                            output.Add(r.ReadByte());
                        }
                        else
                        {
                            output.Add(0);
                        }

                        if ((behavior & 0x08) != 0)
                        {
                            output.Add(r.ReadByte());
                        }
                        else
                        {
                            output.Add(0);
                        }
                    }
                    break;
                    }
                }

                return(output.ToArray());
            }
コード例 #13
0
        public void Open(string FileName)
        {
            using (BinaryReaderExt stream = new BinaryReaderExt(new FileStream(FileName, FileMode.Open)))
            {
                stream.BigEndian = true;

                Heading      = stream.ReadInt32();
                VersionMinor = stream.ReadByte();
                VersionMajor = stream.ReadByte();
                Magic        = new string(stream.ReadChars(4));

                stream.ReadByte();
                var collisionCount = stream.ReadInt32();
                for (int i = 0; i < collisionCount; i++)
                {
                    LVDCollision col = new LVDCollision();
                    col.Read(stream, VersionMinor);
                    Collisions.Add(col);
                }

                stream.ReadByte();
                var spawnCount = stream.ReadInt32();
                for (int i = 0; i < spawnCount; i++)
                {
                    LVDSpawn spawn = new LVDSpawn();
                    spawn.Read(stream);
                    Spawns.Add(spawn);
                }

                stream.ReadByte();
                var respawnCount = stream.ReadInt32();
                for (int i = 0; i < respawnCount; i++)
                {
                    LVDSpawn respawn = new LVDSpawn();
                    respawn.Read(stream);
                    Respawns.Add(respawn);
                }

                stream.ReadByte();
                var boundsCount = stream.ReadInt32();
                for (int i = 0; i < boundsCount; i++)
                {
                    LVDBounds bound = new LVDBounds();
                    bound.Read(stream);
                    CameraBounds.Add(bound);
                }

                stream.ReadByte();
                var blastCount = stream.ReadInt32();
                for (int i = 0; i < blastCount; i++)
                {
                    LVDBounds blast = new LVDBounds();
                    blast.Read(stream);
                    BlastZoneBounds.Add(blast);
                }

                stream.ReadByte();
                int enemyGenCount = stream.ReadInt32();
                for (int i = 0; i < enemyGenCount; i++)
                {
                    LVDEnemyGenerator enGen = new LVDEnemyGenerator();
                    enGen.Read(stream);
                    EnemyGenerators.Add(enGen);
                }

                stream.ReadByte();
                if (stream.ReadInt32() > 0)
                {
                    throw new NotImplementedException("Unknown LVD Section at 0x" + stream.BaseStream.Position.ToString("X"));
                }

                stream.ReadByte();
                if (stream.ReadInt32() > 0)
                {
                    throw new NotImplementedException("Unknown LVD Section at 0x" + stream.BaseStream.Position.ToString("X"));
                }

                stream.ReadByte();
                if (stream.ReadInt32() > 0)
                {
                    throw new NotImplementedException("Unknown LVD Section at 0x" + stream.BaseStream.Position.ToString("X"));
                }

                stream.ReadByte();
                if (stream.ReadInt32() > 0)
                {
                    throw new NotImplementedException("Unknown LVD Section at 0x" + stream.BaseStream.Position.ToString("X"));
                }

                stream.ReadByte();
                if (stream.ReadInt32() > 0)
                {
                    throw new NotImplementedException("Unknown LVD Section at 0x" + stream.BaseStream.Position.ToString("X"));
                }

                stream.ReadByte();
                int damageCount = stream.ReadInt32();
                for (int i = 0; i < damageCount; i++)
                {
                    LVDDamageShape shape = new LVDDamageShape();
                    shape.Read(stream);
                    DamageShapes.Add(shape);
                }

                stream.ReadByte();
                int itemSpawnCount = stream.ReadInt32();
                for (int i = 0; i < itemSpawnCount; i++)
                {
                    LVDItemSpawner spawn = new LVDItemSpawner();
                    spawn.Read(stream);
                    ItemSpawners.Add(spawn);
                }

                if (VersionMinor > 0xA)
                {
                    stream.ReadByte();
                    int genCurveCount = stream.ReadInt32();
                    for (int i = 0; i < genCurveCount; i++)
                    {
                        LVDRangeCurve point = new LVDRangeCurve();
                        point.Read(stream);
                        RangeCurves.Add(point);
                    }

