public void DoToastOne(string text, Color textColor, float duration, float delay) { ToastUIItem item = this.FindIdle(); if (item == null) { item = ResourceManager.GetInstantiate2Prefab("ToastUIItem").GetComponent <ToastUIItem>(); item.get_transform().SetParent(this.Pool); item.get_transform().set_localScale(Vector3.get_one()); item.get_transform().set_localPosition(Vector3.get_zero()); this.listPool.Add(item); } item.get_transform().set_localPosition(Vector3.get_zero()); item.Text = text; item.Unused = false; item.get_gameObject().SetActive(true); BaseTweenAlphaBaseTime component = item.GetComponent <BaseTweenAlphaBaseTime>(); component.TweenAlpha(1f, 0f, delay, duration, delegate { item.get_gameObject().SetActive(false); item.Unused = true; }); BaseTweenPostion component2 = item.GetComponent <BaseTweenPostion>(); component2.MoveTo(new Vector3(0f, 180f, 0f), 1f); }
private void Awake() { this.m_floatNode = base.get_transform().FindChild("FloatNode"); this.m_BaseTweenAlphaBaseTime = this.m_floatNode.GetComponent <BaseTweenAlphaBaseTime>(); this.m_BaseTweenPostion = this.m_floatNode.GetComponent <BaseTweenPostion>(); this.m_lblText = this.m_floatNode.GetChild(0).GetComponent <Text>(); }
private void Awake() { this.DisplayAttrUnitTween = base.get_transform().FindChild("DisplayAttrUnitOffest/DisplayAttrUnitTween"); this.baseTweenAlphaBaseTime = this.DisplayAttrUnitTween.GetComponent <BaseTweenAlphaBaseTime>(); this.baseTweenPostion = this.DisplayAttrUnitTween.GetComponent <BaseTweenPostion>(); this.DisplayAttrUnitText = this.DisplayAttrUnitTween.GetChild(0).GetComponent <Text>(); }
private void Awake() { base.AwakeBase(BindingContext.BindingContextMode.MonoBinding, false); this.RankUpUIPreviewLeft = base.FindTransform("RankUpUIPreviewLeft").get_gameObject(); this.RankUpUIPreviewLeftSlot = base.FindTransform("RankUpUIPreviewLeftSlot"); this.RankUpUIPreviewLeftTween = this.RankUpUIPreviewLeftSlot.GetComponent <BaseTweenPostion>(); this.RankUpUIPreviewRightSlot = base.FindTransform("RankUpUIPreviewRightSlot"); this.RankUpUIPreviewRightTween = this.RankUpUIPreviewRightSlot.GetComponent <BaseTweenPostion>(); this.RankUpUIPreviewMiddle = base.FindTransform("RankUpUIPreviewMiddle").get_gameObject(); this.RankUpUIPreviewMiddleAttrText = base.FindTransform("RankUpUIPreviewMiddleAttrText").GetComponent <Text>(); this.RankUpUITip = base.FindTransform("RankUpUITip").get_gameObject(); this.RankUpUIAcceptTaskBtn = base.FindTransform("RankUpUIAcceptTaskBtn").get_gameObject(); this.RankUpUITaskStateText = base.FindTransform("RankUpUITaskStateText").get_gameObject(); this.RankUpUICommitTaskBtn = base.FindTransform("RankUpUICommitTaskBtn").get_gameObject(); this.RankUpUIFxSlot = base.FindTransform("RankUpUIFxSlot"); ButtonCustom expr_107 = base.FindTransform("RankUpUICloseBtn").GetComponent <ButtonCustom>(); expr_107.onClickCustom = (ButtonCustom.VoidDelegateObj)Delegate.Combine(expr_107.onClickCustom, new ButtonCustom.VoidDelegateObj(this.OnCloseBtnClick)); ButtonCustom expr_133 = this.RankUpUIAcceptTaskBtn.GetComponent <ButtonCustom>(); expr_133.onClickCustom = (ButtonCustom.VoidDelegateObj)Delegate.Combine(expr_133.onClickCustom, new ButtonCustom.VoidDelegateObj(this.OnAcceptTaskBtnClick)); ButtonCustom expr_15F = this.RankUpUICommitTaskBtn.GetComponent <ButtonCustom>(); expr_15F.onClickCustom = (ButtonCustom.VoidDelegateObj)Delegate.Combine(expr_15F.onClickCustom, new ButtonCustom.VoidDelegateObj(this.OnCommitTaskBtnClick)); base.FindTransform("RankUpUIBGTitleName").GetComponent <Text>().set_text(GameDataUtils.GetChineseContent(0, false)); this.RankUpUITip.GetComponent <Text>().set_text(GameDataUtils.GetChineseContent(0, false)); base.FindTransform("RankUpUIAcceptTaskBtnText").GetComponent <Text>().set_text(GameDataUtils.GetChineseContent(0, false)); base.FindTransform("RankUpUICommitTaskBtnText").GetComponent <Text>().set_text(GameDataUtils.GetChineseContent(0, false)); }
private void Awake() { this.m_floatNode = base.get_transform().FindChild("FloatNode"); this.m_BaseTweenAlphaBaseTime = this.m_floatNode.GetComponent <BaseTweenAlphaBaseTime>(); this.m_BaseTweenPostion = this.m_floatNode.GetComponent <BaseTweenPostion>(); this.mBackground = (this.m_floatNode.FindChild("Background") as RectTransform); this.m_lblText = this.m_floatNode.FindChild("Text").GetComponent <Text>(); }
private void Awake() { this.TextShow = base.get_transform().FindChild("TextShow").GetComponent <Text>(); this.baseTweenPostion = base.GetComponent <BaseTweenPostion>(); this.baseTweenAlphaBaseTime = base.GetComponent <BaseTweenAlphaBaseTime>(); }
protected override void InitUI() { base.InitUI(); this.m_BaseTweenPostion = base.get_gameObject().AddComponent <BaseTweenPostion>(); }
private void InitPosition() { this.m_btpBackgroundImage = this.m_spBackgroundImage.get_gameObject().AddUniqueComponent <BaseTweenPostion>(); this.m_btpRawImageModel = this.actorRawImage.get_gameObject().AddUniqueComponent <BaseTweenPostion>(); }