public void CompleteEdit(bool success, string newName = null, string newValue = null) { if (success) { _keyValue.Key = newName; _keyValue.Value = newValue; _assetResult.Save(); Update(); } ToggleEdit(); }
private void CompleteEdit(bool success, string newName) { if (success) { // first, remove the old name _values.Remove(_value); if (!_values.Contains(newName)) { _values.Add(newName); } _value = newName; _assetResult.Save(); Update(); } ToggleEdit(); }
public static void PackAssets(string outputFolder, int packSize, string memoryFileExts, string unpackedFileExts, string assetFolder, bool compression) { AssetPacker.MaxsizeKilobytes = packSize; Console.WriteLine("Parsing File info..."); AssetPackageInfo info = CreatePackageInfo(memoryFileExts, unpackedFileExts); Console.WriteLine("Creating Asset Pack(" + assetFolder + ")..."); AssetResult ret = AssetPacker.PackAssets(assetFolder, outputFolder, info, compression); Console.WriteLine("Packaging " + ret.IndexList.Count + " Assets in " + ret.Packs.Count + " Packs."); Console.WriteLine("Saving Asset Pack to " + outputFolder); ret.Save(); Console.WriteLine("Packaging Assets Finished."); }