/// <summary> /// Create a new Twiddla User, returning the UserID if successful /// </summary> /// <param name="newusername"></param> /// <param name="newpassword"></param> /// <param name="displayname"></param> /// <param name="email"></param> /// <returns></returns> public static int CreateUser(string newusername, string newpassword, string displayname, string email) { string endpoint = String.Format(@"http://{0}/API/CreateUser.aspx", GetTwiddlaHost(HttpContext.Current.Request)); APICaller caller = new APICaller(endpoint); caller.Add("username", TwiddlaUsername); caller.Add("password", TwiddlaPassword); caller.Add("newusername", newusername); caller.Add("newpassword", newpassword); caller.Add("displayname", displayname); caller.Add("email", email); if (caller.Call()) { return caller.IntValue; } throw caller.LastException; }
/// <summary> /// Create a new Twiddla Meeting, returning the SessionID if successful /// </summary> /// <param name="meetingpassword"></param> /// <param name="meetingtitle"></param> /// <param name="url">For custom URLs. Leave blank or null for a standard, numbered, meetingID</param> /// <returns></returns> /// public static int CreateMeeting(string meetingtitle, string meetingpassword, string url) { string endpoint = String.Format(@"http://{0}/new.aspx", GetTwiddlaHost(HttpContext.Current.Request)); APICaller caller = new APICaller(endpoint); caller.Add("username", TwiddlaUsername); caller.Add("password", TwiddlaPassword); caller.Add("meetingtitle", meetingtitle); caller.Add("meetingpassword", meetingpassword); if (!String.IsNullOrEmpty(url)) { caller.Add("url", url); } if (caller.Call()) { return caller.IntValue; } throw caller.LastException; }
public static void Main(string[] args) { APICaller.InitializeClient(); CreateHostBuilder(args).Build().Run(); }
public IEnumerator GetEndOfGame(string requestUrl, string locatienaam, double score, APICaller API, Action <string, string, Double, APICaller> doLast) { string url; if (debug) { url = baseLocalURL + requestUrl; } else { url = baseURL + requestUrl; } Debug.Log(url); using (WWW www = new WWW(url)) { yield return(www); string temp = www.text; //Debug.Log(json == ""); json is een string en zal nooit null zijn. if (temp != "") //vervang null door een error waarde van de server { json = www.text; } else { json = "-1"; } isBusy = false; doLast(json, locatienaam, score, API); //Debug.Log("Get Done"); www.Dispose(); } }
// TODO: RESET BUTTON? static void Main(string[] args) { // Connect to the Arduino. Connecting here prevents a 2 second delay before the first commands are sent ArduinoControlSender.Instance.TryConnect(createNewPort: true); ArduinoControlSender.Instance.CheckArduinoStatus(); // Print out the state of the state machine at the start of the program Console.WriteLine($"Temperature State: {StateMachineContainer.Instance.Temperature.CurrentState.ToString()}"); Console.WriteLine($"Shading State: {StateMachineContainer.Instance.Shading.CurrentState.ToString()}"); for (int i = 0; i < StateMachineContainer.Instance.LightStateMachines.Count; i++) { Console.WriteLine($"Lighting Zone {StateMachineContainer.Instance.LightStateMachines[i].Zone}" + $"State: {StateMachineContainer.Instance.LightStateMachines[i].CurrentState.ToString()}"); } for (int i = 0; i < StateMachineContainer.Instance.WateringStateMachines.Count; i++) { Console.WriteLine($"Watering Zone {StateMachineContainer.Instance.WateringStateMachines[i].Zone}" + $"State: {StateMachineContainer.Instance.WateringStateMachines[i].CurrentState.ToString()}"); } // Event handlers for printing state changes StateMachineContainer.Instance.Temperature.StateChanged += (o, i) => { Console.WriteLine($"{o}: {i.State}"); }; StateMachineContainer.Instance.Shading.StateChanged += (o, i) => { Console.WriteLine($"{o}: {i.State}"); }; for (int j = 0; j < StateMachineContainer.Instance.LightStateMachines.Count; j++) { StateMachineContainer.Instance.LightStateMachines[j].StateChanged += (o, i) => { Console.WriteLine($"{o}: {i.State}"); }; } for (int j = 0; j < StateMachineContainer.Instance.WateringStateMachines.Count; j++) { StateMachineContainer.Instance.WateringStateMachines[j].StateChanged += (o, i) => { Console.WriteLine($"{o}: {i.State}"); }; } // Sync object for event object syncRoot = new object(); // Timer for requesting sensor data var time = new System.Timers.Timer(); // Create the blocking collection //var dataBuffer = new BlockingCollection<byte[]>(); //PacketRequester packetListener = new PacketRequester(dataBuffer, time); //PacketConsumer packetConsumer = new PacketConsumer(); APICaller apiCaller = new APICaller(); APIDataHandler dataHandler = new APIDataHandler(apiCaller); // We lock the data analyzer object, because the timer gets put on a separate thread by default // So by locking the data analyzer, we can avoid simultaneous operations that would cause B A D things to happen // Also, since there's no longer multithreading in the operations, the lock gaurantees there's no unwanted simultaneous operations time.Interval = 5000; //time.Elapsed += (o, i) => { lock (syncRoot) { packetListener.RequestData(); } }; time.AutoReset = true; time.Elapsed += (o, i) => { lock (syncRoot) { dataHandler.RequestDataFromAPI(); } }; // Event handler for when blocking collections get data //packetListener.ItemInQueue += (o, i) => { packetConsumer.ReceiveGreenhouseData(i.Buffer); }; // Start the timer and keep the OS from garbage collecting it since it runs indefinitely time.Start(); GC.KeepAlive(time); // Just keeps the program from ending. Really not the best way, but hey, it works Console.ReadLine(); }
