public override void UpdateContent(ArcenUIWrapperedUnityImage Image, ArcenUI_Image.SubImageGroup _SubImages, SubTextGroup _SubTexts) { //this.SubImages = _SubImages; this.SubTexts = _SubTexts; string nextText = this.WrappedNextTextToShow; if (this.LastTextToShow.Length <= 0 && nextText.Length <= 0) { return; } try { if (this.LastTextToShow != nextText) { this.LastTextToShow = nextText; } ArcenDoubleCharacterBuffer buffer = SubTexts[0].Text.StartWritingToBuffer(); buffer.Add(this.LastTextToShow); SubTexts[0].Text.FinishWritingToBuffer(); } catch (Exception e) { ArcenDebugging.ArcenDebugLog("Exception in UpdateContent for the single text element:" + e.ToString(), Verbosity.ShowAsError); } float targetXPixel = ArcenInput.MouseScreenX + 5; float targetYPixel = ArcenUI.Instance.LastScreenHeight - (ArcenInput.MouseScreenY + 5); float maxXPixel = ArcenUI.Instance.LastScreenWidth - this.LastRequestedWidth; float maxYPixel = ArcenUI.Instance.LastScreenHeight - this.LastRequestedHeight; targetXPixel = Mathf.Min(targetXPixel, maxXPixel); targetYPixel = Mathf.Min(targetYPixel, maxYPixel); float xPercent = targetXPixel / ArcenUI.Instance.PixelsPerPercent_X; float yPercent = targetYPixel / ArcenUI.Instance.PixelsPerPercent_Y; this.Element.Window.SubContainer.Alignment.XAlignment.Offset = xPercent; this.Element.Window.SubContainer.Alignment.YAlignment.Offset = yPercent; }
public override void GetTextToShow(ArcenDoubleCharacterBuffer buffer) { int debugStage = 0; try { debugStage = 1; if (Engine_AIW2.Instance.CurrentGameViewMode == GameViewMode.GalaxyMapView && Planet.CurrentlyHoveredOver != null && GameEntityTypeData.CurrentlyHoveredOver == null && GameEntity.CurrentlyHoveredOver == null) { debugStage = 2; Planet relatedPlanet = Planet.CurrentlyHoveredOver; if (relatedPlanet != null) { debugStage = 3; buffer.Add("<u>Hovered over planet:</u>\n"); WorldSide owner = relatedPlanet.GetControllingSide(); if (owner.Type == WorldSideType.AI) { relatedPlanet.MarkLevel.WriteStartColorHexTo(buffer); } debugStage = 4; buffer.Add(relatedPlanet.Name); debugStage = 5; if (owner.Type == WorldSideType.AI) { buffer.Add(" ").Add(relatedPlanet.MarkLevel.Abbreviation); relatedPlanet.MarkLevel.WriteEndColorHexTo(buffer); } debugStage = 6; buffer.Add(" <color=#8b8b8b>("); buffer.Add(relatedPlanet.GalaxyLocation.ToString()); buffer.Add(")</color>"); if (owner.Type == WorldSideType.NaturalObject) { buffer.Add("\nPlanet is neutral territory"); } else { buffer.Add("\nPlanet owned by: "); buffer.Add(" ("); buffer.Add(owner.Type.ToString()); buffer.Add("-"); buffer.Add(owner.TeamColor.InternalName); buffer.Add(")"); } debugStage = 7; bool isFirstResource = true; for (ResourceType resource = ResourceType.None + 1; resource < ResourceType.Length; resource++) { if (isFirstResource) { buffer.Add("\n"); isFirstResource = false; } else { buffer.Add(" "); } buffer.Add("<color=#ffee8e>").Add(resource.ToString()).Add(":</color> ").Add(relatedPlanet.ResourceOutputs[resource]); } } } debugStage = 30; } catch (Exception e) { ArcenDebugging.ArcenDebugLog("Exception in lower left tooltip text generation at stage " + debugStage + ":" + e.ToString(), Verbosity.ShowAsError); } }
