public StaticArtifactData AddUpgradePrice(ArtifactRankId rankId, Account.Resources[] pricesByLevel, bool isAccessory = false) => default;
public int GetRankPriceMultiplier(ArtifactRankId rankId) => default;
public double GetSellPriceMultiplier(ArtifactRankId rankId) => default;
public SecArtifactBonusValue GetSecBonusValue(ArtifactKindId artifactKindId, StatKindId kindId, bool isAbsolute, ArtifactRankId rankId) => default;
public Account.Resources GetUpgradePrice(ArtifactRankId rankId, int level, bool isAccessory) => default;
public PowerUpData(ArtifactRankId rankId, StatKindId statId, bool isAbsolute, double minValue, double maxValue, double step, Account.Resources usePrice, Account.Resources sellPrice) { }
public PowerUpData(ArtifactRankId rankId) { }
public static UserPrize FromArtifact(ArtifactKindId kindId, ArtifactRankId rankId, ArtifactRarityId rarityId, ArtifactSetKindId setKindId) => default;
public static BlackMarketItem AddRandomPowerUpItemData(this BlackMarketItem item, ArtifactRankId rankId) => default;
public static BlackMarketItem AddPowerUpItemData(this BlackMarketItem item, ArtifactRankId rankId, StatKindId statId, bool isAbsolute, double minValue, double maxValue, double step, Account.Resources usePrice, Account.Resources sellPrice) => default;
public Artifact(int sellPrice, int price, ArtifactKindId kindId, ArtifactRankId rankId, ArtifactRarityId rarityId, ArtifactSetKindId setKindId, HeroFraction fraction = HeroFraction.Unknown) { }
public Artifact(ArtifactKindId kindId, ArtifactRankId rankId, ArtifactRarityId rarityId, ArtifactSetKindId setKindId, HeroFraction fraction = HeroFraction.Unknown) { }