コード例 #1
0
 public static void BurnParticleOnRenderedTiles(AbstractParticleUnit unit)
 {
     SpriteRenderer.DrawNextFrame(unit.Content, unit.CurrentFrame, unit.CenterPosition, unit.Angle, gfxLevelMap);
 }
コード例 #2
0
 public static void RenderParticleOnCamera(AbstractParticleUnit unit, Vector cameraPosition)
 {
     SpriteRenderer.DrawNextFrame(unit.Content, unit.CurrentFrame, unit.CenterPosition, unit.Angle, cameraPosition, gfxCamera);
 }