public override void Do()
        {
            base.Do();
            int num1 = 0;

            string[] args1  = this.args;
            int      index1 = num1;
            int      num2   = index1 + 1;
            string   index2 = args1[index1];

            string[] args2  = this.args;
            int      index3 = num2;
            int      num3   = index3 + 1;
            string   bundle = args2[index3];

            this.scenario.Vars[index2] = new ValData((object)AssetBundleCheck.IsManifestOrBundle(bundle));
        }