コード例 #1
0
ファイル: MonoDevLevel.cs プロジェクト: slb1988/agame
        private void UpdateForKeyboradInput()
        {
            Vector2 zero = Vector2.zero;

            if (Input.GetKeyUp(KeyCode.Semicolon))
            {
                Singleton <CameraManager> .Instance.GetMainCamera().SetRotateToFaceDirection();
            }
            if (Input.GetKeyDown(KeyCode.Alpha8))
            {
                Singleton <AvatarManager> .Instance.GetLocalAvatar().SetTrigger("TriggerHit");
            }
            if (Input.GetKeyDown(KeyCode.Alpha9))
            {
                BaseMonoAvatar localAvatar = Singleton <AvatarManager> .Instance.GetLocalAvatar();

                localAvatar.SetTrigger("TriggerHit");
                localAvatar.SetTrigger("TriggerKnockDown");
            }
            if (Input.GetKeyDown(KeyCode.Alpha0))
            {
                Singleton <AvatarManager> .Instance.GetLocalAvatar().SetDied(KillEffect.KillNow);
            }
            if (Input.GetKeyDown(KeyCode.Alpha1))
            {
                List <BaseMonoMonster> allMonsters = Singleton <MonsterManager> .Instance.GetAllMonsters();

                if (allMonsters.Count > 0)
                {
                    Singleton <CameraManager> .Instance.EnableBossCamera(allMonsters[0].GetRuntimeID());
                }
            }
            if (Input.GetKeyDown(KeyCode.Alpha2))
            {
                Singleton <CameraManager> .Instance.DisableBossCamera();
            }
            if (Input.GetKeyDown(KeyCode.Alpha3))
            {
                Singleton <CameraManager> .Instance.controlledRotateKeepManual = !Singleton <CameraManager> .Instance.controlledRotateKeepManual;
            }
            if (Input.GetKeyDown(KeyCode.Alpha4))
            {
                Singleton <CameraManager> .Instance.EnableCrowdCamera();
            }
            if (Input.GetKey(KeyCode.Keypad4))
            {
                if (!this.isRotating)
                {
                    this.isRotating = true;
                    Singleton <CameraManager> .Instance.GetMainCamera().FollowControlledRotateStart();
                }
                zero += new Vector2((-300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime, 0f);
            }
            if (Input.GetKey(KeyCode.Keypad6))
            {
                if (!this.isRotating)
                {
                    this.isRotating = true;
                    Singleton <CameraManager> .Instance.GetMainCamera().FollowControlledRotateStart();
                }
                zero += new Vector2((300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime, 0f);
            }
            if (Input.GetKey(KeyCode.Keypad8))
            {
                if (!this.isRotating)
                {
                    this.isRotating = true;
                    Singleton <CameraManager> .Instance.GetMainCamera().FollowControlledRotateStart();
                }
                zero += new Vector2(0f, (300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime);
            }
            if (Input.GetKey(KeyCode.Keypad2))
            {
                if (!this.isRotating)
                {
                    this.isRotating = true;
                    Singleton <CameraManager> .Instance.GetMainCamera().FollowControlledRotateStart();
                }
                zero += new Vector2(0f, (-300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime);
            }
            if (Input.GetKey(KeyCode.Keypad7))
            {
                if (!this.isRotating)
                {
                    this.isRotating = true;
                    Singleton <CameraManager> .Instance.GetMainCamera().FollowControlledRotateStart();
                }
                zero += new Vector2((-300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime, (300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime);
            }
            if (Input.GetKey(KeyCode.Keypad9))
            {
                if (!this.isRotating)
                {
                    this.isRotating = true;
                    Singleton <CameraManager> .Instance.GetMainCamera().FollowControlledRotateStart();
                }
                zero += new Vector2((300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime, (300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime);
            }
            if (Input.GetKey(KeyCode.Keypad1))
            {
                if (!this.isRotating)
                {
                    this.isRotating = true;
                    Singleton <CameraManager> .Instance.GetMainCamera().FollowControlledRotateStart();
                }
                zero += new Vector2((-300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime, (-300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime);
            }
            if (Input.GetKey(KeyCode.Keypad3))
            {
                if (!this.isRotating)
                {
                    this.isRotating = true;
                    Singleton <CameraManager> .Instance.GetMainCamera().FollowControlledRotateStart();
                }
                zero += new Vector2((300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime, (-300f * Singleton <LevelManager> .Instance.levelEntity.TimeScale) * Time.deltaTime);
            }
            if (((Input.GetKeyUp(KeyCode.Keypad4) || Input.GetKeyUp(KeyCode.Keypad6)) || (Input.GetKeyUp(KeyCode.Keypad8) || Input.GetKeyUp(KeyCode.Keypad5))) || ((Input.GetKeyUp(KeyCode.Keypad7) || Input.GetKeyUp(KeyCode.Keypad9)) || ((Input.GetKeyUp(KeyCode.Keypad1) || Input.GetKeyUp(KeyCode.Keypad2)) || Input.GetKeyUp(KeyCode.Keypad3))))
            {
                this.isRotating = false;
                Singleton <CameraManager> .Instance.GetMainCamera().FollowControlledRotateStop();
            }
            if (this.isRotating)
            {
                Singleton <CameraManager> .Instance.GetMainCamera().SetFollowControledRotationData(zero);
            }
            if (Input.GetKey(KeyCode.KeypadPlus) && !Singleton <CameraManager> .Instance.GetMainCamera().storyState.active)
            {
                Singleton <CameraManager> .Instance.GetMainCamera().PlayStoryCameraState(0x4e21, true, false, true, true, false);
            }
            if (Input.GetKey(KeyCode.KeypadMinus) && Singleton <CameraManager> .Instance.GetMainCamera().storyState.active)
            {
                Singleton <CameraManager> .Instance.GetMainCamera().storyState.QuitStoryStateWithFade(0.5f, true, true);
            }
            if (Input.GetKey(KeyCode.KeypadMultiply) && Singleton <CameraManager> .Instance.GetMainCamera().storyState.active)
            {
                Singleton <CameraManager> .Instance.GetMainCamera().storyState.QuitStoryStateWithLerp(false, 1f, true);
            }
            if (Input.GetKey(KeyCode.X))
            {
                Singleton <MainUIManager> .Instance.GetInLevelUICanvas().FadeOutStageTransitPanel(3f, false, null, null);
            }
            if (Input.GetKey(KeyCode.C))
            {
                Singleton <MainUIManager> .Instance.GetInLevelUICanvas().FadeInStageTransitPanel(3f, false, null, null);
            }
        }