void Start() { this.nowGameScale = PC.nowGameScale; if (nowGameScale == PawnController.GameScale._8X6) { maxScaleX = 8; maxScaleY = 6; check = new bool[8, 6]; } else if (nowGameScale == PawnController.GameScale._7X7) { maxScaleX = 7; maxScaleY = 7; check = new bool[8, 6]; } }
void Start() { this.nowGameScale = PC.nowGameScale; if (nowGameScale == PawnController.GameScale._8X6) { maxScaleX=8; maxScaleY=6; check = new bool[8,6]; } else if (nowGameScale == PawnController.GameScale._7X7) { maxScaleX=7; maxScaleY=7; check = new bool[8,6]; } }