                    stream.ReadByte();
                    int genCurveCount2 = stream.ReadInt32();
                    for (int i = 0; i < genCurveCount2; i++)
                    {
                        LVDGeneralVector point = new LVDGeneralVector();
                        point.Read(stream);
                        GeneralVectors.Add(point);
                    }
                }

                stream.ReadByte();
                int genShapeCount = stream.ReadInt32();
                for (int i = 0; i < genShapeCount; i++)
                {
                    LVDGeneralShape shape = new LVDGeneralShape();
                    shape.Read(stream);
                    GeneralShapes.Add(shape);
                }

                stream.ReadByte();
                int genPointCount = stream.ReadInt32();
                for (int i = 0; i < genPointCount; i++)
                {
                    LVDGeneralPoint point = new LVDGeneralPoint();
                    point.Read(stream);
                    GeneralPoints.Add(point);
                }

                stream.ReadByte();
                if (stream.ReadInt32() > 0)
                {
                    throw new NotImplementedException("Unknown LVD Section at 0x" + stream.BaseStream.Position.ToString("X"));
                }

                stream.ReadByte();
                if (stream.ReadInt32() > 0)
                {
                    throw new NotImplementedException("Unknown LVD Section at 0x" + stream.BaseStream.Position.ToString("X"));
                }

                stream.ReadByte();
                if (stream.ReadInt32() > 0)
                {
                    throw new NotImplementedException("Unknown LVD Section at 0x" + stream.BaseStream.Position.ToString("X"));
                }

                stream.ReadByte();
                if (stream.ReadInt32() > 0)
                {
                    throw new NotImplementedException("Unknown LVD Section at 0x" + stream.BaseStream.Position.ToString("X"));
                }

                if (VersionMinor > 0xA)
                {
                    stream.ReadByte();
                    var shrunkboundsCount = stream.ReadInt32();
                    for (int i = 0; i < shrunkboundsCount; i++)
                    {
                        LVDBounds bound = new LVDBounds();
                        bound.Read(stream);
                        ShrunkCameraBounds.Add(bound);
                    }

                    stream.ReadByte();
                    var shrunkblastCount = stream.ReadInt32();
                    for (int i = 0; i < shrunkblastCount; i++)
                    {
                        LVDBounds blast = new LVDBounds();
                        blast.Read(stream);
                        ShrunkBlastZoneBounds.Add(blast);
                    }
                }

                if (stream.BaseStream.Length != stream.BaseStream.Position)
                {
                    stream.PrintPosition();
                    throw new Exception("Error fully parsing LVD " + stream.BaseStream.Position.ToString("X"));
                }
            }
        }
コード例 #14
0
ファイル: IO_8MOT.cs プロジェクト: youdontown/StudioSB
            public void Parse(BinaryReaderExt r)
            {
                r.BigEndian = true;

                var start = r.Position;

                var sectionCount        = r.ReadInt32();
                var sectionHeaderLength = r.ReadInt32();

                PlaySpeed = r.ReadSingle();
                EndTime   = r.ReadSingle();

                for (int j = 0; j < sectionCount; j++)
                {
                    Joint joint = new Joint();

                    Joints.Add(joint);

                    joint.Flag1  = r.ReadByte();
                    joint.Flag2  = r.ReadByte();
                    joint.Flag3  = r.ReadUInt16();
                    joint.BoneID = r.ReadInt16();
                    var floatCount = r.ReadInt16();

                    joint.MaxTime = r.ReadSingle();
                    joint.Unknown = r.ReadInt32();

                    var offset1 = r.ReadUInt32() + start;
                    var offset2 = r.ReadUInt32() + start;
                    var offset3 = r.ReadUInt32() + start;
                    var offset4 = r.ReadUInt32() + start;

                    if (offset3 != start)
                    {
                        throw new NotSupportedException("Section 3 detected");
                    }

                    if (offset4 != start)
                    {
                        throw new NotSupportedException("Section 4 detected");
                    }

                    var temp = r.Position;
                    for (uint k = 0; k < floatCount; k++)
                    {
                        Key key = new Key();

                        r.Seek(offset1 + 4 * k);
                        key.Time = r.ReadSingle();

                        if (offset2 != start)
                        {
                            r.Seek(offset2 + 8 * k);

