// send message to all clients from server private static void sendMessageToClient() { try { Console.Write("Msg:"); string msg = Console.ReadLine(); // send message to clients if (server.listClientsConnected.Count > 0) { foreach (ClientInfo client in server.listClientsConnected) { server.sendMessage(msg, client); } } } catch (Exception ex) { Console.WriteLine(ex.Message); } finally { sendMessageToClient(); } }