コード例 #1
0
    void Start()
    {
        body = GetComponent <Rigidbody2D>();

        if (body)
        {
            body.freezeRotation = true;
        }

        gun      = this.transform.Find("Gun").gameObject;
        gunStuff = gun.GetComponent <BasicGunProperties>();

        checkGround = jumpTrigger.GetComponent <CheckGround>();

        currentState = grounded;

        speed = defaultSpeed;

        runAnim = breed.GetComponent <Animator>();
    }
コード例 #2
0
    public void Destroyed()
    {
        gunPlay = gun.GetComponent <BasicGunProperties> ();

        gunPlay.Reload();
    }