コード例 #1
0
        //get scene file from mqd folder
        //get file size
        //add file to location ref by FileTable_Open
        //update file table record after FileTable_Open
        //add rooms
        //update root scene's room addresses

        /// <summary>
        /// Imports a select set of scenes into a designated rom
        /// </summary>
        /// <param name="romfile">The rom being modified</param>
        /// <param name="scenesLocation">The location of the scene/room files</param>
        /// <param name="version">The target version of the rom</param>
        /// <param name="importScenes">the scenes to import</param>
        public static void ImportToUncompressedRom(string romfile, RomVersion version, string sceneFilesLocation, List <int> importScenes)
        {
            FileTable_Off    = Addresser.GetRom(ORom.FileList.dmadata, version, "Scenes_Start");
            SceneTable_Start = Addresser.GetRom(ORom.FileList.code, version, "SceneTable_Start");

            int NextWriteAddress;

            using (FileStream fs_r = new FileStream(romfile, FileMode.Open, FileAccess.ReadWrite))
            {
                BinaryReader addrReader = new BinaryReader(fs_r);
                addrReader.BaseStream.Position = FileTable_Off;
                NextWriteAddress = addrReader.ReadBigInt32();
                BinaryWriter bw = new BinaryWriter(fs_r);

                //wipe the scene table
                for (int i = 0; i < 101; i++)
                {
                    UpdateSceneTable(bw, i, new FileAddress(0, 0));
                }

                foreach (int sceneIndex in importScenes)
                {
                    AddSceneAndRooms(sceneIndex, ref NextWriteAddress, sceneFilesLocation, bw);
                }
            }
        }
コード例 #2
0
ファイル: TestTransaction.cs プロジェクト: arkoc/IconSDK.Net
        public void TestMessageTransactionBuilder()
        {
            var builder = new MessageTransactionBuilder();

            builder.NID        = 2;
            builder.PrivateKey = PrivateKey.Random();
            builder.To         = "hx54f7853dc6481b670caf69c5a27c7c8fe5be8269";
            builder.StepLimit  = NumericsHelper.ICX2Loop("0.1");
            builder.Value      = NumericsHelper.ICX2Loop("1");
            builder.Timestamp  = 100000000000;
            builder.Message    = "testMessage";

            var tx = builder.Build();

            Assert.True(Signer.Verify(tx.Signature, tx.Hash, tx.From));

            var hashSource = new Dictionary <string, object>()
            {
                ["version"]   = "0x3",
                ["nid"]       = "0x2",
                ["from"]      = Addresser.Create(builder.PrivateKey).ToString(),
                ["to"]        = "hx54f7853dc6481b670caf69c5a27c7c8fe5be8269",
                ["stepLimit"] = "0x16345785d8a0000",
                ["value"]     = "0xde0b6b3a7640000",
                ["timestamp"] = "0x174876e800",
                ["dataType"]  = "message",
                ["data"]      = new Bytes(Encoding.UTF8.GetBytes(builder.Message)).ToString()
            };

            var hash = Hasher.Digest(hashSource);

            Assert.AreEqual(tx.Hash, hash);
        }
コード例 #3
0
        static void BindSegment(RomVersion version, ORom.FileList fileO, MRom.FileList fileM, ref Ptr ram, ref Ptr rom)
        {
            RomFileToken token = RomFileToken.Select(version, fileO, fileM);

            if (Options.MapfileOptions.CanUseMap(version))
            {
                Segment seg = Options.MapfileOptions.SymbolMap.GetSegment(token.ToString());
                if (seg != null)
                {
                    ram = SPtr.New(seg.Address);
                    rom = SPtr.New(seg.LoadAddress);
                }
                else
                {
                    Console.WriteLine($"Segment {token} not found.");
                }
            }
            else
            {
                Addresser.TryGetRam(token, version, out var t1);
                ram = SPtr.New(t1);
                Addresser.TryGetRom(token, version, t1, out var t2);
                rom = SPtr.New(t2);
            }
        }
コード例 #4
0
        public static string GetEntranceCount(FileStream sr)
        {
            List <byte[]> list = new List <byte[]>();

            byte[]        word = new byte[4];
            int           foundIndex;
            StringBuilder result = new StringBuilder();

            sr.Seek(Addresser.GetRom(ORom.FileList.code, ORom.Build.DBGMQ, "EntranceIndexTable_Start"),
                    SeekOrigin.Begin);
            for (int i = 0; i < 0x614; i++)
            {
                sr.Read(word, 0, 4);
                foundIndex = list.FindIndex(item => item[0] == word[0]);
                if (foundIndex == -1)
                {
                    list.Add(new byte[] { word[0], word[1] });
                }
                else if (list[foundIndex][1] < word[1])
                {
                    list[foundIndex][1] = word[1];
                }
            }
            foreach (byte[] item in list)
            {
                result.AppendLine($"{item[0]}, {(item[1] + 1)}");
            }
            return(result.ToString());
        }
コード例 #5
0
        public Transaction Build()
        {
            Address   from      = Addresser.Create(PrivateKey);
            Hash32    hash      = BuildHash(from);
            Signature signature = Signer.Sign(hash, PrivateKey);

            return(new Transaction(
                       Version, from, To, Value, StepLimit, Nonce, NID, Timestamp, DataType, Data, hash, signature
                       ));
        }
コード例 #6
0
ファイル: AddInfo.cs プロジェクト: frost917/Phone-Addresser
        static void AddInfo()
        {
            string name, num;

