Esempio n. 1
0
 public override void onRender()
 {
     player.RenderToScreen();
     foreach (square b in enemies)
     {
         b.RenderToScreen();
     }
     foreach (square b in bullets)
     {
         b.RenderToScreen();
     }
 }
Esempio n. 2
0
 public override void onRender()
 {
     player.RenderToScreen();
     foreach (square b in bricks)
     {
         b.RenderToScreen();
     }
     foreach (square b in balls)
     {
         b.RenderToScreen();
     }
 }
Esempio n. 3
0
 public override void onRender()
 {
     ground.RenderToScreen();
     player.RenderToScreen();
     crossHairs.RenderToScreen();
     foreach (square b in enemies)
     {
         b.RenderToScreen();
     }
     foreach (square b in bullets)
     {
         b.RenderToScreen();
     }
 }