コード例 #1
0
    private void OnTriggerEnter(Collider other)
    {
        Transform otherTransform = other.transform;

        if (open)
        {
            if (otherTransform.tag == "NPC")
            {
                Destroy(other.gameObject);
                saveCount++;
                SetSaveCount();
            }
        }
        else
        {
            AIMove npcMove = otherTransform.GetComponent <AIMove>();
            if (npcMove)
            {
                npcMove.changeDestination();
            }
        }
    }