            Console.Write("이름: ");
            name = Console.ReadLine();

            Console.Write("전화번호: ");
            num = Console.ReadLine();

            Console.Clear();
            Addresser.Add(new Info(name, num));
            Console.WriteLine($"{Addresser[Addresser.Count - 1].Name} {Addresser[Addresser.Count - 1].Number}가 정상적으로 등록되었습니다.");
            Console.WriteLine("계속 하려면 아무 키나 눌러주세요.");
            Console.ReadLine();
            Console.Clear();
        }
コード例 #7
0
        private static void GetActorSymbolNames(DisassemblyTask task, Rom rom, ActorOverlayRecord ovlRec)
        {
            ActorInit actorInfo = new ActorInit();

            if (ovlRec.VRamActorInfo == 0)
            {
                return;
            }

            N64Ptr  startAddr;
            RomFile file;

            if (ovlRec.VRom.Size == 0)
            {
                file = rom.Files.GetFile(ORom.FileList.code);
                Addresser.TryGetRam(ORom.FileList.code, rom.Version, out int code_start);
                startAddr = (code_start | 0x80000000);
            }
            else
            {
                file      = rom.Files.GetFile(ovlRec.VRom);
                startAddr = ovlRec.VRam.Start;
            }

            file.Stream.Position = ovlRec.VRamActorInfo - startAddr;
            actorInfo            = new ActorInit(new BinaryReader(file));

            BindSymbol(ovlRec.VRamActorInfo, Label.Type.VAR, "InitVars");
            BindSymbol(actorInfo.init_func, Label.Type.FUNC, "Init");
            BindSymbol(actorInfo.draw_func, Label.Type.FUNC, "Draw");
            BindSymbol(actorInfo.update_func, Label.Type.FUNC, "Update");
            BindSymbol(actorInfo.dest_func, Label.Type.FUNC, "Destructor");

            void BindSymbol(N64Ptr ptr, Label.Type type, string name)
            {
                if (ptr != 0)
                {
                    var func = new Label(type, ptr, true)
                    {
                        Name = $"{task.Name}_{name}"
                    };
                    task.Functions.Add(func);
                }
            }
        }
コード例 #8
0
 public static void SetGfxContext(RomVersion version)
 {
     if (!Addresser.TryGetRam(AddressToken.GFX_START, version, out int temp))
     {
         if (GlobalContext != 0)
         {
             Gfx = GlobalContext.Deref();
         }
         else
         {
             Gfx = SPtr.New(0);
         }
     }
     else
     {
         Gfx = SPtr.New(temp);
     }
 }
コード例 #9
0
ファイル: TestTransaction.cs プロジェクト: arkoc/IconSDK.Net
        public void TestCallTransactionBuilder()
        {
            var builder = new CallTransactionBuilder();

            builder.NID             = 2;
            builder.PrivateKey      = PrivateKey.Random();
            builder.To              = "cx54f7853dc6481b670caf69c5a27c7c8fe5be8269";
            builder.StepLimit       = NumericsHelper.ICX2Loop("0.10000000000");
            builder.Value           = NumericsHelper.ICX2Loop("1.00000");
            builder.Timestamp       = 100000000000;
            builder.Method          = "transfer";
            builder.Params["to"]    = new ExternalAddress("hx54f7853dc6481b670caf69c5a27c7c8fe5be8269");
            builder.Params["value"] = new BigInteger(10);

            var tx = builder.Build();

            Assert.True(Signer.Verify(tx.Signature, tx.Hash, tx.From));

            var hashSource = new Dictionary <string, object>()
            {
                ["version"]   = "0x3",
                ["nid"]       = "0x2",
                ["from"]      = Addresser.Create(builder.PrivateKey).ToString(),
                ["to"]        = "cx54f7853dc6481b670caf69c5a27c7c8fe5be8269",
                ["stepLimit"] = "0x16345785d8a0000",
                ["value"]     = "0xde0b6b3a7640000",
                ["timestamp"] = "0x174876e800",
                ["dataType"]  = "call",
                ["data"]      = new Dictionary <string, object>()
                {
                    ["method"] = "transfer",
                    ["params"] = new Dictionary <string, object>()
                    {
                        ["to"]    = "hx54f7853dc6481b670caf69c5a27c7c8fe5be8269",
                        ["value"] = "0xa"
                    }
                }
            };

            var hash = Hasher.Digest(hashSource);

            Assert.AreEqual(tx.Hash, hash);
        }
コード例 #10
0
ファイル: TestTransaction.cs プロジェクト: arkoc/IconSDK.Net
        public void TestDelopyTransaction()
        {
            var builder = new DeployTransactionBuilder();

            builder.NID             = 2;
            builder.PrivateKey      = PrivateKey.Random();
            builder.To              = "cx0000000000000000000000000000000000000000";
            builder.StepLimit       = NumericsHelper.ICX2Loop("0.1");
            builder.Timestamp       = 100000000000;
            builder.ContentType     = "application/zip";
            builder.Content         = new Bytes("0x1212121212");
            builder.Params["to"]    = new ExternalAddress("hx54f7853dc6481b670caf69c5a27c7c8fe5be8269");
            builder.Params["value"] = new BigInteger(10);

            var tx = builder.Build();

