public override void OnPlayableCreate(Playable playable) { Playable = playable; Playable.SetInputCount(1); RootMixer = AnimationMixerPlayable.Create(graph); RootMixer.SetTraversalMode(PlayableTraversalMode.Mix); graph.Connect(RootMixer, 0, Playable, 0); Playable.SetInputWeight(0, 1); }