public static DialogueComponent setDialogue(this BaseCharacterControl mainSpeaker, DialogueStruct[][] dialogues, int[,] linkInfo, bool auto, bool StandStill, DialogueComponentBase.DialogueStart startConv, DialogueComponentBase.DialogueRepetition repeat, float radius) { DialogueComponent temp = mainSpeaker.setDialogue(dialogues, linkInfo, auto, StandStill, startConv, repeat); temp.Radius = radius; return(temp); }