コード例 #1
0
ファイル: End.cs プロジェクト: kbkingbob/Client
    public static byte[] EncodeToWAV(this AudioClip clip)
    {
        byte[] bytes = null;

        using (var memoryStream = new MemoryStream())
        {
            memoryStream.Write(new byte[44], 0, 44);//预留44字节头部信息

            byte[] bytesData = clip.GetData16();

            memoryStream.Write(bytesData, 0, bytesData.Length);

            memoryStream.Seek(0, SeekOrigin.Begin);

            byte[] riff = System.Text.Encoding.UTF8.GetBytes("RIFF");
            memoryStream.Write(riff, 0, 4);

            byte[] chunkSize = BitConverter.GetBytes(memoryStream.Length - 8);
            memoryStream.Write(chunkSize, 0, 4);

            byte[] wave = System.Text.Encoding.UTF8.GetBytes("WAVE");
            memoryStream.Write(wave, 0, 4);

            byte[] fmt = System.Text.Encoding.UTF8.GetBytes("fmt ");
            memoryStream.Write(fmt, 0, 4);

            byte[] subChunk1 = BitConverter.GetBytes(16);
            memoryStream.Write(subChunk1, 0, 4);

            UInt16 two = 2;
            UInt16 one = 1;

            byte[] audioFormat = BitConverter.GetBytes(one);
            memoryStream.Write(audioFormat, 0, 2);

            byte[] numChannels = BitConverter.GetBytes(clip.channels);
            memoryStream.Write(numChannels, 0, 2);

            byte[] sampleRate = BitConverter.GetBytes(clip.frequency);
            memoryStream.Write(sampleRate, 0, 4);

            byte[] byteRate = BitConverter.GetBytes(clip.frequency * clip.channels * 2); // sampleRate * bytesPerSample*number of channels
            memoryStream.Write(byteRate, 0, 4);

            UInt16 blockAlign = (ushort)(clip.channels * 2);
            memoryStream.Write(BitConverter.GetBytes(blockAlign), 0, 2);

            UInt16 bps           = 16;
            byte[] bitsPerSample = BitConverter.GetBytes(bps);
            memoryStream.Write(bitsPerSample, 0, 2);

            byte[] datastring = System.Text.Encoding.UTF8.GetBytes("data");
            memoryStream.Write(datastring, 0, 4);

            byte[] subChunk2 = BitConverter.GetBytes(clip.samples * clip.channels * 2);
            memoryStream.Write(subChunk2, 0, 4);

            bytes = memoryStream.ToArray();
        }

        return(bytes);
    }