} ///@property(readwrite,assign) int baseList; //public void SetIsAtlas(bool inThing) {isAtlas = inThing;}///@property(readwrite,assign) bool isAtlas; public void ResetMapObject() { if (myAtlasBillboard != null) { myAtlasBillboard.Reset(); } }
public void ResetParticle() { if (myAtlasBillboard != null) { myAtlasBillboard.Reset(); } }