public void Undo() { ApplyCompatibilitySetting(_oldSetting); EventArgs_CompatibilitySettingChanged e = new EventArgs_CompatibilitySettingChanged(_sourceEntity, _targetEntity); EditorModel.Instance.RaiseEvent_CompatibilitySettingChanged(e); }
public void Undo() { ApplyCompatibilitySetting(_oldSetting); EventArgs_CompatibilitySettingChanged e = new EventArgs_CompatibilitySettingChanged(_sourceEntity, _targetEntity); EditorModel.Instance.RaiseEvent_CompatibilitySettingChanged(e); }