public void onSignedInStateChange(string isSignedIn) { AGSClient.Log("AGSPlayerClient - OnSignedInStateChanged"); AGSPlayerClient.OnSignedInStateChanged(bool.Parse(isSignedIn)); }
public void onSignedInStateChange(string isSignedIn) { AGSClient.Log("GameCircleManager - onSignedInStateChange"); AGSPlayerClient.OnSignedInStateChanged(Boolean.Parse(isSignedIn)); }