                            key.X = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0);
                            key.Y = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0);
                            key.Z = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0);
                            key.W = BitConverter.ToSingle(BitConverter.GetBytes(((r.ReadByte() & 0xFF) << 24) | ((r.ReadByte() & 0xFF) << 16)), 0);
                        }

                        joint.Keys.Add(key);
                    }


                    r.Seek(temp);
                }
            }
コード例 #15
0
        private static byte[] ReadDirectGXColor(BinaryReaderExt Reader, int CompType)
        {
            byte[] clr = new byte[] { 255, 255, 255, 255 };
            int    b;

            switch (CompType)
            {
            case 0:     // GX_RGB565
                b      = Reader.ReadUInt16();
                clr[0] = (byte)((((b >> 11) & 0x1F) << 3) | (((b >> 11) & 0x1F) >> 2));
                clr[1] = (byte)((((b >> 5) & 0x3F) << 2) | (((b >> 5) & 0x3F) >> 4));
                clr[2] = (byte)((((b) & 0x1F) << 3) | (((b) & 0x1F) >> 2));
                clr[3] = 255;
                break;

            case 1:     // GX_RGB888
                clr[0] = Reader.ReadByte();
                clr[1] = Reader.ReadByte();
                clr[2] = Reader.ReadByte();
                clr[3] = 255;
                break;

            case 2:     // GX_RGBX888
                clr[0] = Reader.ReadByte();
                clr[1] = Reader.ReadByte();
                clr[2] = Reader.ReadByte();
                clr[3] = Reader.ReadByte();
                break;

            case 3:     // GX_RGBA4
                b      = Reader.ReadUInt16();
                clr[0] = (byte)((((b >> 12) & 0xF) << 4) | ((b >> 12) & 0xF));
                clr[1] = (byte)((((b >> 8) & 0xF) << 4) | ((b >> 8) & 0xF));
                clr[2] = (byte)((((b >> 4) & 0xF) << 4) | ((b >> 4) & 0xF));
                clr[3] = (byte)((((b) & 0xF) << 4) | ((b) & 0xF));
                break;

            case 4:     // GX_RGBA6
                b      = (Reader.ReadByte() << 16) | (Reader.ReadByte() << 8) | (Reader.ReadByte());
                clr[0] = (byte)((((b >> 18) & 0x3F) << 2) | (((b >> 18) & 0x3F) >> 4));
                clr[1] = (byte)((((b >> 12) & 0x3F) << 2) | (((b >> 12) & 0x3F) >> 4));
                clr[2] = (byte)((((b >> 6) & 0x3F) << 2) | (((b >> 6) & 0x3F) >> 4));
                clr[3] = (byte)((((b) & 0x3F) << 2) | (((b) & 0x3F) >> 4));
                break;

            case 5:     // GX_RGBX888
                clr[0] = Reader.ReadByte();
                clr[1] = Reader.ReadByte();
                clr[2] = Reader.ReadByte();
                clr[3] = Reader.ReadByte();
                break;

            default:
                throw new Exception("Unknown Color Type");
            }

            return(clr);
        }
コード例 #16
0
ファイル: LVDCollision.cs プロジェクト: ssbucarlos/StudioSB
        public void Read(BinaryReaderExt r, int VersionMinor)
        {
            base.Read(r);

            Flag1       = r.ReadBoolean();
            Rigged      = r.ReadBoolean();
            Flag3       = r.ReadBoolean();
            PassThrough = r.ReadBoolean();

            r.ReadByte();
            int vertCount = r.ReadInt32();

            for (int i = 0; i < vertCount; i++)
            {
                r.ReadByte();
                Vertices.Add(new LVDVector2(r.ReadSingle(), r.ReadSingle()));
            }

            r.ReadByte();
            int normalCount = r.ReadInt32();

            for (int i = 0; i < normalCount; i++)
            {
                r.ReadByte();
                Normals.Add(new LVDVector2(r.ReadSingle(), r.ReadSingle()));
            }

            r.ReadByte();
            int cliffCount = r.ReadInt32();

            for (int i = 0; i < cliffCount; i++)
            {
                var cliff = new LVDCollisionCliff();
                cliff.Read(r);
                Cliffs.Add(cliff);
            }

            r.ReadByte();
            int materialCount = r.ReadInt32();

            for (int i = 0; i < materialCount; i++)
            {
                var material = new LVDCollisionMaterial();
                material.Read(r);
                Materials.Add(material);
            }

