コード例 #1
0
ファイル: ROLE_TITLE_LOAD.cs プロジェクト: Lantnr/MyTest
        /// <summary>武将信息验证</summary>
        private ASObject CheckRole(TGGSession session, tg_role role, BaseRoleTitle btitle, tg_role_title title)
        {
            var mainrole = session.Player.Role.Kind.CloneEntity();
            var otid     = CheckOldTitle(role, btitle.methods, title.id);                                             //被替换称号id

            if (otid != 0)
            {
                role = CheckRoleInfo(role, (int)RoleDatatype.ROLEDATA_LOSE, otid);
            }                                                                                      //更新武将信息

            if (string.IsNullOrEmpty(btitle.attAddition))
            {
                return(Error((int)ResultType.BASE_TABLE_ERROR));                                         //验证加成信息
            }
            Common.GetInstance().UpdateRole(role, (int)RoleDatatype.ROLEDATA_ADD, btitle.attAddition);   //加成武将属性信息

            if (!tg_role.UpdateByRole(role))
            {
                return(Error((int)ResultType.DATABASE_ERROR));
            }
            if (mainrole.id == role.id)
            {
                session.Player.Role.Kind = role;                                       //装备武将为主角武将
            }
            Common.GetInstance().RoleUpdatePush(mainrole.user_id, role.id);            //推送武将信息
            if (!tg_role_title.UpdateByTitle(title))
            {
                return(Error((int)ResultType.DATABASE_ERROR));
            }

            return(new ASObject(Common.GetInstance().BuildLoadData((int)ResultType.SUCCESS, title)));
        }
コード例 #2
0
ファイル: Title.cs プロジェクト: Lantnr/MyTest
        /// <summary>验证处理称号信息</summary>
        private void UpdateTitle(Int64 userid, BaseRoleTitle basetitle)
        {
            var title = tg_role_title.GetTitleByUseridTid(userid, basetitle.id);

            if (title == null)
            {
                CreateTitle(basetitle, userid);
            }
            else if (title.title_state == (int)TitleState.NOT_REACHED)
            {
                title.title_state = (int)TitleState.HAS_BEEN_REACHED;
                title.Update();
            }
        }
コード例 #3
0
ファイル: Title.cs プロジェクト: Lantnr/MyTest
        /// <summary>创建称号信息</summary>
        private void CreateTitle(BaseRoleTitle btitle, Int64 userid)
        {
            var title = new tg_role_title()
            {
                title_id         = btitle.id,
                title_state      = (int)TitleState.HAS_BEEN_REACHED,
                title_load_state = (int)LoadStateType.UNLOAD,
                title_count      = 1,
                packet_role1     = 0,
                packet_role2     = 0,
                packet_role3     = 0,
                user_id          = userid,
            };

            tg_role_title.Insert(title);
        }