private void SendBattleSummary() { BattleEndRequest request = new BattleEndRequest(); request.levelID = LevelManager.Singleton.CurrentLevelData.id; request.levelState = currentLevelState; request.itemList = PlayerInfo.Instance.CombatInventory.itemList; request.exp = ExpEarned; NetworkManager.Instance.BattleEnd(request, OnSendBattleSummary); }
public void BattleEnd(BattleEndRequest request, ServerCallbackDelegate callback) { SendCommand(request, callback); }