コード例 #1
0
    /// <summary>
    /// Update is called every frame, if the MonoBehaviour is enabled.
    /// </summary>
    void Update()
    {
        if (i == 0)
        {
            if (Movie.isPlaying)
            {
            }
            else
            {
                BackImage.GetComponent <RawImage>().enabled = true;
                Go.SetActive(true);
                End.SetActive(true);
                Archives_room.SetActive(true);
                Achievement.SetActive(true);

                BackImage.color   = new Color(1, 1, 1, 100);
                BackMovie.loop    = true;
                BackImage.texture = BackMovie;
                BackMovie.Play();



                i++;
            }
        }
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        Screen.SetResolution(1280, 720, true);
        Movie.loop    = false;
        Image.texture = Movie;      //设置 RawImage 纹理为电影
        // BackMovie.Play();
        Movie.Play();
        Go.SetActive(false);
        End.SetActive(false);
        Archives_room.SetActive(false);

        Achievement.SetActive(false);
    }