            Assert.True(Signer.Verify(tx.Signature, tx.Hash, tx.From));

            var hashSource = new Dictionary <string, object>()
            {
                ["version"]   = "0x3",
                ["nid"]       = "0x2",
                ["from"]      = Addresser.Create(builder.PrivateKey).ToString(),
                ["to"]        = "cx0000000000000000000000000000000000000000",
                ["stepLimit"] = "0x16345785d8a0000",
                ["timestamp"] = "0x174876e800",
                ["dataType"]  = "deploy",
                ["data"]      = new Dictionary <string, object>()
                {
                    ["contentType"] = "application/zip",
                    ["content"]     = "0x1212121212",
                    ["params"]      = new Dictionary <string, object>()
                    {
                        ["to"]    = "hx54f7853dc6481b670caf69c5a27c7c8fe5be8269",
                        ["value"] = "0xa"
                    }
                }
            };

            var hash = Hasher.Digest(hashSource);

            Assert.AreEqual(tx.Hash, hash);
        }
コード例 #11
0
 static Ptr BindPtr(AddressToken token, RomVersion version, Func <int, Ptr> func)
 {
     if (Options.MapfileOptions.CanUseMap(version))
     {
         if (Addresser.TryGetSymbolRef(token, version, out MapBinding binding) && binding != null &&
             Options.MapfileOptions.SymbolMap.TryGetSymbolAddress(binding, out N64Ptr ptr))
         {
             return(func(ptr));
         }
         Console.WriteLine($"{token} symbol not found");
         return(SPtr.New(0));
     }
     else if (Addresser.TryGetRam(token, version, out int temp))
     {
         return(func(temp));
     }
     else
     {
         return(SPtr.New(0));
     }
 }
コード例 #12
0
ファイル: TestAccount.cs プロジェクト: arkoc/IconSDK.Net
        public void Test_KeyStore()
        {
            Random random = new Random();

            byte[] passwordBytes = new byte[random.Next() % 256];
            random.NextBytes(passwordBytes);
            string password = Convert.ToBase64String(passwordBytes);

            PrivateKey      privateKey = PrivateKey.Random();
            ExternalAddress address    = Addresser.Create(privateKey);

            KeyStore keyStore = KeyStore.Create(privateKey, address);
            string   fileName = keyStore.Store(password);

            keyStore = KeyStore.Load(password, fileName);

            File.Delete(fileName);

            Assert.AreEqual(privateKey, keyStore.PrivateKey);
            Assert.AreEqual(address, keyStore.Address);
        }
コード例 #13
0
        private static void GetActorSymbolNames(DisassemblyTask task, Rom rom, ActorOverlayRecord ovlRec)
        {
            if (ovlRec.VRamActorInit == 0)
            {
                return;
            }

            if (ovlRec.VRom.Size == 0)
            {
                RomFile file = rom.Files.GetFile(ORom.FileList.code);
                Addresser.TryGetRam(ORom.FileList.code, rom.Version, out N64Ptr code_start);
                N64Ptr startAddr = code_start;

                GetActorInfoSymbols(task, startAddr, ovlRec.VRamActorInit, file);
            }
            else
            {
                task.PreparseActions.Add(file => {
                    GetActorInfoSymbols(task, ovlRec.VRam.Start, ovlRec.VRamActorInit, file);
                });
            }
        }
コード例 #14
0
        /// <summary>
        /// Loads all mutual friends of all friends and saves them into a graph
        /// </summary>
        public void LoadConnections(FriendList fl, BackgroundWorker worker = null)
        {
            data    = new FriendGraph();
            friends = new Dictionary <string, Friend>();

            // creates id->friend addresser
            foreach (Friend f in fl)
            {
                friends.Add(f.id, f);
                data.Add(f, new List <Friend>());
            }

            // downloades mutual friends of every friend in the list
            int i = 0;

            foreach (KeyValuePair <string, Friend> pair in friends)
            {
                if (worker != null && worker.CancellationPending)
                {
                    throw new InterruptedException();
                }

                FriendList mutualFriends = GraphAPI.GetData <FriendList>(pair.Key + "/mutualfriends");

                foreach (Friend f in mutualFriends)
                {
                    if (!data[pair.Value].Contains(f))
                    {
                        data[pair.Value].Add(f);
                    }
                }

                // reporting progress
                if (worker != null)
                {
                    worker.ReportProgress((++i * 100) / friends.Count, i);
                }
            }
        }
コード例 #15
0
ファイル: ActorTable.cs プロジェクト: mzxrules/MasterOcarina
        public static string ActorTable(Rom r, bool dumpActorInit = true)
        {
            StringBuilder sb = new StringBuilder();

            RomFileToken codeFileToken = RomFileToken.Select(r.Version, ORom.FileList.code, MRom.FileList.code);

            RomFile      codeFile       = r.Files.GetFile(codeFileToken);
            BinaryReader codeFileReader = new BinaryReader(codeFile);

            Addresser.TryGetRam(codeFileToken, r.Version, out N64Ptr codePtr);

