public override void Parse(GameBitBuffer buffer) { serPowerFormulaTableEntries = new SerializeData(); serPowerFormulaTableEntries.Parse(buffer); //still checking variablearrays this.PowerFormulaTableEntries = new List<PowerFormulaTableEntry>( buffer.ReadInt(0) ); for(int loop12 = 0; loop12 < _PowerFormulaTableEntries.Count; loop12++) { _PowerFormulaTableEntries[loop12] = new PowerFormulaTableEntry(); _PowerFormulaTableEntries[loop12].Parse(buffer); } }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; serPowerFormulaTableEntries = new SerializeData(); serPowerFormulaTableEntries.FileRead(stream, stream.Position); stream.Position = offset + 8; //still checking variablearrays PowerFormulaTableEntries = new List<PowerFormulaTableEntry>(); for(int i = 0; i < (int)(serPowerFormulaTableEntries.Field1 / 1268); i++) { stream.Position = serPowerFormulaTableEntries.Field0 + 16 + (1268*i) ; PowerFormulaTableEntry temp12_PowerFormulaTableEntries; temp12_PowerFormulaTableEntries = new PowerFormulaTableEntry(); temp12_PowerFormulaTableEntries.FileRead(stream, stream.Position); _PowerFormulaTableEntries.Add(temp12_PowerFormulaTableEntries); } }