            // Ultimate Only?

            if (VersionMinor > 10)
            {
                r.ReadByte();
                var vecCount = r.ReadInt32();
                for (int i = 0; i < vecCount; i++)
                {
                    var vec = new LVDCollisionCurve();
                    vec.Read(r);
                    Curves.Add(vec);
                }
            }
        }
コード例 #17
0
ファイル: RelocELF.cs プロジェクト: akaneia/MexTK
        private static void ParseDebugLine(BinaryReaderExt r)
        {
            // read header
            var debug_line_header = new ELF_Debug_Line()
            {
                length                 = r.ReadUInt32(),
                version                = r.ReadUInt16(),
                header_length          = r.ReadUInt32(),
                min_instruction_length = r.ReadByte(),
                default_is_stmt        = r.ReadByte(),
                line_base              = r.ReadSByte(),
                line_range             = r.ReadByte(),
                opcode_base            = r.ReadByte(),
                std_opcode_lengths     = new byte[12]
            };

            for (int k = 0; k < 12; k++)
            {
                debug_line_header.std_opcode_lengths[k] = r.ReadByte();
            }

            // read directories
            while (r.PeekChar() != 0)
            {
                Debug.WriteLine(r.ReadString());
            }
            r.Skip(1);

            // read files
            while (r.PeekChar() != 0)
            {
                Debug.WriteLine(r.ReadString() + " " + r.ReadByte() + " " + r.ReadByte() + " " + r.ReadByte());
            }

            r.PrintPosition();

            int  address        = 0;
            int  op_index       = 0;
            int  file           = 1;
            int  line           = 1;
            int  column         = 0;
            bool is_stmt        = debug_line_header.default_is_stmt != 0;
            bool basic_block    = false;
            bool end_sequence   = false;
            bool prologue_end   = false;
            bool epilogue_begin = false;
            int  isa            = 0;
            int  dicriminator   = 0;

            var op_code_start = r.Position;

            while (true)
            {
                var op = r.ReadByte();

                switch (op)
                {
                case 0:
                    // extended byte
                    ReadLEB123(r);
                    break;
                }
            }
        }
コード例 #18
0
 public void Read(BinaryReaderExt r)
 {
     r.ReadByte();
     MaterialData = r.ReadBytes(0xC);
 }
コード例 #19
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="output"></param>
        /// <param name="name"></param>
        /// <param name="datas"></param>
        /// <param name="structToFunctionName"></param>
        private void DecompileGroup(StringBuilder output, string name, HSDStruct datas)
        {
            if (structToFunctionName.ContainsKey(datas))
            {
                return;
            }
            structToFunctionName.Add(datas, name);

            output.AppendLine(name);
            output.AppendLine("{");
            using (BinaryReaderExt r = new BinaryReaderExt(new MemoryStream(datas.GetData())))
            {
                byte flag = (byte)(r.ReadByte() >> 2);

                var cmd = ActionCommon.GetMeleeCMDAction(flag);

                while (flag != 0)
                {
                    r.BaseStream.Position -= 1;
                    var size    = cmd.ByteSize;
                    var command = r.GetSection(r.Position, size);
                    r.Skip((uint)size);

                    if (flag == 5 || flag == 7) //goto
                    {
                        var re = datas.GetReference <HSDAccessor>((int)r.BaseStream.Position - 4);
                        if (re != null)
                        {
                            if (!tempStructToName.ContainsKey(re._s))
                            {
                                if (structToFunctionName.ContainsKey(re._s))
                                {
                                    tempStructToName.Add(re._s, structToFunctionName[re._s]);
                                }
                                else
                                {
                                    tempStructToName.Add(re._s, name + "_" + ((int)r.BaseStream.Position - 4).ToString("X4"));
                                }
                            }
                            var funcname = tempStructToName[re._s];
                            output.AppendLine("\t" + (flag == 5 ? "Goto" : "Subroutine") + "(" + funcname + ");");
                        }
                    }
                    else
                    {
                        output.AppendLine("\t" + DecompileCommand(command));
                    }

                    if (r.BaseStream.Position >= r.BaseStream.Length)
                    {
                        break;
                    }

                    flag = (byte)(r.ReadByte() >> 2);
                    cmd  = ActionCommon.GetMeleeCMDAction(flag);
                }
            }
            output.AppendLine("}");