            List <ActorOverlayRecord> records = new List <ActorOverlayRecord>();

            for (int i = 0; i < r.Files.Tables.Actors.Records; i++)
            {
                records.Add(r.Files.GetActorOverlayRecord(i));
            }
            string header = $"Id,VROM Start,VROM End,VROM Size,VRAM Start,VRAM End,VRAM Size,Actor Init,Alloc";

            if (dumpActorInit)
            {
                header +=
                    ",number,type,room,flags,object_number,instance_size," +
                    "init_func,dest_func,update_func,draw_func";
            }
            sb.AppendLine(header);
            foreach (var item in records)
            {
                string entry = $"{item.Actor:X4}," +
                               $"{item.VRom.Start:X8},{item.VRom.End:X8},{item.VRom.Size:X8}," +
                               $"{item.VRam.Start:X8},{item.VRam.End:X8},{item.VRam.Size:X8}," +
                               $"{item.VRamActorInit}," +
                               $"{item.AllocationType}";

                sb.Append(entry);
                if (dumpActorInit)
                {
                    ActorInit stats;
                    if (item.VRamActorInit.IsNull())
                    {
                        stats = new ActorInit();
                    }
                    else
                    {
                        BinaryReader reader;
                        N64Ptr       basePtr;
                        if (item.VRamActorInit < 0x8080_0000)
                        {
                            basePtr = codePtr;
                            reader  = codeFileReader;
                        }
                        else
                        {
                            basePtr = item.VRam.Start;
                            var fileRecord = r.Files.GetFileByTable(TableInfo.Type.Actors, item.Actor);
                            reader = new BinaryReader(r.Files.GetFile(fileRecord));
                        }
                        reader.BaseStream.Position = item.VRamActorInit - basePtr;
                        stats = new ActorInit(reader);
                    }
                    sb.Append($",{stats}");
                }
                sb.AppendLine();
            }
            codeFileReader.Dispose();
            return(sb.ToString());
        }
コード例 #16
0
ファイル: TestRPC.cs プロジェクト: arkoc/IconSDK.Net
        public async Task Test_Call()
        {
            var getScoreApi = new GetScoreApi(Consts.ApiUrl.TestNet);
            var scoreApi    = await getScoreApi.Invoke("cx0000000000000000000000000000000000000001");

            Console.WriteLine(JsonConvert.SerializeObject(scoreApi, Formatting.Indented));

            var privateKey = PrivateKey.Random();
            var address    = Addresser.Create(privateKey);

            var call   = new Call(Consts.ApiUrl.TestNet);
            var result = await call.Invoke(
                address,
                "cx0000000000000000000000000000000000000001",
                "isDeployer",
                ("address", address)
                );

            // 0x0
            Console.WriteLine(result);

            var call0   = new Call <bool>(Consts.ApiUrl.TestNet);
            var result0 = await call0.Invoke(
                address,
                "cx0000000000000000000000000000000000000001",
                "isDeployer",
                ("address", address)
                );

            // false
            Console.WriteLine(result0);

            var call1   = new Call <IsDeployerRequestParam, bool>(Consts.ApiUrl.TestNet);
            var result1 = await call1.Invoke(
                address,
                "cx0000000000000000000000000000000000000001",
                "isDeployer",
                new IsDeployerRequestParam()
            {
                Address = address
            }
                );

            // false
            Console.WriteLine(result1);

            var call2   = new Call <BigInteger>(Consts.ApiUrl.TestNet);
            var result2 = await call2.Invoke(
                address,
                "cx0000000000000000000000000000000000000001",
                "getStepPrice"
                );

            Console.WriteLine(result2);

            var call3   = new Call <GetRevisionResponseParam>(Consts.ApiUrl.TestNet);
            var result3 = await call3.Invoke(
                address,
                "cx0000000000000000000000000000000000000001",
                "getRevision"
                );

            Console.WriteLine(result3.Code);
            Console.WriteLine(result3.Name);

            var call4   = new Call <Dictionary <string, BigInteger> >(Consts.ApiUrl.TestNet);
            var result4 = await call4.Invoke(
                address,
                "cx0000000000000000000000000000000000000001",
                "getStepCosts"
                );

            Console.WriteLine(JsonConvert.SerializeObject(result4));
        }
コード例 #17
0
        /// <summary>
        /// Loads saved connection out of a file
        /// </summary>
        public void LoadConnections(string filename, BackgroundWorker worker = null)
        {
            Dictionary <string, List <Friend> > parsedData;

            data    = new FriendGraph();
            friends = new Addresser();

            // loading raw data about friends to an object in an undesired format
            using (FileStream fs = File.Open(filename, FileMode.Open))
                using (StreamReader sr = new StreamReader(fs))
                    using (JsonTextReader jr = new JsonTextReader(sr)) {
                        JsonSerializer serializer = new JsonSerializer();
                        parsedData = serializer.Deserialize <Dictionary <string, List <Friend> > >(jr);
                    }

            // reporting progress
            if (worker != null)
            {
                worker.ReportProgress(15);
            }

            int i = 0;

            // find all distinct friends and create id->friend addresser
            // friends with no mutual friends with us will get lost (but what would they do inside the graph anyway)
            foreach (KeyValuePair <string, List <Friend> > pair in parsedData)
            {
                if (worker != null && worker.CancellationPending)
                {
                    throw new InterruptedException();
                }

                foreach (Friend f in pair.Value)
                {
                    if (!friends.ContainsKey(f.id))
                    {
                        friends.Add(f.id, f);
                        data.Add(f, new List <Friend>());
                    }
                }

                // reporting progress
                if (worker != null)
                {
                    worker.ReportProgress(15 + (++i * 70) / parsedData.Count);
                }
            }

            i = 0;
            // create the real graph out of the list of connections (connect our addresser)
            foreach (KeyValuePair <string, List <Friend> > pair in parsedData)
            {
                foreach (Friend f in pair.Value)
                {
                    data[friends[pair.Key]].Add(friends[f.id]);                     // we add inside friends[f.id] not f so we unify the pointers
                }                                                                   // (and actually toss away a lot of redundant data)