public void UpdateImages(ArcenUIWrapperedUnityImage Image, ArcenUI_Image.SubImage[] SubImages) { if (this.EntityGroup == null) { return; } int debugStage = -1; try { debugStage = 0; int cnt = this.EntityGroup.EntityCount; if (cnt > 0 && cnt < Window_InGameOutlineSidebar.Sprite_Backgrounds.Length) { Image.UpdateWith(Window_InGameOutlineSidebar.Sprite_Backgrounds[cnt]); } debugStage = 1; GameEntityTypeData typeData = this.EntityGroup.TypeData; debugStage = 2; switch (this.EntityGroup.Side) { case EntityGroupSideType.Mine: SubImages[INDEX_ICON].WrapperedImage.UpdateWith(typeData.GUISprite_Icon_Mine); break; case EntityGroupSideType.Allied: SubImages[INDEX_ICON].WrapperedImage.UpdateWith(typeData.GUISprite_Icon_Allied); break; default: SubImages[INDEX_ICON].WrapperedImage.UpdateWith(typeData.GUISprite_Icon_Enemy); break; } debugStage = 3; SubImages[INDEX_ICON_BORDER].WrapperedImage.UpdateWith(typeData.GUISprite_IconBorder); debugStage = 4; SubImages[INDEX_FLAIR].WrapperedImage.UpdateWith(typeData.GUISprite_Flair); debugStage = 5; bool reloading = false; bool underFire = false; bool shielded = false; bool cloaked = false; List <GameEntity> entities = this.EntityGroup.ActualEntities; GameEntity entity; for (int i = 0; i < entities.Count; i++) { debugStage = 6; entity = entities[i]; if (entity.HasBeenRemovedFromSim) { continue; } debugStage = 7; if (!reloading) { for (int j = 0; j < entity.Systems.Count; j++) { debugStage = 5; EntitySystem system = entity.Systems[j]; debugStage = 6; if (system.TimeUntilNextShot <= 0) { continue; } reloading = true; break; } } debugStage = 8; if (!underFire) { underFire = entity.RepairDelaySeconds > 0; } debugStage = 9; if (!shielded) { shielded = entity.ProtectingShieldIDs.Count > 0 || entity.GetCurrentShieldPoints() > 0; } debugStage = 10; if (!cloaked) { cloaked = entity.GetCurrentCloakingPoints() > 0; } } debugStage = 11; SubImages[INDEX_CLOAKED].WrapperedImage.UpdateToShowOrHide(cloaked ? ArcenUIWrapperedUnityImage.ShowOrHideStatus.Show : ArcenUIWrapperedUnityImage.ShowOrHideStatus.Hide); debugStage = 12; SubImages[INDEX_RELOADING].WrapperedImage.UpdateToShowOrHide(reloading ? ArcenUIWrapperedUnityImage.ShowOrHideStatus.Show : ArcenUIWrapperedUnityImage.ShowOrHideStatus.Hide); debugStage = 13; SubImages[INDEX_SHIELDED].WrapperedImage.UpdateToShowOrHide(shielded ? ArcenUIWrapperedUnityImage.ShowOrHideStatus.Show : ArcenUIWrapperedUnityImage.ShowOrHideStatus.Hide); debugStage = 14; SubImages[INDEX_UNDER_FIRE].WrapperedImage.UpdateToShowOrHide(underFire ? ArcenUIWrapperedUnityImage.ShowOrHideStatus.Show : ArcenUIWrapperedUnityImage.ShowOrHideStatus.Hide); debugStage = 15; int markLevel = typeData.Balance_MarkLevel.Ordinal; if (markLevel < 0 || markLevel > 5) { markLevel = 0; } switch (typeData.SpecialType) { case SpecialEntityType.AIKingUnit: case SpecialEntityType.HumanKingUnit: markLevel = 0; break; } SubImages[INDEX_MARK_LEVEL].WrapperedImage.UpdateWith(markLevel <= 0 ? null : Window_InGameOutlineSidebar.Sprite_MarkLevels[markLevel]); } catch (Exception e) { ArcenDebugging.ArcenDebugLog("Exception in WriteRawDrawInstructions at stage " + debugStage + ":" + e.ToString(), Verbosity.ShowAsError); } }
