Esempio n. 1
0
        /* goodG2B() - use goodsource and badsink */
        private static void GoodG2B()
        {
            float data;

            /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */
            data = 2;
            Dictionary <int, float> dataDictionary = new Dictionary <int, float>();

            dataDictionary.Add(0, data);
            dataDictionary.Add(1, data);
            dataDictionary.Add(2, data);
            CWE197_Numeric_Truncation_Error__float_random_to_int_74b.GoodG2BSink(dataDictionary);
        }
Esempio n. 2
0
        public override void Bad()
        {
            float data;

            /* FLAW: Set data to a random value */
            data = (float)(float.MaxValue * 2.0 * (new Random().NextDouble() - 0.5));
            Dictionary <int, float> dataDictionary = new Dictionary <int, float>();

            dataDictionary.Add(0, data);
            dataDictionary.Add(1, data);
            dataDictionary.Add(2, data);
            CWE197_Numeric_Truncation_Error__float_random_to_int_74b.BadSink(dataDictionary);
        }