コード例 #1
0
 public Asteroid(
     GameObject rootObject,
     Rigidbody2D rigidBody2d,
     Collider2D collider2d,
     SpriteRenderer spriteRenderer,
     AsteroidTunables asteroidTunables
     ) : base(
         rootObject,
         rigidBody2d,
         collider2d,
         spriteRenderer
         )
 {
     this.asteroidTunables = asteroidTunables;
 }
コード例 #2
0
 public void ResetTunables(AsteroidTunables newTunables)
 {
     asteroid.Tunables = newTunables;
 }