public override void UpdateContent(ArcenUIWrapperedUnityImage Image, ArcenUI_Image.SubImageGroup SubImages, SubTextGroup SubTexts) { GameEntityTypeData typeData = this.TypeToBuild; if (typeData == null) { return; } WorldSide localSide = World_AIW2.Instance.GetLocalPlayerSide(); Planet planet = Engine_AIW2.Instance.NonSim_GetPlanetBeingCurrentlyViewed(); CombatSide localCombatSide = planet.Combat.GetSideForWorldSide(localSide); int debugStage = -1; try { debugStage = 1; debugStage = 2; SubImages[INDEX_ICON_NO_FLAIR].WrapperedImage.UpdateWith(null, true); SubImages[INDEX_ICON_FLAIR_ONLY].WrapperedImage.UpdateWith(typeData.GUISprite_Icon_White, true); // uncomment if you want a crazy experiment with icons varying in size over time //float size = ( World_AIW2.Instance.GameSecond * 10 ) % 100; //if ( size < 1 ) // size = 1; //SubImages[INDEX_ICON_FLAIR_ONLY].WrapperedImage.SetSize( size, size / 2 ); // uncomment if you want to try vertically centering non-flair icons instead of leaving the gap at the bottom //if ( typeData.GUISprite_Flair == null ) // SubImages[INDEX_ICON_FLAIR_ONLY].WrapperedImage.SetOffset( 0, 5 ); debugStage = 4; SubImages[INDEX_FLAIR].WrapperedImage.UpdateWith(typeData.GUISprite_Flair, true); debugStage = 5; bool showFuel = typeData.BalanceStats.SquadFuelConsumption > 0 && localSide.NetFuel < typeData.BalanceStats.SquadFuelConsumption; SubImages[INDEX_FUEL].WrapperedImage.UpdateToShowOrHide(showFuel); debugStage = 6; bool showPower = typeData.BalanceStats.SquadPowerConsumption > 0 && localCombatSide.NetPower < typeData.BalanceStats.SquadPowerConsumption; SubImages[INDEX_POWER].WrapperedImage.UpdateToShowOrHide(showPower); debugStage = 7; bool showScience = false; bool showLocked = false; bool showUnlocked = false; if (this.ButtonMode == Mode.Tech) { if (typeData.TechPrereq == null) { // shouldn't really be on the tech menu anyway } else { if (localSide.GetHasResearched(typeData.TechPrereq)) { showUnlocked = true; } else if (localSide.GetCanResearch(typeData.TechPrereq, true, false) != ArcenRejectionReason.Unknown) { showLocked = true; } else if (localSide.GetCanResearch(typeData.TechPrereq, false, false) != ArcenRejectionReason.Unknown) { showScience = true; } } } SubImages[INDEX_SCIENCE].WrapperedImage.UpdateToShowOrHide(showScience); //uncomment if you want a crazy experiemnt replacing this icon with a fuel icon //SubImages[INDEX_SCIENCE].WrapperedImage.SetBundleAndPathInBundle( "arcenui", "assets/icons/officialgui/resources/fuel.png" ); SubImages[INDEX_LOCKED].WrapperedImage.UpdateToShowOrHide(showLocked); Image.SetColor(showLocked ? ColorMath.LightGray : ColorMath.White); SubImages[INDEX_UNLOCKED].WrapperedImage.UpdateToShowOrHide(showUnlocked); debugStage = 8; bool showActiveKeyboardColumnIndicator = false; if (this.ButtonMode == Mode.Build) { showActiveKeyboardColumnIndicator = this.ColumnIndex == Window_InGameBuildTypeIconMenu.Instance.CurrentTypeIndex; } else if (this.ButtonMode == Mode.Tech) { showActiveKeyboardColumnIndicator = this.ColumnIndex == Window_InGameTechTypeIconMenu.Instance.CurrentTypeIndex; } SubImages[INDEX_ACTIVE_KEYBOARD_COLUMN].WrapperedImage.UpdateToShowOrHide(showActiveKeyboardColumnIndicator); debugStage = 15; int markLevel = typeData.Balance_MarkLevel.Ordinal; if (markLevel < 0 || markLevel > 5) { markLevel = 