                // reporting progress
                if (worker != null)
                {
                    worker.ReportProgress(85 + (++i * 15) / parsedData.Count);
                }
            }
        }
コード例 #18
0
        public static StringBuilder Calculate(IExperimentFace face, List <string> files)
        {
            StringBuilder result          = new StringBuilder();
            int           N0_SceneEndAddr = 0x384980;
            int           N0_CodeAddr     = 0x110A0;

            SegmentAddress[] SegmentTable = new SegmentAddress[16];

            Dictionary <short, EntranceTableRecord> EntranceTableSimplified = new Dictionary <short, EntranceTableRecord>();
            Rom N0 = new ORom(files[0], ORom.Build.N0);

            Addresser.TryGetRom(ORom.FileList.code, N0.Version, AddressToken.EntranceIndexTable_Start, out int entranceTableAddress);
            Addresser.TryGetRom(ORom.FileList.code, N0.Version, AddressToken.ActorTable_Start, out int actorTableRomAddress);

            var code_File = N0.Files.GetFile(ORom.FileList.code);
            var codeStr   = new BinaryReader(code_File);

            codeStr.BaseStream.Position = code_File.Record.GetRelativeAddress(entranceTableAddress);

            //remove redundant entrance table records
            for (int i = 0; i < 0x614; i++)
            {
                var   record = new EntranceTableRecord(codeStr);
                short key    = (short)((record.Scene << 8) + record.Spawn);

                if (!EntranceTableSimplified.ContainsKey(key))
                {
                    EntranceTableSimplified.Add(key, record);
                }
            }

            int          lastScene  = -1;
            RomFile      scene_File = null;
            BinaryReader sceneStr   = null;


            foreach (EntranceTableRecord record in EntranceTableSimplified.Values.OrderBy(x => x.Scene))
            {
                if (sceneStr != null)
                {
                    sceneStr.BaseStream.Position = 0;
                }
                if (record.Scene != lastScene)
                {
                    if (record.Scene >= 101)
                    {
                        WriteResult(result, record, -1, ResultType.Crash, "No Scene");
                        continue;
                    }
                    scene_File      = N0.Files.GetSceneFile(record.Scene);
                    sceneStr        = new BinaryReader(scene_File.Stream);
                    SegmentTable[2] = N0_SceneEndAddr - scene_File.Record.VRom.Size;
                }

                //First, 0x18 command
                byte cmdId = sceneStr.ReadByte();
                sceneStr.BaseStream.Position--;

                List <AlternateSetup> setups = new List <AlternateSetup>();

                if (cmdId == 0x18)
                {
                    sceneStr.BaseStream.Position += 4;
                    int headerListOffset = sceneStr.ReadBigInt32() & 0xFFFFFF;
                    sceneStr.BaseStream.Position = headerListOffset + 0xC;
                    for (int i = 0; i < 0xD; i++)
                    {
                        int data = sceneStr.ReadBigInt32();
                        setups.Add(new AlternateSetup(i, data));
                    }
                }
                else
                {
                    setups.Add(new AlternateSetup(-1, 0x02000000));
                }

                //parse headers
                foreach (var setup in setups)
                {
                    SceneHeader sceneHeader = new SceneHeader();
                    FaroresTest ft          = FaroresTest.NA;

                    //resolve header start
                    if (setup.SegmentAddress.Segment != 2 ||
                        !(setup.SegmentAddress.Offset < scene_File.Record.VRom.Size))
                    {
                        WriteResult(result, record, setup.SceneSetup, ResultType.Crash_Likely,
                                    UnresolvedAddress("Scene Setup", setup.SegmentAddress));
                        continue;
                    }
                    //set header start
                    sceneStr.BaseStream.Position = setup.SegmentAddress.Offset;

                    int loop = 32;

                    while (loop > 0)
                    {
                        loop--;
                        cmdId = sceneStr.ReadByte();
                        sceneStr.BaseStream.Position--;

                        switch (cmdId)
                        {
                        case 0x14:
                            if (sceneHeader.Cutscene == 0)
                            {
                                WriteResult(result, record, setup.SceneSetup, ResultType.Cutscene_Pointer, "No Known Issues", ft);
                            }
                            else
                            {
                                WriteResult(result, record, setup.SceneSetup, ResultType.Cutscene, "No Known Issues", ft);
                            }
                            loop = -1; break;

                        case 0x04:     //room definitions
                        {
                            sceneStr.BaseStream.Position += 1;
                            sceneHeader.Rooms             = sceneStr.ReadByte();
                            sceneStr.BaseStream.Position += 2;
                            sceneHeader.RoomsAddress      = sceneStr.ReadBigInt32();
                            break;
                        }

                        case 0x06:     //entrance index definitions
                        {
                            sceneStr.BaseStream.Position += 4;
                            sceneHeader.EntranceIndexDefinitionsAddress = sceneStr.ReadBigInt32();
                            break;
                        }

                        case 0x00:     //Link spawns definitions
                        {
                            long seekBack;
                            sceneStr.BaseStream.Position += 1;
                            sceneHeader.LinkSpawns        = sceneStr.ReadByte();
                            sceneStr.BaseStream.Position += 2;
                            sceneHeader.LinkSpawnsAddress = sceneStr.ReadBigInt32();

                            //start resolving things here I guess
                            SegmentAddress selectEntDefAddr = sceneHeader.EntranceIndexDefinitionsAddress
                                                              + (record.Spawn << 1);


