コード例 #1
0
    public override void DoEffect(BattleManager battlemgr, CardInstance cardInstance, CardEffectTemplate effectTplt, int targetInstId)
    {
        BattleModel battleModel = BattleModel.Inst;

        int iEffectDamage = (int)battleModel.effectStat.damageLife + (int)battleModel.effectStat.damageArmor;

        if (iEffectDamage > 0)
        {
            battleModel.AddSelfHp(iEffectDamage);
        }
    }