            foreach (var re in datas.References)
            {
                DecompileGroup(output, name + "_" + re.Key.ToString("X4"), re.Value);
            }
        }
コード例 #20
0
        private static void FromBRSTM(this DSP dsp, string filePath)
        {
            using (FileStream s = new FileStream(filePath, FileMode.Open))
                using (BinaryReaderExt r = new BinaryReaderExt(s))
                {
                    if (new string(r.ReadChars(4)) != "RSTM")
                    {
                        throw new NotSupportedException("File is not a valid BRSTM file");
                    }

                    r.BigEndian = true;
                    r.BigEndian = r.ReadUInt16() == 0xFEFF;

                    r.Skip(2); // 01 00 version
                    r.Skip(4); // filesize

                    r.Skip(2); // 00 40 - header length
                    r.Skip(2); // 00 02 - header version

                    var headOffset = r.ReadUInt32();
                    var headSize   = r.ReadUInt32();

                    var adpcOffset = r.ReadUInt32();
                    var adpcSize   = r.ReadUInt32();

                    var dataOffset = r.ReadUInt32();
                    var dataSize   = r.ReadUInt32();


                    // can skip adpc section when reading because it just contains sample history


                    // parse head section
                    // --------------------------------------------------------------
                    r.Position = headOffset;
                    if (new string(r.ReadChars(4)) != "HEAD")
                    {
                        throw new NotSupportedException("BRSTM does not have a valid HEAD");
                    }
                    r.Skip(4); // section size


                    r.Skip(4); // 01 00 00 00 marker
                    var chunk1Offset = r.ReadUInt32() + 8 + headOffset;

                    r.Skip(4); // 01 00 00 00 marker
                    var chunk2Offset = r.ReadUInt32() + 8 + headOffset;

                    r.Skip(4); // 01 00 00 00 marker
                    var chunk3Offset = r.ReadUInt32() + 8 + headOffset;


                    // --------------------------------------------------------------
                    r.Seek(chunk1Offset);
                    var codec        = (BRSTM_CODEC)r.ReadByte();
                    var loopFlag     = r.ReadByte();
                    var channelCount = r.ReadByte();
                    r.Skip(1); // padding

                    if (codec != BRSTM_CODEC.ADPCM_4bit)
                    {
                        throw new NotSupportedException("only 4bit ADPCM files currently supported");
                    }

                    var sampleRate = r.ReadUInt16();
                    r.Skip(2); // padding

                    dsp.Frequency = sampleRate;

                    var loopStart    = r.ReadUInt32();
                    var totalSamples = r.ReadUInt32();

                    var dataPointer = r.ReadUInt32(); // DATA offset
                    int blockCount  = r.ReadInt32();

                    var blockSize       = r.ReadUInt32();
                    var samplesPerBlock = r.ReadInt32();

                    var sizeOfFinalBlock    = r.ReadUInt32();
                    var samplesInFinalBlock = r.ReadInt32();

                    var sizeOfFinalBlockWithPadding = r.ReadUInt32();

                    var samplesPerEntry = r.ReadInt32();
                    var bytesPerEntry   = r.ReadInt32();

                    // --------------------------------------------------------------
                    r.Seek(chunk2Offset);
                    var numOfTracks   = r.ReadByte();
                    var trackDescType = r.ReadByte();
                    r.Skip(2); // padding

                    for (uint i = 0; i < numOfTracks; i++)
                    {
                        r.Seek(chunk1Offset + 4 + 8 * i);
                        r.Skip(1); // 01 padding
                        var descType = r.ReadByte();
                        r.Skip(2); // padding
                        var descOffset = r.ReadUInt32() + 8 + headOffset;

                        r.Seek(descOffset);
                        switch (descType)
                        {
                        case 0:
                        {
                            int channelsInTrack = r.ReadByte();
                            int leftChannelID   = r.ReadByte();
                            int rightChannelID  = r.ReadByte();
                            r.Skip(1);     // padding
                        }
                        break;

                        case 1:
                        {
                            var volume  = r.ReadByte();
                            var panning = r.ReadByte();
                            r.Skip(2);     // padding
                            r.Skip(4);     // padding
                            int channelsInTrack = r.ReadByte();
                            int leftChannelID   = r.ReadByte();
                            int rightChannelID  = r.ReadByte();
                            r.Skip(1);     // 01 padding
                        }
                        break;
                        }
                    }

