コード例 #1
0
    private int playCountBoardId = 2; // プレイカウントボードID(アツマール用)
#endif

    // Use this for initialization
    private void Awake()
    {
        timerImage.enabled = false;

        messageText.SetText(string.Empty);
        //guideText.gameObject.SetActive(false);
        subMessage.SetActive(false);
        waitImgGo.SetActive(false);
        scoreTitle.SetActive(false);
        rankGo.SetActive(false);

        quitBtn.gameObject.SetActive(false);
        shareBtn.gameObject.SetActive(false);
        retryBtn.gameObject.SetActive(false);
        rankBtn.gameObject.SetActive(false);

        kumoMain.SetActive(true);

        isDebugActive = debugText.enabled;

        rc = GetComponent <RankController>();

#if OJU_ATSUMARU
        am = GetComponent <AtsumaruManager>();
        registerBtn.gameObject.SetActive(false);
#else
        registerBtn.textText = "スコア登録";
        registerBtn.gameObject.SetActive(true);
#endif
    }
コード例 #2
0
    private void Awake()
    {
        isDebugActive = debugText.enabled;

#if OJU_ATSUMARU
        am = GetComponent <AtsumaruManager>();
#endif
    }