Esempio n. 1
0
 /**
  * Internal function to help with basic pause game functionality.
  */
 internal void unpauseGame()
 {
     //if(!FlxG.panel.visible) flash.ui.Mouse.hide();
     FlxG.resetInput();
     _paused = false;
     //stage.frameRate = _framerate;
 }
Esempio n. 2
0
        /// <summary>
        /// Internal function to help with basic pause game functionality.
        /// </summary>
        internal void unpauseGame()
        {
            Console.WriteLine("Unpausing game from FlxGame");

            //if(!FlxG.panel.visible) flash.ui.Mouse.hide();
            FlxG.resetInput();
            _paused = false;
            //stage.frameRate = _framerate;
        }