private static void UnlockCharacter(int characterIndex) { AudioClipPlayer.PlayNewCharacter(); switch (characterIndex) { case 1: CloudVariables.Char2Unlocked = true; return; case 2: CloudVariables.Char3Unlocked = true; return; case 3: CloudVariables.Char4Unlocked = true; return; case 4: CloudVariables.Char5Unlocked = true; return; case 5: CloudVariables.Char6Unlocked = true; return; } }