public override void BeginSetup() { input = new AnyTypeInput(this); inTime = new MultiDataInput(this, new List <Type>(new Type[] { typeof(float) })); inputs.Add(input); inputs.Add(inTime); }
public override void BeginSetup() { in1 = new AnyTypeInput(this); valid = new BoolInput(this); inputs.Add(in1); inputs.Add(valid); }
public override void BeginSetup() { input = new AnyTypeInput(this); inputs.Add(input); }