                    // --------------------------------------------------------------
                    r.Seek(chunk3Offset);

                    var channelCountAgain = r.ReadByte();
                    r.Skip(3);

                    for (uint i = 0; i < channelCountAgain; i++)
                    {
                        r.Seek(chunk3Offset + 4 + 8 * i);

                        r.Skip(4); // 01000000 marker
                        var offset = r.ReadUInt32() + headOffset + 8;

                        r.Seek(offset);

                        // channel information
                        var channel = new DSPChannel();
                        dsp.Channels.Add(channel);
                        channel.LoopFlag  = loopFlag;
                        channel.LoopStart = (int)loopStart;

                        r.Skip(4); // 01000000 marker
                        r.Skip(4); // offset to coefficients (they follow directly after)

                        for (int k = 0; k < 0x10; k++)
                        {
                            channel.COEF[k] = r.ReadInt16();
                        }
                        channel.Gain = r.ReadInt16();
                        channel.InitialPredictorScale = r.ReadInt16();
                        channel.InitialSampleHistory1 = r.ReadInt16();
                        channel.InitialSampleHistory2 = r.ReadInt16();
                        channel.LoopPredictorScale    = r.ReadInt16();
                        channel.LoopSampleHistory1    = r.ReadInt16();
                        channel.LoopSampleHistory2    = r.ReadInt16();
                        r.Skip(2); // padding

                        // get channel data
                        using (MemoryStream channelStream = new MemoryStream())
                        {
                            for (uint j = 0; j < blockCount; j++)
                            {
                                var bs = blockSize;
                                var actualBlockSize = blockSize;

                                if (j == blockCount - 1)
                                {
                                    bs = sizeOfFinalBlockWithPadding;
                                    actualBlockSize = sizeOfFinalBlock;
                                }

                                channelStream.Write(r.GetSection(dataPointer + j * (blockSize * channelCountAgain) + bs * i, (int)actualBlockSize), 0, (int)actualBlockSize);
                            }

                            channel.Data        = channelStream.ToArray();
                            channel.NibbleCount = channel.Data.Length * 2;
                        }
                    }


                    dsp.LoopPoint = TimeSpan.FromMilliseconds(loopStart / (double)sampleRate * 1000).ToString();
                }
        }
コード例 #21
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="data"></param>
        /// <returns></returns>
        public static DSP ToDSP(byte[] data)
        {
            DSP dsp = new DSP();

            dsp.Channels.Clear();
            using (BinaryReaderExt r = new BinaryReaderExt(new MemoryStream(data)))
            {
                r.BigEndian = true;

                if (new string(r.ReadChars(7)) != " HALPST")
                {
                    throw new NotSupportedException("Invalid HPS file");
                }
                r.ReadByte();

                dsp.Frequency = r.ReadInt32();

                var channelCount = r.ReadInt32();

                if (channelCount != 2)
                {
                    throw new NotSupportedException("Only HPS with 2 channels are currently supported");
                }

                for (int i = 0; i < channelCount; i++)
                {
                    var channel = new DSPChannel();

                    channel.LoopFlag = r.ReadInt16();
                    channel.Format   = r.ReadInt16();
                    var SA = r.ReadInt32();
                    var EA = r.ReadInt32();
                    var CA = r.ReadInt32();
                    for (int k = 0; k < 0x10; k++)
                    {
                        channel.COEF[k] = r.ReadInt16();
                    }
                    channel.Gain = r.ReadInt16();
                    channel.InitialPredictorScale = r.ReadInt16();
                    channel.InitialSampleHistory1 = r.ReadInt16();
                    channel.InitialSampleHistory1 = r.ReadInt16();

                    channel.NibbleCount = EA - CA;
                    channel.LoopStart   = SA - CA;

                    dsp.Channels.Add(channel);
                }

                // read blocks
                r.Position = 0x80;

                Dictionary <int, int> OffsetToLoopPosition = new Dictionary <int, int>();
                List <byte>           channelData1         = new List <byte>();
                List <byte>           channelData2         = new List <byte>();
                while (true)
                {
                    var pos            = r.Position;
                    var length         = r.ReadInt32();
                    var lengthMinusOne = r.ReadInt32();
                    var next           = r.ReadInt32();
                    {
                        var initPS  = r.ReadInt16();
                        var initsh1 = r.ReadInt16();
                        var initsh2 = r.ReadInt16();
                        var gain    = r.ReadInt16();
                    }
                    {
                        var initPS  = r.ReadInt16();
                        var initsh1 = r.ReadInt16();
                        var initsh2 = r.ReadInt16();
                        var gain    = r.ReadInt16();
                    }
                    var extra = r.ReadInt32();

