public void Undo()
        {
            ApplyCompatibilitySetting(_oldSetting);
            EventArgs_CompatibilitySettingChanged e = new EventArgs_CompatibilitySettingChanged(_sourceEntity, _targetEntity);

            EditorModel.Instance.RaiseEvent_CompatibilitySettingChanged(e);
        }
 public void Undo()
 {
     ApplyCompatibilitySetting(_oldSetting);
     EventArgs_CompatibilitySettingChanged e = new EventArgs_CompatibilitySettingChanged(_sourceEntity, _targetEntity);
     EditorModel.Instance.RaiseEvent_CompatibilitySettingChanged(e);
 }