private void Update() { // if the Tree has failed, successeded or is waiting then restart it if (tree.Status != BNode.Status.Running) { tree.Restart(); tree.Beginn(); } tree.Update(); }
private void Update() { // if the Tree has failed, successeded or is waiting then restart it if (tree.Status != BNode.Status.Running) { tree.Restart(); tree.Beginn(); } tree.Update(); }