                    OffsetToLoopPosition.Add((int)pos, channelData1.Count * 2);
                    channelData1.AddRange(r.ReadBytes(length / 2));
                    channelData2.AddRange(r.ReadBytes(length / 2));

                    if (next < r.Position || next == -1)
                    {
                        if (next != -1)
                        {
                            foreach (var c in dsp.Channels)
                            {
                                c.LoopStart = OffsetToLoopPosition[next];
                            }
                        }
                        break;
                    }
                    else
                    {
                        r.Position = (uint)next;
                    }
                }

                dsp.Channels[0].Data = channelData1.ToArray();
                dsp.Channels[1].Data = channelData2.ToArray();
            }
            return(dsp);
        }
コード例 #22
0
ファイル: CHR0Converter.cs プロジェクト: Ploaj/HSDLib
        private static void ReadTrack(BinaryReaderExt r, int frameCount, int type, FOBJ_Player track, uint dataOffset, AnimNode node)
        {
            var offset = r.ReadUInt32() + dataOffset;
            var temp   = r.Position;

            r.Seek(offset);

            int   fCount = -1;
            float scale  = 0;

            float[] frame = null, step = null, tan = null;

            if (type == 0x1)
            {
                fCount = r.ReadUInt16();
                r.Skip(2);
                scale = r.ReadSingle();
                float stepb = r.ReadSingle();
                float base2 = r.ReadSingle();

                frame = new float[fCount];
                step  = new float[fCount];
                tan   = new float[fCount];

                for (int i = 0; i < fCount; i++)
                {
                    var v = r.ReadInt32();
                    frame[i] = (v >> 24) & 0xFF;
                    int th = v & 0xFFFFFF;
                    step[i] = base2 + ((th >> 12) & 0xfff) * stepb;
                    tan[i]  = (Sign12Bit(th & 0xfff) / 32f);

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = frame[i], Value = step[i], Tan = tan[i], InterpolationType = GXInterpolationType.HSD_A_OP_SPL
                    });
                }
            }

            if (type == 0x2)
            {
                fCount = r.ReadUInt16();
                r.Skip(2);
                scale = r.ReadSingle();
                float stepb = r.ReadSingle();
                float base2 = r.ReadSingle();

                frame = new float[fCount];
                step  = new float[fCount];
                tan   = new float[fCount];

                for (int i = 0; i < fCount; i++)
                {
                    frame[i] = r.ReadUInt16() / 32f;
                    step[i]  = base2 + r.ReadUInt16() * stepb;
                    tan[i]   = (r.ReadInt16() / 256f);

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = frame[i], Value = step[i], Tan = tan[i], InterpolationType = GXInterpolationType.HSD_A_OP_SPL
                    });
                }
            }

            if (type == 0x3)
            {
                fCount = r.ReadUInt16();
                r.Skip(2);
                scale = r.ReadSingle();

                frame = new float[fCount];
                step  = new float[fCount];
                tan   = new float[fCount];

                for (int i = 0; i < fCount; i++)
                {
                    frame[i] = r.ReadSingle();
                    step[i]  = r.ReadSingle();
                    tan[i]   = r.ReadSingle();

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = frame[i], Value = step[i], Tan = tan[i], InterpolationType = GXInterpolationType.HSD_A_OP_SPL
                    });
                }
            }

            if (type == 0x4)
            {
                float stepb = r.ReadSingle();
                float base2 = r.ReadSingle();
                for (int i = 0; i < frameCount; i++)
                {
                    float v = base2 + stepb * (r.ReadByte());

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = i, Value = v, InterpolationType = GXInterpolationType.HSD_A_OP_LIN
                    });
                }
            }

            if (type == 0x6)
            {
                for (int i = 0; i < frameCount; i++)
                {
                    float v = r.ReadSingle();

                    track.Keys.Add(new FOBJKey()
                    {
                        Frame = i, Value = v, InterpolationType = GXInterpolationType.HSD_A_OP_LIN
                    });
                }
            }

            r.Seek(temp);
        }