                            if (selectEntDefAddr.Segment != 2 &&
                                selectEntDefAddr.Offset > scene_File.Record.VRom.Size)
                            {
                                WriteResult(result, record, setup.SceneSetup, ResultType.Crash_Likely,
                                            UnresolvedAddress("Entrance Definitions", selectEntDefAddr));
                                loop = -1; break;
                            }

                            seekBack = sceneStr.BaseStream.Position;

                            sceneStr.BaseStream.Position = selectEntDefAddr.Offset;
                            int spawnId = sceneStr.ReadByte();
                            int mapId   = sceneStr.ReadByte();

                            //test if Link Spawn is invalid (phase 1)
                            SegmentAddress selectSpawnAddr = sceneHeader.LinkSpawnsAddress + (spawnId << 4);

                            if (selectSpawnAddr.Segment != 2 &&
                                selectSpawnAddr.Offset > scene_File.Record.VRom.Size)
                            {
                                WriteResult(result, record, setup.SceneSetup, ResultType.Crash_Likely,
                                            UnresolvedAddress("Link Spawn", selectSpawnAddr), ft);
                                loop = -1; break;
                            }

                            //test if Map Id is invalid, making FW mandatory
                            if (!(mapId < sceneHeader.Rooms))
                            {
                                WriteResult(result, record, setup.SceneSetup, ResultType.Crash,
                                            string.Format("Invalid Room Id ({0})", mapId), FaroresTest.Without);
                                ft = FaroresTest.With;
                                //Don't break because we can continue parsing for FW purposes
                            }

                            //Check if Link spawn is valid (phase 2)
                            sceneStr.BaseStream.Position = selectSpawnAddr.Offset;
                            var actorId = sceneStr.ReadBigInt16();
                            int linkActorVarsRomAddr = actorId * 0x20 + 0x14;
                            linkActorVarsRomAddr += actorTableRomAddress;
                            var linkActorVarsRelOff = code_File.Record.GetRelativeAddress(linkActorVarsRomAddr);

                            //pointer to Link's Actor vars can't be resolved
                            if (linkActorVarsRelOff < 0 ||
                                !(linkActorVarsRelOff < code_File.Record.VRom.Size))
                            {
                                WriteResult(result, record, setup.SceneSetup, ResultType.Crash_Likely,
                                            UnresolvedAddress("Link Actor Var Pointer", (int)(linkActorVarsRelOff + N0_CodeAddr)), ft);
                                loop = -1; break;
                            }

                            codeStr.BaseStream.Position = linkActorVarsRelOff;
                            int linkActorVarsWriteAddr = codeStr.ReadBigInt32();
                            int linkActorVarsWriteOff  = (linkActorVarsWriteAddr - N0_CodeAddr + 8) & 0xFFFFFF;

                            //pointer to where to update Link's object number can't be resolved
                            if (linkActorVarsWriteOff < 0 ||
                                !(linkActorVarsWriteOff < code_File.Record.VRom.Size))
                            {
                                WriteResult(result, record, setup.SceneSetup, ResultType.Crash_Likely,
                                            UnresolvedAddress("Link Object Dependency Write", linkActorVarsWriteAddr + 8), ft);
                                loop = -1; break;
                            }

                            //check if pointer is going to do an unaligned write
                            if (linkActorVarsWriteAddr % 2 == 1)
                            {
                                WriteResult(result, record, setup.SceneSetup, ResultType.Crash,
                                            string.Format("N64: Unaligned SH write to address {0:X8}", linkActorVarsWriteAddr + 8), ft);
                            }
                            sceneStr.BaseStream.Position = seekBack;
                            break;
                        }

                        case 0x17:
                        {
                            sceneStr.BaseStream.Position += 4;
                            sceneHeader.Cutscene          = sceneStr.ReadBigInt32();
                            break;
                        }

                        default: sceneStr.BaseStream.Position += 8; break;
                        }
                        if (loop == 0)
                        {
                            WriteResult(result, record, setup.SceneSetup, ResultType.Error, "Header Parse Error");
                        }
                    }
                }
            }
            face.OutputText(result.ToString());
            return(result);
        }
コード例 #19
0
        internal static void ChangeVersion(RomVersion version, bool setGctx = true)
        {
            RomFileToken fileToken;

            //dma data
            fileToken = (version == Game.OcarinaOfTime) ?
                        (RomFileToken)ORom.FileList.dmadata : (RomFileToken)MRom.FileList.dmadata;
            Addresser.TryGetRam(fileToken, version, out int temp);
            Dmadata_Addr = SPtr.New(temp);

            //code
            fileToken = (version == Game.OcarinaOfTime) ?
                        (RomFileToken)ORom.FileList.code : (RomFileToken)MRom.FileList.code;
            Addresser.TryGetRam(fileToken, version, out Code_Addr);
            Addresser.TryGetRom(fileToken, version, (uint)Code_Addr, out Code_VRom);

            //Global Context
            if (setGctx)
            {
                Addresser.TryGetRam("RAM_GLOBAL_CONTEXT", version, out temp);
                if (version == ORom.Build.IQUEC || version == ORom.Build.IQUET)
                {
                    GlobalContext = SPtr.New(temp);
                }
                else
                {
                    GlobalContext = SPtr.New(temp).Deref();
                }
            }

            SetGfxContext(version);

            //Heap
            Addresser.TryGetRam("RAM_ARENA_MAIN", version, out temp);
            Main_Heap_Ptr = SPtr.New(temp).Deref();