// Use this for initialization public void Setup() { _api = gameObject.AddComponent <APICaller>(); updater = gameObject.AddComponent <InfoUpdater>(); isDone = true; }
// Use this for initialization void Start() { inventory = (TeamListDisplay)Instantiate(teamListDisplay); api = gameObject.AddComponent <APICaller>(); api.ApiGet(url, getPlayers); }
// Start is called before the first frame update void Start() { inventory = (EndInventoryDisplay)Instantiate(inventoryDisplayPrefab); api = gameObject.AddComponent <APICaller>(); api.ApiGet(url, getScores); }
public async Task <IActionResult> EbayListing(string title) { string url = await APICaller.GetEbayListingAsync(title); return(Redirect(url)); }
public async Task <IActionResult> Trailer(string title) { string url = await APICaller.GetTrailerAsync(title); return(Redirect(url)); }
public async Task <ActionResult> Reviews(string title) { List <Review> reviews = await APICaller.GetMovieReviews(title); return(View(reviews)); }
public async Task <ActionResult> Details(int Id) { Film details = await APICaller.GetFilmDetailsAsync(Id); return(View(details)); }
private Configuration() { APICaller.UpdateConfiguration(); }
public APIDataHandler(APICaller caller) { _apiCaller = caller; }
void Start() { UpdateClock(); api = api = gameObject.AddComponent <APICaller>(); levelLoader = gameObject.AddComponent <LevelLoader>(); }
void Start() { api = gameObject.AddComponent <APICaller>(); }
public virtual void NotifyCallerProcedure(ChannelInstance ch, APICaller caller) { }
private void InitializeGlobalVariable() { apiCaller = new APICaller(); fileDealer = new FileDealer(); }
/// <summary> /// List all snapshots for the supplied sessionID /// </summary> /// <param name="format"></param> /// <param name="sessionID"></param> /// <returns></returns> public static string ListSnapshots(ResponseFormat format, int sessionID) { string endpoint = String.Format(@"http://{0}/API/ListSnapshots.aspx", GetTwiddlaHost(HttpContext.Current.Request)); APICaller caller = new APICaller(endpoint); caller.Add("username", TwiddlaUsername); caller.Add("password", TwiddlaPassword); caller.Add("format", format.ToString().ToLower()); if (sessionID > 0) { caller.Add("sessionid", sessionID); } if (caller.Call()) { return caller.Html; } throw caller.LastException; }
void Start() { Debug.Log("trste"); api = gameObject.AddComponent <APICaller>(); }
// Use this for initialization void Start() { playerObject = GameObject.Find("Knight"); api = gameObject.AddComponent <APICaller>(); levelLoader = gameObject.AddComponent <LevelLoader>(); }
private void CheckLoginStatus() { try { // Get Municipality from storage and deserialize if (_storage.Retrieve(Definitions.AuthKey) == null) { Definitions.Report = new DriveReport(); Navigation.PushAsync <LoginViewModel>(); return; } var byteArray = _storage.Retrieve(Definitions.AuthKey); var mstring = Encoding.UTF8.GetString(byteArray, 0, byteArray.Length); var userToken = JsonConvert.DeserializeObject <Authorization>(mstring); // Get Token from storage and deserialize if (_storage.Retrieve(Definitions.MunKey) == null || _storage.Retrieve(Definitions.UserDataKey) == null) { Definitions.Report = new DriveReport(); Navigation.PushAsync <LoginViewModel>(); return; } var munByte = _storage.Retrieve(Definitions.MunKey); var munString = Encoding.UTF8.GetString(munByte, 0, munByte.Length); var mun = JsonConvert.DeserializeObject <Municipality>(munString); var userByte = _storage.Retrieve(Definitions.UserDataKey); var userString = Encoding.UTF8.GetString(userByte, 0, userByte.Length); var user = JsonConvert.DeserializeObject <UserInfoModel>(userString); APICaller.RefreshModel(userToken, mun).ContinueWith((result) => { if (result.Result.Error.ErrorCode == "404") { App.ShowMessage(result.Result.Error.Message + "\n" + "Data kunne ikke hentes. Gemte data benyttes."); Definitions.User = user; Definitions.MunIcon = new UriImageSource { Uri = new Uri(mun.ImgUrl) }; Definitions.TextColor = mun.TextColor; Definitions.PrimaryColor = mun.PrimaryColor; Definitions.SecondaryColor = mun.SecondaryColor; Definitions.MunUrl = mun.APIUrl; return; } else if (result.Result.User == null) { App.ShowMessage("Fejl: " + result.Result.Error.Message); Definitions.Report = new DriveReport(); Navigation.PushAsync <LoginViewModel>(); return; } Definitions.User = result.Result.User; Definitions.MunIcon = new UriImageSource { Uri = new Uri(mun.ImgUrl) }; Definitions.TextColor = mun.TextColor; Definitions.PrimaryColor = mun.PrimaryColor; Definitions.SecondaryColor = mun.SecondaryColor; Definitions.MunUrl = mun.APIUrl; _storage.Store(Definitions.UserDataKey, Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(result.Result.User))); Definitions.Report = new DriveReport(); InitializeCollection(); }, TaskScheduler.FromCurrentSynchronizationContext()); } catch (Exception e) { Definitions.Report = new DriveReport(); Navigation.PushAsync <LoginViewModel>(); return; } }