コード例 #1
0
 public void Setup()
 {
     _gameObject                         = new GameObject();
     _qrBehaviour                        = _gameObject.AddComponent <QRBehaviour>();
     _arCalibrationBehaviour             = _gameObject.AddComponent <ArCalibrationBehaviour>();
     _qrBehaviour.arCalibrationBehaviour = _arCalibrationBehaviour;
 }
コード例 #2
0
        public void Setup()
        {
            PlayerPrefs.DeleteAll();
            _game = new GameObject();
            _game.AddComponent <SpriteRenderer>();
            _behaviour = _game.AddComponent <ArCalibrationBehaviour>();

            _behaviour.arCameraGameObject = new GameObject();
            _behaviour.arCameraGameObject.AddComponent <ARCameraBackground>();
            _behaviour.arCameraGameObject.GetComponent <Camera>().cullingMask = 567;

            _behaviour.arSessionOrigin = new GameObject();
            _behaviour.arSessionOrigin.AddComponent <ARSessionOrigin>();
        }