コード例 #1
0
 public void SelectUpgrade()
 {
     agentMeta.LevelUp("Spirit", ref game.exp);
     levelText.text = "LEVEL " + agentMeta.level;
     costText.text  = "- " + agentMeta.cost;
     expText.text   = "EXP " + game.exp;
 }
コード例 #2
0
    public AgentMeta NextDay()
    {
        AgentMeta nextAgentMeta = new AgentMeta();

        nextAgentMeta.tag        = tag;
        nextAgentMeta.name       = name;
        nextAgentMeta.damage     = damage;
        nextAgentMeta.damageTime = damageTime;
        nextAgentMeta.num        = num;
        nextAgentMeta.speed      = speed;
        nextAgentMeta.health     = health;
        nextAgentMeta.defense    = defense;
        nextAgentMeta.level      = level;
        nextAgentMeta.rate       = rate;
        nextAgentMeta.gameObject = gameObject;

        if (nextAgentMeta.tag == "Ghost")
        {
            nextAgentMeta.LevelUp(ref nextAgentMeta);
            nextAgentMeta.rate++;
        }

        return(nextAgentMeta);
    }
コード例 #3
0
    public void Init()
    {
        trees.Clear();
        treeBook.Clear();
        spirits.Clear();
        spiritBook.Clear();
        ghosts.Clear();
        ghostBook.Clear();

        int index;

        // trees
        index = 1;
        foreach (GameObject tree in allTrees)
        {
            Agent agent = tree.GetComponent <Agent>();
            if (!treeBook.ContainsKey(agent.name))
            {
                treeBook.Add(agent.name, agent.gameObject);
                agent.id = index;
                // agent.level = 1;
                agent.agentManager = this;
                trees.Add(agent);
                index++;
            }
        }

        // spirits
        index = 1;
        foreach (GameObject spirit in allSpirits)
        {
            Agent agent = spirit.GetComponent <Agent>();
            if (!spiritBook.ContainsKey(agent.name))
            {
                spiritBook.Add(agent.name, agent.gameObject);
                agent.id = index;
                // agent.level = 1;
                agent.agentManager = this;
                spirits.Add(agent);
                index++;
            }
        }

        // ghosts
        index = 1;
        foreach (GameObject ghost in allGhosts)
        {
            Agent agent = ghost.GetComponent <Agent>();
            if (!ghostBook.ContainsKey(agent.name))
            {
                ghostBook.Add(agent.name, agent.gameObject);
                agent.id = index;
                // agent.level = 1;
                agent.agentManager = this;
                ghosts.Add(agent);
                index++;
            }
        }

        // dictionary
        dayMeta.Clear();

        // AgentMeta todaysTree = null;
        List <AgentMeta> todaysTrees   = new List <AgentMeta> ();
        List <AgentMeta> todaysSpirits = new List <AgentMeta> ();
        List <AgentMeta> todaysGhosts  = new List <AgentMeta> ();
        DayMeta          todaysMeta;
        AgentMeta        agentMeta;
        int day       = 0;
        int spiritNum = 0;
        int ghostNum  = 0;
        int lineNum   = 0;
        int lineIndex = 0;
        // string line;

        //-------start loading data
        TextAsset txt     = (TextAsset)Resources.Load("DayMeta", typeof(TextAsset));
        string    content = txt.text;

        string[] lines = Regex.Split(content, "\n|\r|\r\n");
        // StreamReader theReader = new StreamReader ("Assets/Data/DayMeta.txt", Encoding.Default);
        // using (theReader)
        // {
        // do
        // {
        // line = theReader.ReadLine();
        // if (line != null)
        // {
        foreach (string line in lines)
        {
            string[] entries = line.Split(',');
            if (entries.Length == 4)
            {
                day       = int.Parse(entries [0]);
                spiritNum = int.Parse(entries [1]);
                ghostNum  = int.Parse(entries [2]);
                lineNum   = int.Parse(entries [3]);
                lineIndex = 0;
                // todaysTree = null;
                todaysTrees   = new List <AgentMeta> ();
                todaysSpirits = new List <AgentMeta> ();
                todaysGhosts  = new List <AgentMeta> ();
            }

            if (lineIndex < lineNum)
            {
                if (entries.Length == 12)
                {
                    lineIndex++;
                    if (day != int.Parse(entries [0]))
                    {
                        continue;
                    }
                    if (treeBook.ContainsKey(entries [2]))
                    {
                        agentMeta = new AgentMeta(entries [1], entries [2], entries [3], entries [4], entries [5], entries [6], entries [7], entries [8], entries [9], entries [10], entries [11], treeBook [entries [2]]);
                        agentMeta.ExportToPrefab();
                        agentMeta.ExportFromPrefab();
                        todaysTrees.Add(agentMeta);
                    }
                    if (spiritBook.ContainsKey(entries [2]))
                    {
                        agentMeta = new AgentMeta(entries [1], entries [2], entries [3], entries [4], entries [5], entries [6], entries [7], entries [8], entries [9], entries [10], entries [11], spiritBook [entries [2]]);
                        agentMeta.ExportToPrefab();
                        agentMeta.ExportFromPrefab();
                        todaysSpirits.Add(agentMeta);
                    }
                }
                if (entries.Length == 13)
                {
                    lineIndex++;
                    if (day != int.Parse(entries [0]))
                    {
                        continue;
                    }
                    if (ghostBook.ContainsKey(entries [2]))
                    {
                        agentMeta = new AgentMeta(entries [1], entries [2], entries [3], entries [4], entries [5], entries [6], entries [7], entries [8], entries [9], entries [10], entries [11], ghostBook [entries [2]]);
                        agentMeta.ExportToPrefab();
                        agentMeta.ExportFromPrefab();
                        agentMeta.LevelUp(int.Parse(entries [12]));
                        todaysGhosts.Add(agentMeta);
                    }
                }
            }

            if (lineIndex == lineNum)
            {
                lineIndex++;
                todaysMeta = new DayMeta(day, todaysTrees, todaysSpirits, todaysGhosts, spiritNum, ghostNum);
                dayMeta.Add(todaysMeta);
            }
        }
        // }
        // }
        // while (line != null);
        // theReader.Close();
        //  }
        //-------finish loading data
    }