            Addresser.TryGetRam("RAM_ARENA_SCENES", version, out temp);
            Scene_Heap_Ptr = SPtr.New(temp).Deref();

            Addresser.TryGetRam("RAM_ARENA_DEBUG", version, out temp);
            if (temp == 0)
            {
                Debug_Heap_Ptr = SPtr.New(0);
            }
            else
            {
                Debug_Heap_Ptr = SPtr.New(temp).Deref();
            }


            Addresser.TryGetOffset("ACTOR_CAT_LL_Start", version, out temp);
            Actor_Category_Table = GlobalContext.RelOff(temp);

            //Overlay Tables
            Addresser.TryGetRam("ActorTable_Start", ORom.FileList.code, version, out Actor_Ovl_Table);
            Addresser.TryGetRam("PlayerPauseOverlayTable_Start", ORom.FileList.code, version, out Player_Pause_Ovl_Table);
            Addresser.TryGetRam("ParticleTable_Start", ORom.FileList.code, version, out ParticleEffect_Ovl_Table);
            Addresser.TryGetRam("ObjectTable_Start", ORom.FileList.code, version, out Object_File_Table);


            Addresser.TryGetOffset("OBJ_ALLOC_TABLE", version, out temp);
            Object_Allocation_Table = GlobalContext.RelOff(temp);

            Addresser.TryGetOffset("ROOM_ALLOC_ADDR", version, out temp);
            Room_Allocation_Table = GlobalContext.RelOff(temp);


            Addresser.TryGetRam("SRAM_START", version, out temp);
            SaveContext = SPtr.New(temp);

            Addresser.TryGetRam("RAM_SEGMENT_TABLE", version, out temp);
            Segment_Table = temp;

            if (Addresser.TryGetRam("SceneTable_Start", version, out temp))
            {
                SceneTable = SPtr.New(temp);
            }
            else
            {
                SceneTable = null;
            }

            if (Addresser.TryGetRam("EntranceIndexTable_Start", version, out temp))
            {
                EntranceTable = SPtr.New(temp);
            }
            else
            {
                EntranceTable = null;
            }

            Addresser.TryGetRam("QUEUE_THREAD", version, out temp);
            Queue_Thread_Ptr = SPtr.New(temp);

            Addresser.TryGetRam("STACK_LIST", version, out temp);
            Stack_List_Ptr = SPtr.New(temp);
        }
コード例 #20
0
        internal static void ChangeVersion(RomVersion version, bool setGctx = true)
        {
            RomFileToken fileToken;

            //dma data
            fileToken = RomFileToken.Select(version, ORom.FileList.dmadata, MRom.FileList.dmadata);
            Addresser.TryGetRam(fileToken, version, out N64Ptr dmadataStart);
            Dmadata_Addr = SPtr.New(dmadataStart);

            //code
            fileToken = RomFileToken.Select(version, ORom.FileList.code, MRom.FileList.code);
            Addresser.TryGetRam(fileToken, version, out Code_Addr);
            Addresser.TryGetRom(fileToken, version, Code_Addr.Offset, out Code_VRom);


            int temp;

            //Global Context
            if (setGctx)
            {
                Addresser.TryGetRam(AddressToken.RAM_GLOBAL_CONTEXT, version, out temp);
                if (version == ORom.Build.IQUEC || version == ORom.Build.IQUET)
                {
                    GlobalContext = SPtr.New(temp);
                }
                else
                {
                    GlobalContext = SPtr.New(temp).Deref();
                }
            }

            SetGfxContext(version);

            //Heap
            Addresser.TryGetRam(AddressToken.RAM_ARENA_MAIN, version, out temp);
            Main_Heap_Ptr = SPtr.New(temp).Deref();

            Addresser.TryGetRam(AddressToken.RAM_ARENA_SCENES, version, out temp);
            Scene_Heap_Ptr = SPtr.New(temp).Deref();

            Addresser.TryGetRam(AddressToken.RAM_ARENA_DEBUG, version, out temp);
            if (temp == 0)
            {
                Debug_Heap_Ptr = SPtr.New(0);
            }
            else
            {
                Debug_Heap_Ptr = SPtr.New(temp).Deref();
            }


            Addresser.TryGetOffset(AddressToken.ACTOR_CAT_LL_Start, version, out temp);
            Actor_Category_Table = GlobalContext.RelOff(temp);

            //Overlay Tables
            Addresser.TryGetRam(AddressToken.ActorTable_Start, ORom.FileList.code, version, out Actor_Ovl_Table);
            Addresser.TryGetRam(AddressToken.PlayerPauseOverlayTable_Start, ORom.FileList.code, version, out Player_Pause_Ovl_Table);
            Addresser.TryGetRam(AddressToken.ParticleTable_Start, ORom.FileList.code, version, out ParticleEffect_Ovl_Table);
            Addresser.TryGetRam(AddressToken.ObjectTable_Start, ORom.FileList.code, version, out Object_File_Table);


            Addresser.TryGetOffset(AddressToken.OBJ_ALLOC_TABLE, version, out temp);
            Object_Allocation_Table = GlobalContext.RelOff(temp);

            Addresser.TryGetOffset(AddressToken.ROOM_ALLOC_ADDR, version, out temp);
            Room_Allocation_Table = GlobalContext.RelOff(temp);


            Addresser.TryGetRam(AddressToken.SRAM_START, version, out temp);
            SaveContext = SPtr.New(temp);

