コード例 #1
0
 public void setupAndAddBasicEntityController(BasicEntityController entity)
 {
     entityList.Add(entity.gameObject);
     entity.setDirector(this);
     entity.setPlayer(player);
     entity.targetPlayer();
     for (int k = 0; k < playerCardinals.Count; k++)
     {
         entity.addlocation(playerCardinals[k]);
     }
     entity.idleOff();
 }