0; } SubImages[INDEX_MARK_LEVEL].WrapperedImage.UpdateWith(markLevel <= 0 ? null : Window_InGameOutlineSidebar.Sprite_MarkLevels[markLevel], true); } catch (Exception e) { ArcenDebugging.ArcenDebugLog("Exception in UpdateContent (image) at stage " + debugStage + ":" + e.ToString(), Verbosity.ShowAsError); } debugStage = -1; try { debugStage = 1; ArcenUIWrapperedTMProText text = SubTexts[TEXT_INDEX_UPPER_LEFT].Text; debugStage = 2; ArcenDoubleCharacterBuffer buffer = text.StartWritingToBuffer(); if (typeData != null) { switch (this.ButtonMode) { case Mode.Build: case Mode.Queue: if (planet != null) { int remainingCap = localCombatSide.GetRemainingCap(typeData); text.SetFontSize(12); buffer.Add(remainingCap); if (remainingCap <= 0) { text.SetColor(ColorMath.LightRed); } else { text.SetColor(ColorMath.White); } } break; case Mode.Tech: if (typeData.TechPrereq == null) { break; } if (localSide.GetHasResearched(typeData.TechPrereq)) { break; } int cost = typeData.TechPrereq.ScienceCost; buffer.Add(cost); if (cost > localSide.StoredScience) { text.SetColor(ColorMath.LightRed); } else { text.SetColor(ColorMath.White); } break; } } text.FinishWritingToBuffer(); debugStage = 3; text = SubTexts[TEXT_INDEX_ABOVE_BUTTON].Text; debugStage = 4; buffer = text.StartWritingToBuffer(); if (this.ButtonMode == Mode.Queue) { GameEntity builder = null; Engine_AIW2.Instance.DoForSelected(SelectionCommandScope.CurrentPlanet_UnlessViewingGalaxy, delegate(GameEntity selected) { if (selected.TypeData != this.TypeDoingTheBuilding) { return(DelReturn.Continue); } if (builder != null) { // only show time display when there's only one builder, otherwise it's not clear what should be shown builder = null; return(DelReturn.Break); } builder = selected; return(DelReturn.Continue); }); debugStage = 5; if (builder != null && builder.BuildQueue != null) { BuildQueueItem item = builder.BuildQueue.GetQueueItemFor(typeData); if (item != null) { bool showTimer = item.MetalSpentOnCurrentIteration > 0 && item.NumberBuiltThisLoop < item.NumberToBuildEachLoop; if (showTimer) { FInt metalLeft = typeData.BalanceStats.SquadMetalCost - item.MetalSpentOnCurrentIteration; FInt metalRate = builder.TypeData.MetalFlows[MetalFlowPurpose.BuildingShipsInternally].EffectiveThroughput; if (metalLeft > 0 && metalRate > 0) { FInt secondsLeft = metalLeft / metalRate; buffer.Add(Engine_Universal.ToHoursAndMinutesString(secondsLeft.IntValue)); } } } } } debugStage = 6; text.FinishWritingToBuffer(); } catch (Exception e) { ArcenDebugging.ArcenDebugLog("Exception in UpdateContent (text) at stage " + debugStage + ":" + e.ToString(), Verbosity.ShowAsError); } }
public override void UpdateContent(ArcenUIWrapperedUnityImage Image, ArcenUI_Image.SubImageGroup _SubImages, SubTextGroup _SubTexts) { this.SubImages = _SubImages; this.SubTexts = _SubTexts; GameEntityTypeData typeData = this.TypeToBuild; if (typeData == null) { return; } WorldSide localSide = World_AIW2.Instance.GetLocalPlayerSide(); //Planet planet = Engine_AIW2.Instance.NonSim_GetPlanetBeingCurrentlyViewed(); //CombatSide localCombatSide = planet.Combat.GetSideForWorldSide( localSide ); if (GameEntity.CurrentlyHoveredOver != null) { this.PanelMode = Mode.ActualUnit; } else if (Window_InGameTechTabMenu.Instance.IsOpen) { this.PanelMode = Mode.Tech; } else if (Window_InGameBuildTabMenu.Instance.IsOpen) { this.PanelMode = Mode.Build; } TextId.SubjectSummary.Set(typeData.Name, string.Empty); try { int markLevel = typeData.Balance_MarkLevel == null ? 