public IEnumerator Battle() { scriptBotonCombate.setMinions(rosterMinions); scriptBotonCombate.setTroops(rosterTroops); yield return(null); }
private IEnumerator TheBattle() { Debug.Log(rosterMinions[0]); scriptBotonCombate = botonCombate.GetComponent <BattleMechanics>(); scriptBotonCombate.setMinions(rosterMinions); scriptBotonCombate.setTroops(rosterTroops); scriptBotonCombate.StartFirstRound(); yield return(null); }