public void Start() { RotationChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived16"); if (RotationChannel != null) { RotationChannel.Add(vesselRotationCallback); } TranslationChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived17"); if (TranslationChannel != null) { TranslationChannel.Add(vesselTranslationCallback); } WheelChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived18"); if (WheelChannel != null) { WheelChannel.Add(wheelCallback); } ThrottleChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived19"); if (ThrottleChannel != null) { ThrottleChannel.Add(throttleCallback); } AutopilotChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived28"); if (AutopilotChannel != null) { AutopilotChannel.Add(autopilotModeCallback); } FlightGlobals.ActiveVessel.OnPostAutopilotUpdate += AutopilotUpdater; }
public void Start() { RotationChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived" + InboundPackets.VesselRotation); if (RotationChannel != null) { RotationChannel.Add(vesselRotationCallback); } TranslationChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived" + InboundPackets.VesselTranslation); if (TranslationChannel != null) { TranslationChannel.Add(vesselTranslationCallback); } WheelChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived" + InboundPackets.WheelControl); if (WheelChannel != null) { WheelChannel.Add(wheelCallback); } ThrottleChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived" + InboundPackets.VesselThrottle); if (ThrottleChannel != null) { ThrottleChannel.Add(throttleCallback); } CustomAxisChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived" + InboundPackets.VesselCustomAxis); if (CustomAxisChannel != null) { CustomAxisChannel.Add(customAxisCallback); } AutopilotChannel = GameEvents.FindEvent <EventData <byte, object> >("onSerialReceived" + InboundPackets.AutopilotMode); if (AutopilotChannel != null) { AutopilotChannel.Add(autopilotModeCallback); } SASInfoChannel = GameEvents.FindEvent <EventData <byte, object> >("toSerial" + OutboundPackets.SASInfo); KSPit.AddToDeviceHandler(SASInfoProvider); mySASInfo.currentSASMode = 255; // value for not enabled mySASInfo.SASModeAvailability = 0; lastActiveVessel = FlightGlobals.ActiveVessel; FlightGlobals.ActiveVessel.OnPostAutopilotUpdate += AutopilotUpdater; GameEvents.onVesselChange.Add(OnVesselChange); }