//------------------------------------------------------------------------- void switchBackgroundPic() { mBgMgr.destroy(); mBgMgr = mPreBgMgr; mPreBgMgr = null; mBgMgr.mBgSprite.setLayer(mScene.getLayerAlloter().getLayer(_eLevelLayer.Background)); }
//------------------------------------------------------------------------- void _loadBgSprite(string prefab_name) { mBgMgr = new BgSpriteMgr(mScene, mBackgroundLoader); mBgMgr.load(prefab_name, _eLevelLayer.Background); }
//------------------------------------------------------------------------- void _loadFgSprite(string prefab_name) { mPreBgMgr = new BgSpriteMgr(mScene, mBackgroundLoader); mPreBgMgr.load(prefab_name, _eLevelLayer.PreBackground); mIsSwitching = true; }