public override void Do() { base.Do(); int num1 = 0; string[] args1 = this.args; int index1 = num1; int num2 = index1 + 1; string index2 = args1[index1]; string[] args2 = this.args; int index3 = num2; int num3 = index3 + 1; string bundle = args2[index3]; this.scenario.Vars[index2] = new ValData((object)AssetBundleCheck.IsManifestOrBundle(bundle)); }