/// <summary> /// Numbers outputs /// </summary> void PrintTextValue() { m_txtCount.text = m_thisItem.GetCountString(); GameAbstractItem itm = m_thisItem as GameAbstractItem; if (itm != null && m_txtCount != null) { m_workers.text = itm.m_workers.ToString(); m_productText.text = m_thisItem.GetProductivityString(); if (m_thisItem.m_isItDestroyable) { m_damagedText.text = ((Items)m_thisItem).GetDamagedString(); } } }