コード例 #1
0
    /// <summary>
    /// 初期化
    /// </summary>
    private void Awake()
    {
        m_timerWait = new AritomiTimer(m_fWaitTime);

        m_animMethods.Add(AnimStep.ANIM_DOWN, AnimDown);
        m_animMethods.Add(AnimStep.ANIM_UPPER, AnimUp);
        m_animMethods.Add(AnimStep.ANIM_WAIT, AnimWait);
    }
コード例 #2
0
 private void Awake()
 {
     m_timerActive = new AritomiTimer(m_fActiveTime);
     m_poles       = new GameObject[m_spawnPoints.Count];
 }
コード例 #3
0
 // Use this for initialization
 void Start()
 {
     m_spawnTimer = new AritomiTimer(m_spawnTime);
     m_spawnTimer.Start();
 }