private void ResetAndGoToShop() { isFlightActive = false; const float fadeDuration = 0.4f; AudioClipPlayer.FadeOutInGameMusic(fadeDuration * 0.5f); CanvasCoordinator.FadeOutAndIn(fadeDuration, () => { s_instance.ResetGame(); CanvasCoordinator.HideHudAndShowShopMenu(); AudioClipPlayer.FadeInMenuMusic(fadeDuration * 0.5f); }); }