コード例 #1
0
 internal static void ApplyPlugins()
 {
     BaseCivilization.LoadModifications();
     BaseLeader.LoadModifications();
     BaseUnit.LoadModifications();
 }
コード例 #2
0
 void Awake()
 {
     RollTheDice = GameObject.Find("Dice").GetComponent<RollDice>();
     TheBaseStar = GetComponentInParent<BaseStar>();
     TheBasePlanetarySystem = this.gameObject.GetComponent<BasePlanetarySystem>();
     TheBaseCivilization = this.gameObject.GetComponent<BaseCivilization>();
 }