private void AddLiveData(BattleObject btobj) { Debug.Log("<color=red>StageManager</color> AddLiveData : " + btobj.Team + " / " + btobj.GetBattleObjectName()); if (btobj.Team == TeamType.Ally) { Ally_LiveData.LiveBattleObjects.Add(btobj); } else { Enemy_LiveData.LiveBattleObjects.Add(btobj); } }