コード例 #1
0
    private IEnumerator InstantiateObject(string url)
    {
        Debug.Log("BBB");
        UnityWebRequest request = UnityWebRequestAssetBundle.GetAssetBundle(url);

        yield return(request.SendWebRequest());

        AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(request);

        AssetBundleManifest abm = bundle.LoadAsset <AssetBundleManifest>("StandaloneWindows");

        Debug.Log(abm.ToString());
        GameObject a = bundle.LoadAsset <GameObject>("A");

        Instantiate(a).transform.position = Vector3.zero;

        Debug.Log("AAA");
    }