            Addresser.TryGetRam(AddressToken.RAM_SEGMENT_TABLE, version, out temp);
            Segment_Table = temp;

            if (Addresser.TryGetRam(AddressToken.SceneTable_Start, version, out temp))
            {
                SceneTable = SPtr.New(temp);
            }
            else
            {
                SceneTable = null;
            }

            if (Addresser.TryGetRam(AddressToken.EntranceIndexTable_Start, version, out temp))
            {
                EntranceTable = SPtr.New(temp);
            }
            else
            {
                EntranceTable = null;
            }

            Addresser.TryGetRam(AddressToken.QUEUE_THREAD, version, out temp);
            Queue_Thread_Ptr = SPtr.New(temp);

            Addresser.TryGetRam(AddressToken.STACK_LIST, version, out temp);
            Stack_List_Ptr = SPtr.New(temp);
        }
コード例 #21
0
 static Ptr BindOff(AddressToken token, RomVersion version, Func <int, Ptr> func)
 {
     Addresser.TryGetOffset(token, version, out int temp);
     return(func(temp));
 }
コード例 #22
0
        public static void MMEntranceTable(IExperimentFace face, List <string> file)
        {
            MRom rom = new(file[0], MRom.Build.U0);

            //scenes (7 bits, 0x6E max)
            //entrance sets (5 bits, 32 max)

            //entrance setups(32 max)
            StringBuilder sb   = new();
            RomFile       code = rom.Files.GetFile(MRom.FileList.code);
            BinaryReader  br   = new(code);
            int           sceneBase;

            //Sets of entrance records per scene
            int  entranceSetsPointerAddr;
            uint entranceSetsPointer;
            int  entranceSetsAddr;

            //Single set of entrance records (single entrance)
            int  eNumPointerAddr;
            uint eNumPointer;
            int  eNumAddr;

            //get rom address of sceneTableBase
            sceneBase = Addresser.GetRom(MRom.FileList.code, rom.Version, AddressToken.EntranceIndexTable_Start);

            //for every scene
            for (int scene = 0; scene < 0x6E; scene++)
            {
                //get offset of pointer to the entrance sets
                entranceSetsPointerAddr = sceneBase + (sizeof(int) * 3) * scene + 4;

                //move the stream to the entrance sets pointer
                br.BaseStream.Position = code.Record.GetRelativeAddress(entranceSetsPointerAddr);

                //read the entranceSetsPointer (scene)
                entranceSetsPointer = br.ReadBigUInt32();

                //if invalid
                if (!IsPointer(entranceSetsPointer) ||
                    !Addresser.TryGetRom
                        (MRom.FileList.code, rom.Version, entranceSetsPointer, out entranceSetsAddr) ||
                    code.Record.GetRelativeAddress(entranceSetsAddr) >= code.Record.VRom.End)
                {
                    //entrance index base, offset, sptr, eptr, entb1,2,3,4
                    sb.AppendFormat("{0:X4},{1},{2:X8},{3:X8},{4:X2},{5:X2},{6:X2},{7:X2}",
                                    GetEntranceIndex(scene, 0),
                                    0,
                                    entranceSetsPointer,
                                    0,
                                    255, 0, 0, 0);
                    sb.AppendLine();
                    continue;
                }

                //entranceSetsAddr now contains the rom address to the first entrance set pointer

                //for every theoretical entrance set
                for (int entranceSet = 0; entranceSet < 32; entranceSet++)
                {
                    eNumPointerAddr = entranceSetsAddr + (sizeof(UInt32) * entranceSet);

                    //move the stream to the entrance set pointer
                    br.BaseStream.Position = code.Record.GetRelativeAddress(eNumPointerAddr);

                    //read the entranceSetPointer (entrance set)
                    eNumPointer = br.ReadBigUInt32();

                    //if invalid
                    if (!IsPointer(eNumPointer) ||
                        !Addresser.TryGetRom
                            (MRom.FileList.code, rom.Version, eNumPointer, out eNumAddr) ||
                        code.Record.GetRelativeAddress(eNumAddr) >= code.Record.VRom.End)
                    {
                        //entrance index base, offset, sptr, eptr, entb1,2,3,4
                        sb.AppendFormat("{0:X4},{1},{2:X8},{3:X8},{4:X2},{5:X2},{6:X2},{7:X2}",
                                        GetEntranceIndex(scene, entranceSet),
                                        0,
                                        entranceSetsPointer,
                                        eNumPointer,
                                        255, 0, 0, 0);
                        sb.AppendLine();
                        continue;
                    }
                    //eNumAddr is valid

                    br.BaseStream.Position = code.Record.GetRelativeAddress(eNumAddr);
                    for (int entrance = 0; entrance < 32; entrance++)
                    {
                        //entrance index base, offset, sptr, eptr, entb1,2,3,4
                        sb.AppendFormat("{0:X4},{1},{2:X8},{3:X8},{4:X2},{5:X2},{6:X2},{7:X2}",
                                        GetEntranceIndex(scene, entranceSet),
                                        entrance,
                                        entranceSetsPointer,
                                        eNumPointer,
                                        br.ReadByte(), br.ReadByte(), br.ReadByte(), br.ReadByte());
                        sb.AppendLine();
                    }
                }
            }
            face.OutputText(sb.ToString());
        }
コード例 #23
0
ファイル: Wallet.cs プロジェクト: arkoc/IconSDK.Net
 public static Wallet Create(PrivateKey privateKey)
 {
     return(new Wallet(privateKey, Addresser.Create(privateKey)));
 }