0 : typeData.Balance_MarkLevel.Ordinal; if (markLevel <= 0) { ImageId.MarkLevel.Hide(); } else { ImageId.MarkLevel.Set(Window_InGameOutlineSidebar.Sprite_MarkLevels[markLevel], string.Empty); } if (this.PanelMode == Mode.Tech && typeData.TechPrereq != null) { bool unlocked = localSide.GetHasResearched(typeData.TechPrereq); ImageId.Locked.ChangeVisibility(!unlocked); ImageId.Unlocked.ChangeVisibility(unlocked); ImageId.Science.Show(); TextId.Science.Set(typeData.TechPrereq.ScienceCost, string.Empty); } else { ImageId.Locked.Hide(); ImageId.Unlocked.Hide(); ImageId.Science.Hide(); TextId.Science.Hide(); } if (typeData.BalanceStats.SquadFuelConsumption > 0) { ImageId.Fuel.Show(); ImageId.Power.Hide(); TextId.FuelOrPower.Set(typeData.BalanceStats.SquadFuelConsumption, string.Empty); } else if (typeData.BalanceStats.SquadPowerConsumption > 0) { ImageId.Fuel.Hide(); ImageId.Power.Show(); TextId.FuelOrPower.Set(typeData.BalanceStats.SquadPowerConsumption, string.Empty); } else { ImageId.Fuel.Hide(); ImageId.Power.Hide(); TextId.FuelOrPower.Hide(); } if (typeData.BalanceStats.SquadMetalCost > 0) { ImageId.Metal.Show(); TextId.Metal.Set(typeData.BalanceStats.SquadMetalCost, string.Empty); } else { ImageId.Metal.Hide(); TextId.Metal.Hide(); } int cap = typeData.BalanceStats.SquadsPerCap; if (cap <= 0) { ImageId.Cap.Hide(); TextId.Cap.Hide(); } else { ImageId.Cap.Show(); TextId.Cap.Set(cap, string.Empty); } ImageId.Strength.Show(); TextId.Strength.Set(typeData.BalanceStats.StrengthPerSquad.IntValue, string.Empty); SystemEntry.SubEntry mainOffensiveWeaponSystemSubEntry = null; EntitySystemTypeData cloakSystem = null; EntitySystemTypeData tachyonSystem = null; EntitySystemTypeData tractorSystem = null; EntitySystemTypeData gravitySystem = null; for (int i = 0; i < typeData.SystemEntries.Count; i++) { SystemEntry entry = typeData.SystemEntries[i]; if (entry.SubEntries.Count <= 0) { continue; } SystemEntry.SubEntry subEntry = entry.SubEntries[0]; if (mainOffensiveWeaponSystemSubEntry == null && subEntry.GetDPS() > 0) { mainOffensiveWeaponSystemSubEntry = subEntry; } EntitySystemTypeData systemData = subEntry.SystemData; if (cloakSystem == null && subEntry.BalanceStats.SquadCloakingPoints > 0) { cloakSystem = systemData; } if (tachyonSystem == null && subEntry.BalanceStats.TachyonPoints > 0) { tachyonSystem = systemData; } if (tractorSystem == null && subEntry.BalanceStats.TractorPoints > 0) { tractorSystem = systemData; } if (gravitySystem == null && subEntry.BalanceStats.GravityPoints > 0) { gravitySystem = systemData; } } if (mainOffensiveWeaponSystemSubEntry != null) { SystemEntry.SubEntry systemSubEntry = mainOffensiveWeaponSystemSubEntry; EntitySystemTypeData systemData = systemSubEntry.SystemData; Balance_WeaponType weaponData = systemData.Balance_WeaponType; ImageId.Attack.Set(systemData.Balance_WeaponType.CounterType); TextId.Attack.Set(systemSubEntry.GetDPS().IntValue, systemData.Balance_WeaponType.CounterType.StatTooltip); ImageId.Range.Set(weaponData.Range); ImageId.EngineDamage.Set(weaponData.Balance_EngineDamageType); ImageId.Paralysis.Set(weaponData.Balance_ParalysisClass); ImageId.Ion.Set(weaponData.Balance_IonClass); ImageId.Implosion.Set(weaponData.Balance_ImplosionClass); ImageId.Nuclear.Set(systemData.Balance_NuclearClass); } else { ImageId.Attack.Hide(); TextId.Attack.Hide(); ImageId.Range.Hide(); ImageId.EngineDamage.Hide(); ImageId.Paralysis.Hide(); ImageId.Ion.Hide(); ImageId.Implosion.Hide(); ImageId.Nuclear.Hide(); } ImageId.Defense.Set(typeData.Balance_Defense); int totalMaxHP = (typeData.BalanceStats.HullPoints + typeData.BalanceStats.ShieldPoints) * typeData.Balance_ShipsPerSquad; GameEntity entity = GameEntity.CurrentlyHoveredOver; if (this.PanelMode == Mode.ActualUnit && entity != null && (entity.HullPointsLost > 0 || entity.ShieldPointsLost > 0 || entity.SquadShipsLost > 0 || entity.SelfBuildingMetalRemaining > 0)) { float percent; if (entity.SelfBuildingMetalRemaining <= 0) { int totalCurrentHP = (typeData.BalanceStats.HullPoints + typeData.BalanceStats.ShieldPoints) * (typeData.Balance_ShipsPerSquad - 1); totalCurrentHP += (entity.GetCurrentHullPoints() + entity.GetCurrentShieldPoints()); percent = ((float)totalCurrentHP / (float)totalMaxHP) * 100; } else { percent = (1f - ((float)entity.SelfBuildingMetalRemaining / (float)typeData.BalanceStats.SquadMetalCost)) * 100; } string percentMask; if (entity.SelfBuildingMetalRemaining > 0 || entity.HasNotYetBeenFullyClaimed) { percentMask = "#,##0.0"; } else { percentMask = "#,##0"; } int totalHPForDisplay = totalMaxHP; string suffix = ArcenExternalUIUtilities.GetRoundedNumberWithSuffix(ref totalHPForDisplay, true); ArcenCharacterBuffer textBuffer = new ArcenCharacterBuffer(); textBuffer.Add(totalHPForDisplay.ToString("#,##0")); textBuffer.Add(suffix); textBuffer.Add(" ("); textBuffer.Add(percent.ToString(percentMask)); textBuffer.Add("%)"); string text = textBuffer.ToString(); TextId.Defense.Set(text, typeData.Balance_Defense.StatTooltip); } else { TextId.Defense.Set(totalMaxHP, typeData.Balance_Defense.StatTooltip); } ImageId.Speed.Set(typeData.Balance_Speed); ImageId.EngineDamageResistance.Set(typeData.Balance_EngineHealthType); ImageId.ParalysisResistance.Set(typeData.Balance_ParalysisResistance); ImageId.IonResistance.Set(typeData.Balance_IonResistance); ImageId.ImplosionResistance.Set(typeData.Balance_ImplosionResistance); ImageId.NuclearResistance.Set(typeData.Balance_NuclearResistance); ImageId.Cloak.Set(cloakSystem == null ? null : cloakSystem.Balance_CloakingType); ImageId.Tachyon.Set(tachyonSystem == null ? null : tachyonSystem.Balance_TachyonType); ImageId.Tractor.Set(tractorSystem == null ? null : tractorSystem.Balance_TractorType); ImageId.TractorResistance.Set(typeData.Balance_TractorResistanceType); ImageId.Gravity.Set(gravitySystem == null ? null : gravitySystem.Balance_GravityType); ImageId.GravityResistance.Set(typeData.Balance_GravityResistanceType); TextId.Description.Set(typeData.Description, string.Empty); } catch (Exception e) { ArcenDebugging.ArcenDebugLog("Exception in UpdateContent after " + (LastWrittenWasImageInsteadOfText ? "image " + LastImageIDWritten : "text " + LastTextIDWritten) + ":" + e.ToString(), Verbosity.ShowAsError); } }