コード例 #1
0
 /// <summary>
 /// Check() - Checks the behavior states of the current asset.  This <br/>
 /// function allows the asset to traverse from one state to another.  <br/>
 /// The "context" object contains the current context of the render <br/>
 /// loop.
 /// </summary>
 ///
 /// <param name="context"></param>
 public void Check(EventContext context)
 {
     if (behavior != null)
     {
         behavior.Check(context);
     }
 }