/// <summary> /// 錬金したアイテムを使う処理 /// </summary> /// <param name="num"></param> public void UseAlchemyItem(int num) { alchemy_ctr.AlchemyItem(getCreateItemList()[num]); if (!ItemUseFlag) { return; } deleteCreateItemList(num); alchemyUI_ctr.setNowAlchemyItem(); alchemyUI_ctr.setCreateItemUI(); itemUseFlag = false; }