private void _UpdateRoomSkinsList() { m_roomSkins = AssetHelpers.GetPrefabs <RoomSkin>(); }
private void _UpdateRoomPrefabsList() { m_roomPrefabs = AssetHelpers.GetPrefabs <Room>(); }
private void _UpdateRoomSkinsList() { m_roomSkins = AssetHelpers.GetPrefabs <RoomSkin>(); }
private void _UpdateRoomPrefabsList() { m_roomPrefabs = AssetHelpers.GetPrefabs <Room>(); }